add some error messages for abuse of our IInventoryData interface
(i.e. using add to update, or update to add).0.6.0-stable
parent
8833a72388
commit
2b23734a16
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@ -126,7 +126,7 @@ namespace OpenSim.Data.SQLite
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row["inventoryEveryOnePermissions"] = item.inventoryEveryOnePermissions;
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}
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private void addFolder(InventoryFolderBase folder)
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private void addFolder(InventoryFolderBase folder, bool add)
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{
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lock (ds)
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{
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@ -135,12 +135,18 @@ namespace OpenSim.Data.SQLite
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DataRow inventoryRow = inventoryFolderTable.Rows.Find(Util.ToRawUuidString(folder.folderID));
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if (inventoryRow == null)
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{
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if (! add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.folderID);
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inventoryRow = inventoryFolderTable.NewRow();
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fillFolderRow(inventoryRow, folder);
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inventoryFolderTable.Rows.Add(inventoryRow);
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}
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else
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{
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if (add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory folder that already exists: {0}", folder.folderID);
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fillFolderRow(inventoryRow, folder);
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}
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@ -170,7 +176,7 @@ namespace OpenSim.Data.SQLite
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}
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}
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private void addItem(InventoryItemBase item)
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private void addItem(InventoryItemBase item, bool add)
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{
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lock (ds)
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{
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@ -179,12 +185,18 @@ namespace OpenSim.Data.SQLite
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DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.inventoryID));
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if (inventoryRow == null)
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{
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if (! add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.inventoryID);
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inventoryRow = inventoryItemTable.NewRow();
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fillItemRow(inventoryRow, item);
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inventoryItemTable.Rows.Add(inventoryRow);
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}
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else
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{
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if (add)
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m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.inventoryID);
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fillItemRow(inventoryRow, item);
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}
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invItemsDa.Update(ds, "inventoryitems");
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@ -385,7 +397,7 @@ namespace OpenSim.Data.SQLite
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/// <param name="item">The item to be created</param>
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public void addInventoryItem(InventoryItemBase item)
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{
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addItem(item);
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addItem(item, true);
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}
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/// <summary>
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@ -394,7 +406,7 @@ namespace OpenSim.Data.SQLite
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/// <param name="item">The updated item</param>
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public void updateInventoryItem(InventoryItemBase item)
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{
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addItem(item);
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addItem(item, false);
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}
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/// <summary>
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@ -436,7 +448,7 @@ namespace OpenSim.Data.SQLite
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/// <param name="folder">The inventory folder</param>
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public void addInventoryFolder(InventoryFolderBase folder)
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{
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addFolder(folder);
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addFolder(folder, true);
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}
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/// <summary>
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@ -445,7 +457,7 @@ namespace OpenSim.Data.SQLite
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/// <param name="folder">The inventory folder</param>
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public void updateInventoryFolder(InventoryFolderBase folder)
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{
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addFolder(folder);
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addFolder(folder, false);
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}
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/// <summary>
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