Renamed the namespaces too
parent
1d6b33bc2d
commit
2c0cad6dd3
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@ -46,7 +46,7 @@ using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Server.Base;
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using OpenSim.Services.Base;
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using OpenSim.Services.Interfaces;
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@ -38,7 +38,7 @@ using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.ClientStack
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@ -36,7 +36,7 @@ using OpenSim.Framework.Client;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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@ -38,7 +38,7 @@ using OpenSim.Framework.Capabilities;
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using OpenSim.Framework.Client;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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@ -45,7 +45,7 @@ using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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@ -44,7 +44,7 @@ using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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@ -41,7 +41,7 @@ using Mono.Addins;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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@ -35,7 +35,7 @@ using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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namespace OpenSim.Region.Framework.Scenes.Animation
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{
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@ -632,8 +632,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptCollidingStart"/>
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/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptColliderStart;
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@ -646,8 +646,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptColliding"/>
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/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptColliding;
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@ -659,8 +659,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptCollidingEnd"/>
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/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptCollidingEnd;
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@ -672,8 +672,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptLandCollidingStart"/>
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/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptLandColliderStart;
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@ -685,8 +685,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptLandColliding"/>
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/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptLandColliding;
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@ -698,8 +698,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// Triggered by <see cref="TriggerScriptLandCollidingEnd"/>
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/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
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/// via <see cref="SceneObjectPart.PhysicsCollision"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.OnCollisionUpdate"/>
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/// via <see cref="OpenSim.Region.PhysicsModule.SharedBase.PhysicsActor.SendCollisionUpdate"/>
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/// </remarks>
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public event ScriptColliding OnScriptLandColliderEnd;
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@ -36,7 +36,7 @@ using System.Threading;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Runtime.Serialization;
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@ -31,7 +31,7 @@ using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenMetaverse;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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/*
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* Steps to add a new prioritization policy:
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@ -47,7 +47,7 @@ using OpenSim.Framework.Console;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes.Scripting;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using Timer = System.Timers.Timer;
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using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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@ -34,7 +34,7 @@ using OpenMetaverse.Packets;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes.Types;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Region.Framework.Interfaces;
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namespace OpenSim.Region.Framework.Scenes
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@ -38,7 +38,7 @@ using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using PermissionMask = OpenSim.Framework.PermissionMask;
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@ -42,7 +42,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes.Scripting;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using PermissionMask = OpenSim.Framework.PermissionMask;
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namespace OpenSim.Region.Framework.Scenes
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@ -41,7 +41,7 @@ using OpenSim.Framework.Monitoring;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes.Animation;
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using OpenSim.Region.Framework.Scenes.Types;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenSim.Services.Interfaces;
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using TeleportFlags = OpenSim.Framework.Constants.TeleportFlags;
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@ -34,7 +34,7 @@ using OpenMetaverse;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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namespace OpenSim.Region.Framework.Scenes.Serialization
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{
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@ -41,7 +41,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.CoreModules.Framework.EntityTransfer;
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using OpenSim.Region.CoreModules.World.Serialiser;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OpenSim.Tests.Common;
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namespace OpenSim.Region.Framework.Scenes.Tests
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@ -36,7 +36,7 @@ using OpenSim.Framework.Console;
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using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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namespace OpenSim.Region.OptionalModules.PhysicsParameters
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{
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@ -36,7 +36,7 @@ using OpenSim.Region.CoreModules;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using Mono.Addins;
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using Nini.Config;
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@ -34,7 +34,7 @@ using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.OptionalModules.Scripting.Minimodule.Object;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using PrimType=OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType;
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using SculptType=OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType;
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@ -35,7 +35,7 @@ using OpenSim.Framework;
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using OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public sealed class BSAPIUnman : BSAPITemplate
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{
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@ -40,7 +40,7 @@ using BulletXNA.BulletCollision;
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using BulletXNA.BulletDynamics;
