diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs index 2b8e3ba0e0..fa32441624 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs @@ -1054,9 +1054,9 @@ namespace OpenSim.Region.PhysicsModule.ubOde float invamts = 1.0f/m_angularMotorTimescale; float tmp; - // get out x == 0 plane + // get out of x == 0 plane if(Math.Abs(dirv.X) < 0.001f) - dirv.X = 0001f; + dirv.X = 0.001f; if (Math.Abs(dirv.Z) > 0.01) {