diff --git a/OpenSim/Server/Base/HttpServerBase.cs b/OpenSim/Server/Base/HttpServerBase.cs index ed0210f190..77184a498a 100644 --- a/OpenSim/Server/Base/HttpServerBase.cs +++ b/OpenSim/Server/Base/HttpServerBase.cs @@ -49,6 +49,7 @@ namespace OpenSim.Server.Base protected uint m_Port = 0; protected Dictionary m_Servers = new Dictionary(); + protected uint m_consolePort = 0; public IHttpServer HttpServer { @@ -98,6 +99,7 @@ namespace OpenSim.Server.Base Thread.CurrentThread.Abort(); } + m_consolePort = (uint)networkConfig.GetInt("ConsolePort", 0); m_Port = port; m_HttpServer = new BaseHttpServer(port); @@ -111,7 +113,10 @@ namespace OpenSim.Server.Base if (MainConsole.Instance is RemoteConsole) { - ((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer); + if (m_consolePort == 0) + ((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer); + else + ((RemoteConsole)MainConsole.Instance).SetServer(GetHttpServer(m_consolePort)); } } } diff --git a/bin/OpenSim.Server.ini.example b/bin/OpenSim.Server.ini.example index f3d222f446..12af0cd2c4 100644 --- a/bin/OpenSim.Server.ini.example +++ b/bin/OpenSim.Server.ini.example @@ -22,6 +22,7 @@ port = 8003 ; * Leave commented to diable logins to the console ;ConsoleUser = Test ;ConsolePass = secret +;ConsolePort = 0 ; * As an example, the below configuration precisely mimicks the legacy ; * asset server. It is read by the asset IN connector (defined above)