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using BulletXNA.BulletCollision.CollisionDispatch;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public sealed class BSAPIXNA : BSAPITemplate
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{
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@ -31,11 +31,11 @@ using System.Linq;
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using System.Text;
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using OpenSim.Framework;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OMV = OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorAvatarMove : BSActor
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{
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@ -30,11 +30,11 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OMV = OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorHover : BSActor
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{
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using OMV = OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorLockAxis : BSActor
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{
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@ -30,11 +30,11 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OMV = OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorMoveToTarget : BSActor
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{
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@ -30,11 +30,11 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OMV = OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorSetForce : BSActor
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{
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using System.Linq;
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using System.Text;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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using OMV = OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorSetTorque : BSActor
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{
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSActorCollection
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{
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using System.Text;
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using OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin {
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namespace OpenSim.Region.PhysicsModule.BulletS {
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// Constraint type values as defined by Bullet
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public enum ConstraintType : int
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using log4net;
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using OMV = OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.PhysicsModule.SharedBase;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public sealed class BSCharacter : BSPhysObject
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{
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using System.Text;
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using OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public abstract class BSConstraint : IDisposable
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using System.Text;
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using OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public class BSConstraint6Dof : BSConstraint
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using log4net;
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using OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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public sealed class BSConstraintCollection : IDisposable
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using System.Text;
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using OpenMetaverse;
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namespace OpenSim.Region.Physics.BulletSPlugin
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namespace OpenSim.Region.PhysicsModule.BulletS
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{
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|
||||
public sealed class BSConstraintConeTwist : BSConstraint
|
||||
|
|
|
@ -29,7 +29,7 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
public sealed class BSConstraintHinge : BSConstraint
|
||||
|
|
|
@ -29,7 +29,7 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
public sealed class BSConstraintSlider : BSConstraint
|
||||
|
|
|
@ -29,7 +29,7 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
public sealed class BSConstraintSpring : BSConstraint6Dof
|
||||
|
|
|
@ -36,9 +36,9 @@ using System.Reflection;
|
|||
using System.Runtime.InteropServices;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public sealed class BSDynamics : BSActor
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Text;
|
|||
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
public abstract class BSLinkset
|
||||
|
|
|
@ -32,7 +32,7 @@ using OpenSim.Framework;
|
|||
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
public sealed class BSLinksetCompound : BSLinkset
|
||||
|
|
|
@ -32,7 +32,7 @@ using OpenSim.Region.OptionalModules.Scripting;
|
|||
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public sealed class BSLinksetConstraints : BSLinkset
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Text;
|
|||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
public struct MaterialAttributes
|
||||
|
|
|
@ -31,7 +31,7 @@ using System.Text;
|
|||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public abstract class BSMotor
|
||||
{
|
||||
|
|
|
@ -29,12 +29,12 @@ using System.Collections.Generic;
|
|||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public static class BSParam
|
||||
{
|
||||
|
|
|
@ -30,9 +30,9 @@ using System.Text;
|
|||
|
||||
using OMV = OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
/*
|
||||
* Class to wrap all objects.
|
||||
|
|
|
@ -27,10 +27,10 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
/// <summary>
|
||||
/// Entry for a port of Bullet (http://bulletphysics.org/) to OpenSim.
|
||||
|
|
|
@ -32,11 +32,11 @@ using System.Xml;
|
|||
using log4net;
|
||||
using OMV = OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.ConvexDecompositionDotNet;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
|
||||
using OpenSim.Region.OptionalModules.Scripting; // for ExtendedPhysics
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
[Serializable]
|
||||
|
|
|
@ -31,11 +31,11 @@ using System.Reflection;
|
|||
using System.Runtime.InteropServices;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public class BSPrimDisplaced : BSPrim
|
||||
{
|
||||
|
|
|
@ -34,7 +34,7 @@ using OpenSim.Region.OptionalModules.Scripting;
|
|||
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public class BSPrimLinkable : BSPrimDisplaced
|
||||
{
|
||||
|
@ -72,7 +72,7 @@ public class BSPrimLinkable : BSPrimDisplaced
|
|||
base.Destroy();
|
||||
}
|
||||
|
||||
public override void link(Manager.PhysicsActor obj)
|
||||
public override void link(SharedBase.PhysicsActor obj)
|
||||
{
|
||||
BSPrimLinkable parent = obj as BSPrimLinkable;
|
||||
if (parent != null)
|
||||
|
|
|
@ -36,12 +36,12 @@ using OpenSim.Framework.Monitoring;
|
|||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.CoreModules;
|
||||
using Logging = OpenSim.Region.CoreModules.Framework.Statistics.Logging;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public sealed class BSScene : PhysicsScene, IPhysicsParameters
|
||||
{
|
||||
|
|
|
@ -29,10 +29,10 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using OMV = OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.ConvexDecompositionDotNet;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public sealed class BSShapeCollection : IDisposable
|
||||
{
|
||||
|
|
|
@ -30,13 +30,13 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.Meshing;
|
||||
using OpenSim.Region.Physics.ConvexDecompositionDotNet;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.Meshing;
|
||||
using OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet;
|
||||
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
// Information class that holds stats for the shape. Which values mean
|
||||
// something depends on the type of shape.
