* Adding log debugging messages and making others more explicit
* This reveals that the problem with saving scripts in a non-home region in multi-region configurations is due to a CAPS setup issue * For some reason the client is still using the CAPS on the region it just came from, causing the ScenePresence lookup to fail (since the presence is now, correctly, a child agent).0.6.0-stable
parent
8d5bcc9da1
commit
2b78c40d89
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@ -724,9 +724,15 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (!presence.IsChildAgent)
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{
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avatar = presence;
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avatar = presence;
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return true;
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}
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else
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{
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m_log.WarnFormat(
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"[INNER SCENE]: Requested avatar {0} could not be found in scene {1} since it is only registered as a child agent!",
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avatarId, m_parentScene.RegionInfo.RegionName);
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}
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}
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avatar = null;
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@ -1288,7 +1288,10 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="child"></param>
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public override void AddNewClient(IClientAPI client, bool child)
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{
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m_log.Warn("[CONNECTION DEBUGGING]: Creating new client for " + client.AgentId.ToString());
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m_log.DebugFormat(
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"[CONNECTION DEBUGGING]: Creating new client for {0} at {1}",
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client.AgentId, RegionInfo.RegionName);
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SubscribeToClientEvents(client);
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ScenePresence presence = null;
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@ -1637,7 +1640,8 @@ namespace OpenSim.Region.Environment.Scenes
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/// <summary>
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///
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/// Do the work necessary to initiate a new user connection.
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/// At the moment, this consists of setting up the caps infrastructure
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="agent"></param>
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@ -1647,7 +1651,10 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (agent.CapsPath != String.Empty)
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{
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m_log.Debug("[CONNECTION DEBUGGING]: Setting up CAPS handler for " + agent.AgentID.ToString() + " at " + agent.CapsPath.ToString());
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m_log.DebugFormat(
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"[CONNECTION DEBUGGING]: Setting up CAPS handler for avatar {0} at {1} in {2}",
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agent.AgentID, agent.CapsPath, RegionInfo.RegionName);
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Caps cap =
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new Caps(AssetCache, m_httpListener, m_regInfo.ExternalHostName, m_httpListener.Port,
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agent.CapsPath, agent.AgentID, m_dumpAssetsToFile);
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@ -1667,14 +1674,20 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_capsHandlers.ContainsKey(agent.AgentID))
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{
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m_log.Debug("[CONNECTION DEBUGGING]: Caps path already in use for " + agent.AgentID.ToString());
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m_log.DebugFormat(
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"[CONNECTION DEBUGGING]: Caps path already in use for avatar {0} in region {1}",
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agent.AgentID, RegionInfo.RegionName);
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try
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{
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m_capsHandlers[agent.AgentID] = cap;
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}
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catch (KeyNotFoundException)
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{
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m_log.Debug("[CONNECTION DEBUGGING]: Caught exception adding handler for " + agent.AgentID.ToString());
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m_log.DebugFormat(
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"[CONNECTION DEBUGGING]: Caught exception adding handler for avatar {0} at {1}",
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agent.AgentID, RegionInfo.RegionName);
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// Fix for a potential race condition.
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m_capsHandlers.Add(agent.AgentID, cap);
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}
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@ -1686,14 +1699,22 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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m_log.Warn("[CONNECTION DEBUGGING]: Skipped setting up CAPS handler for " + agent.AgentID.ToString());
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m_log.WarnFormat(
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"[CONNECTION DEBUGGING]: Skipped setting up CAPS handler for avatar {0} at {1}",
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agent.AgentID, RegionInfo.RegionName);
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}
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m_log.Debug("[CONNECTION DEBUGGING]: Creating new circuit code (" + agent.circuitcode.ToString() + ") for " + agent.AgentID.ToString());
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m_log.DebugFormat(
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"[CONNECTION DEBUGGING]: Creating new circuit code ({0}) for avatar {1} at {2}",
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agent.circuitcode, agent.AgentID, RegionInfo.RegionName);
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m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
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}
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else
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{
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m_log.Warn("[CONNECTION DEBUGGING]: Skipping this region for welcoming " + agent.AgentID.ToString() + " [" + regionHandle.ToString() + "]");
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m_log.WarnFormat(
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"[CONNECTION DEBUGGING]: Skipping this region for welcoming avatar {0} [{1}] at {2}",
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agent.AgentID, regionHandle, RegionInfo.RegionName);
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}
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}
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