diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index fff024fc1e..1a46837d60 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2651,10 +2651,7 @@ namespace OpenSim.Region.Framework.Scenes ScenePresence sp = CreateAndAddScenePresence(client); if (aCircuit != null) - { sp.Appearance = aCircuit.Appearance; - sp.Viewer = aCircuit.Viewer; - } // HERE!!! Do the initial attachments right here // first agent upon login is a root agent by design. diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index fb66fcdb86..30eafd7c65 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -218,8 +218,6 @@ namespace OpenSim.Region.Framework.Scenes private bool m_followCamAuto; private int m_movementUpdateCount; - private string m_Viewer = String.Empty; - private const int NumMovementsBetweenRayCast = 5; private bool CameraConstraintActive; @@ -654,8 +652,7 @@ namespace OpenSim.Region.Framework.Scenes public string Viewer { - get { return m_Viewer; } - set { m_Viewer = value; } + get { return m_scene.AuthenticateHandler.GetAgentCircuitData(ControllingClient.CircuitCode).Viewer; } } #endregion