|
||||
|
|
|
@ -31,14 +31,14 @@ using System.Text;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.CoreModules;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public sealed class BSTerrainHeightmap : BSTerrainPhys
|
||||
{
|
||||
|
|
|
@ -31,14 +31,14 @@ using System.Text;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.CoreModules;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
|
||||
// The physical implementation of the terrain is wrapped in this class.
|
||||
|
|
|
@ -31,14 +31,14 @@ using System.Text;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.CoreModules;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
public sealed class BSTerrainMesh : BSTerrainPhys
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System.Collections.Generic;
|
|||
using System.Text;
|
||||
using OMV = OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS
|
||||
{
|
||||
// Classes to allow some type checking for the API
|
||||
// These hold pointers to allocated objects in the unmanaged space.
|
||||
|
|
|
@ -34,13 +34,13 @@ using NUnit.Framework;
|
|||
using log4net;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.BulletSPlugin;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.BulletS;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class BasicVehicles : OpenSimTestCase
|
||||
|
|
|
@ -35,7 +35,7 @@ using log4net;
|
|||
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class BulletSimTests : OpenSimTestCase
|
||||
|
|
|
@ -33,12 +33,12 @@ using System.Text;
|
|||
using Nini.Config;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.Meshing;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.Meshing;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
|
||||
{
|
||||
// Utility functions for building up and tearing down the sample physics environments
|
||||
public static class BulletSimTestsUtil
|
||||
|
|
|
@ -34,13 +34,13 @@ using NUnit.Framework;
|
|||
using log4net;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.BulletSPlugin;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.BulletS;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.BulletSPlugin.Tests
|
||||
namespace OpenSim.Region.PhysicsModule.BulletS.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class HullCreation : OpenSimTestCase
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class Wpoint
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public static class Concavity
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class DecompDesc
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public delegate void ConvexDecompositionCallback(ConvexResult result);
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class ConvexResult
|
||||
{
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class HullResult
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class HullTriangle : int3
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public static class HullUtils
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class Plane
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public enum PlaneTriResult : int
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class Quaternion : float4
|
||||
{
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class Rect3d
|
||||
{
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class VertexPool
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class float2
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class float3 : IEquatable<float3>
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class float3x3
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class float4
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class float4x4
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class int3
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.Physics.ConvexDecompositionDotNet
|
||||
namespace OpenSim.Region.PhysicsModule.ConvexDecompositionDotNet
|
||||
{
|
||||
public class int4
|
||||
{
|
||||
|
|
|
@ -30,8 +30,8 @@ using System.Collections.Generic;
|
|||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.Meshing;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.Meshing;
|
||||
|
||||
public class Vertex : IComparable<Vertex>
|
||||
{
|
||||
|
|
|
@ -29,11 +29,11 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using PrimMesher;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.Meshing
|
||||
namespace OpenSim.Region.PhysicsModule.Meshing
|
||||
{
|
||||
public class Mesh : IMesh
|
||||
{
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using System.Drawing;
|
||||
|
@ -41,7 +41,7 @@ using Nini.Config;
|
|||
using System.Reflection;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenSim.Region.Physics.Meshing
|
||||
namespace OpenSim.Region.PhysicsModule.Meshing
|
||||
{
|
||||
public class MeshmerizerPlugin : IMeshingPlugin
|
||||
{
|
||||
|
|
|
@ -31,10 +31,10 @@ using System.Reflection;
|
|||
using OpenMetaverse;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
/// <summary>
|
||||
/// Various properties that ODE uses for AMotors but isn't exposed in ODE.NET so we must define them ourselves.
