Use Output instead of OutputFormat in appropriate places of XEngine status reporting.
parent
69bc37acd6
commit
2bfe60e2fb
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@ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene))
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return;
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return;
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MainConsole.Instance.OutputFormat(GetStatusReport());
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MainConsole.Instance.Output(GetStatusReport());
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}
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}
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public string GetStatusReport()
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public string GetStatusReport()
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@ -640,7 +640,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
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sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID);
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sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
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sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition);
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MainConsole.Instance.OutputFormat(sb.ToString());
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MainConsole.Instance.Output(sb.ToString());
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}
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}
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private void HandleSuspendScript(IScriptInstance instance)
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private void HandleSuspendScript(IScriptInstance instance)
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