Revert "Committing the same fix here for the infinity problem on TPs."

This reverts commit f5343e4b07.

This is because a returning viewer by teleport before 15 seconds are up will be disrupted by the close and so is a significant behaviour change
Development along the longer delay lines will continue in dev code
0.7.5-post-fixes
Justin Clark-Casey (justincc) 2013-07-26 01:44:48 +01:00
parent f5343e4b07
commit 2c54659ca8
1 changed files with 1 additions and 1 deletions

View File

@ -664,7 +664,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
//
// This sleep can be increased if necessary. However, whilst it's active,
// an agent cannot teleport back to this region if it has teleported away.
Thread.Sleep(15000);
Thread.Sleep(2000);
sp.Scene.IncomingCloseAgent(sp.UUID, false);
}