|
||||
|
|
|
@ -46,9 +46,9 @@ using log4net;
|
|||
using OpenMetaverse;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
public class ODEDynamics
|
||||
{
|
||||
|
|
|
@ -50,9 +50,9 @@ using log4net;
|
|||
using OpenMetaverse;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
/// <summary>
|
||||
/// Various properties that ODE uses for AMotors but isn't exposed in ODE.NET so we must define them ourselves.
|
||||
|
|
|
@ -31,11 +31,11 @@ using System.Reflection;
|
|||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using Ode.NET;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
/// <summary>
|
||||
/// Processes raycast requests as ODE is in a state to be able to do them.
|
||||
|
|
|
@ -29,10 +29,10 @@ using System;
|
|||
using OpenMetaverse;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.OdePlugin;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.ODE;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
class OdePhysicsJoint : PhysicsJoint
|
||||
{
|
||||
|
|
|
@ -36,10 +36,10 @@ using log4net;
|
|||
using Nini.Config;
|
||||
using Ode.NET;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
/// <summary>
|
||||
/// ODE plugin
|
||||
|
|
|
@ -44,9 +44,9 @@ using OpenMetaverse;
|
|||
using Drawstuff.NET;
|
||||
#endif
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin
|
||||
namespace OpenSim.Region.PhysicsModule.ODE
|
||||
{
|
||||
public enum StatusIndicators : int
|
||||
{
|
||||
|
|
|
@ -30,20 +30,20 @@ using Nini.Config;
|
|||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.Physics.OdePlugin;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
using OpenSim.Region.PhysicsModule.ODE;
|
||||
using OpenSim.Tests.Common;
|
||||
using log4net;
|
||||
using System.Reflection;
|
||||
|
||||
namespace OpenSim.Region.Physics.OdePlugin.Tests
|
||||
namespace OpenSim.Region.PhysicsModule.ODE.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class ODETestClass : OpenSimTestCase
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private OpenSim.Region.Physics.OdePlugin.OdePlugin cbt;
|
||||
private OpenSim.Region.PhysicsModule.ODE.OdePlugin cbt;
|
||||
private PhysicsScene ps;
|
||||
private IMeshingPlugin imp;
|
||||
|
||||
|
|
|
@ -30,9 +30,9 @@ using System.Collections.Generic;
|
|||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.POSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.POS
|
||||
{
|
||||
public class POSCharacter : PhysicsActor
|
||||
{
|
||||
|
|
|
@ -29,9 +29,9 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.POSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.POS
|
||||
{
|
||||
/// <summary>
|
||||
/// for now will be a very POS physics engine
|
||||
|
|
|
@ -30,9 +30,9 @@ using System.Collections.Generic;
|
|||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.POSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.POS
|
||||
{
|
||||
public class POSPrim : PhysicsActor
|
||||
{
|
||||
|
|
|
@ -30,9 +30,9 @@ using System.Collections.Generic;
|
|||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Physics.Manager;
|
||||
using OpenSim.Region.PhysicsModule.SharedBase;
|
||||
|
||||
namespace OpenSim.Region.Physics.POSPlugin
|
||||
namespace OpenSim.Region.PhysicsModule.POS
|
||||
{
|
||||
public class POSScene : PhysicsScene
|
||||
{
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Physics.Manager
|
||||
namespace OpenSim.Region.PhysicsModule.SharedBase
|
||||
{
|
||||
public class CollisionLocker
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Collections.Generic;
|
|||
using OpenSim.Framework;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.Manager
|
||||
namespace OpenSim.Region.PhysicsModule.SharedBase
|
||||
{
|
||||
public interface IMesher
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Collections.Generic;
|
|||
using OpenSim.Framework;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Physics.Manager
|
||||
namespace OpenSim.Region.PhysicsModule.SharedBase
|
||||
{
|
||||
public struct PhysParameterEntry
|
||||
{
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue