add osSetHealth() value from 1 to 100; (mantis 7973)
parent
37936550f0
commit
2bb467e358
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@ -3469,6 +3469,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void osSetHealth(string avatar, double health)
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{
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CheckThreatLevel(ThreatLevel.High, "osSetHealth");
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m_host.AddScriptLPS(1);
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UUID avatarId = new UUID(avatar);
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ScenePresence presence = World.GetScenePresence(avatarId);
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if (presence != null && World.ScriptDanger(m_host.LocalId, m_host.GetWorldPosition()))
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{
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if (health > 100.0)
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health = 100.0;
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else if (health < 1.0)
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health = 1.0;
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presence.setHealthWithUpdate((float)health);
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}
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}
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public LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules)
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{
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CheckThreatLevel(ThreatLevel.High, "osGetPrimitiveParams");
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@ -368,6 +368,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osSetSpeed(string UUID, LSL_Float SpeedModifier);
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LSL_Float osGetHealth(string avatar);
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void osCauseHealing(string avatar, double healing);
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void osSetHealth(string avatar, double health);
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void osCauseDamage(string avatar, double damage);
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void osForceOtherSit(string avatar);
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void osForceOtherSit(string avatar, string target);
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@ -945,6 +945,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osCauseHealing(avatar, healing);
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}
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public void osSetHealth(string avatar, double health)
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{
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m_OSSL_Functions.osSetHealth(avatar, health);
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}
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public void osForceOtherSit(string avatar)
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{
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m_OSSL_Functions.osForceOtherSit(avatar);
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@ -157,6 +157,7 @@
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; ThreatLevel High
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Allow_osCauseDamage = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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Allow_osCauseHealing = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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Allow_osSetHealth = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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Allow_osForceAttachToAvatar = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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Allow_osForceAttachToAvatarFromInventory = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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Allow_osForceCreateLink = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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