Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP.
The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.0.6.3-post-fixes
parent
29f54db90a
commit
2c685bff14
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@ -461,6 +461,16 @@ namespace OpenSim.Region.Communications.Hypergrid
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regInfo = RequestNeighbourInfo(regionHandle);
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if (regInfo != null)
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{
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try
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{
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regionHandle = Convert.ToUInt64(regInfo.regionSecret);
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}
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catch (Exception)
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{
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m_log.Warn("[HGrid]: Invalid hyperlink region.");
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return false;
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}
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//don't want to be creating a new link to the remote instance every time like we are here
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bool retValue = false;
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@ -472,6 +482,7 @@ namespace OpenSim.Region.Communications.Hypergrid
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if (remObject != null)
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{
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m_log.Debug("[HGrid]: Inform region of prim crossing: " + regInfo.RemotingAddress + ":" + regInfo.RemotingPort);
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retValue = remObject.InformRegionOfPrimCrossing(regionHandle, primID.Guid, objData, XMLMethod);
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}
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else
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@ -810,6 +821,7 @@ namespace OpenSim.Region.Communications.Hypergrid
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/// <returns></returns>
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public bool IncomingPrim(ulong regionHandle, UUID primID, string objData, int XMLMethod)
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{
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m_log.Debug("[HGrid]: Incoming Prim");
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m_localBackend.TriggerExpectPrim(regionHandle, primID, objData, XMLMethod);
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return true;
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@ -116,6 +116,10 @@ namespace OpenSim.Region.Environment.Modules.Communications.Local
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#region IInterregionComms
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/**
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* Agent-related communications
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*/
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public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit)
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{
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foreach (Scene s in m_sceneList)
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@ -204,6 +208,37 @@ namespace OpenSim.Region.Environment.Modules.Communications.Local
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return false;
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}
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/**
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* Object-related communications
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*/
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public bool SendCreateObject(ulong regionHandle, ISceneObject sog)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject");
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return s.IncomingCreateObject(sog);
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}
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}
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return false;
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}
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#endregion /* IInterregionComms */
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#region Misc
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public UUID GetRegionID(ulong regionhandle)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionhandle)
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return s.RegionInfo.RegionID;
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}
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// ? weird. should not happen
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return m_sceneList[0].RegionInfo.RegionID;
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}
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#endregion
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}
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}
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@ -123,12 +123,17 @@ namespace OpenSim.Region.Environment.Modules.Communications.REST
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protected virtual void AddHTTPHandlers()
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{
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/agent/", AgentHandler);
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m_aScene.CommsManager.HttpServer.AddHTTPHandler("/object/", ObjectHandler);
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}
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#endregion /* IRegionModule */
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#region IInterregionComms
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/**
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* Agent-related communications
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*/
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public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit)
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{
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// Try local first
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@ -209,7 +214,32 @@ namespace OpenSim.Region.Environment.Modules.Communications.REST
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//else
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// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
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return false;
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}
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}
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/**
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* Object-related communications
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*/
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public bool SendCreateObject(ulong regionHandle, ISceneObject sog)
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{
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// Try local first
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ISceneObject sogClone = sog.CloneForNewScene();
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if (m_localBackend.SendCreateObject(regionHandle, sogClone))
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{
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//m_log.Debug("[REST COMMS]: LocalBackEnd SendCreateObject succeeded");
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return true;
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}
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// else do the remote thing
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RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle);
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if (regInfo != null)
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{
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return DoCreateObjectCall(regInfo, sog);
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}
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//else
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// m_log.Warn("[REST COMMS]: Region not found " + regionHandle);
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return false;
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}
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#endregion /* IInterregionComms */
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@ -454,10 +484,95 @@ namespace OpenSim.Region.Environment.Modules.Communications.REST
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return true;
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}
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protected bool DoCreateObjectCall(RegionInfo region, ISceneObject sog)
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{
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ulong regionHandle = GetRegionHandle(region.RegionHandle);
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string uri = "http://" + region.ExternalEndPoint.Address + ":" + region.HttpPort + "/object/" + sog.UUID + "/" + regionHandle.ToString() + "/";
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//Console.WriteLine(" >>> DoCreateChildAgentCall <<< " + uri);
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WebRequest ObjectCreateRequest = WebRequest.Create(uri);
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ObjectCreateRequest.Method = "POST";
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ObjectCreateRequest.ContentType = "text/xml";
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ObjectCreateRequest.Timeout = 10000;
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OSDMap args = new OSDMap(2);
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args["sog"] = OSD.FromString(sog.ToXmlString2());
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args["extra"] = OSD.FromString(sog.ExtraToXmlString());
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if (m_aScene.m_allowScriptCrossings)
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{
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string state = sog.GetStateSnapshot();
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if (state.Length > 0)
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args["state"] = OSD.FromString(state);
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}
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string strBuffer = "";
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byte[] buffer = new byte[1];
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try
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{
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strBuffer = OSDParser.SerializeJsonString(args);
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System.Text.UTF8Encoding str = new System.Text.UTF8Encoding();
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buffer = str.GetBytes(strBuffer);
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[REST COMMS]: Exception thrown on serialization of CreateObject: {0}", e.Message);
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// ignore. buffer will be empty, caller should check.
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}
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Stream os = null;
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try
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{ // send the Post
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ObjectCreateRequest.ContentLength = buffer.Length; //Count bytes to send
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os = ObjectCreateRequest.GetRequestStream();
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os.Write(buffer, 0, strBuffer.Length); //Send it
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os.Close();
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m_log.InfoFormat("[REST COMMS]: Posted ChildAgentUpdate request to remote sim {0}", uri);
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}
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//catch (WebException ex)
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catch
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{
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// m_log.InfoFormat("[REST COMMS]: Bad send on CreateObject {0}", ex.Message);
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return false;
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}
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// Let's wait for the response
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//m_log.Info("[REST COMMS]: Waiting for a reply after DoCreateChildAgentCall");
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try
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{
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WebResponse webResponse = ObjectCreateRequest.GetResponse();
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if (webResponse == null)
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{
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m_log.Info("[REST COMMS]: Null reply on DoCreateObjectCall post");
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}
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StreamReader sr = new StreamReader(webResponse.GetResponseStream());
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//reply = sr.ReadToEnd().Trim();
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sr.ReadToEnd().Trim();
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sr.Close();
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//m_log.InfoFormat("[REST COMMS]: DoCreateChildAgentCall reply was {0} ", reply);
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}
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catch (WebException ex)
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{
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m_log.InfoFormat("[REST COMMS]: exception on reply of DoCreateObjectCall {0}", ex.Message);
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// ignore, really
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}
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return true;
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}
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#endregion /* Do Work */
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#region Incoming calls from remote instances
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/**
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* Agent-related incoming calls
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*/
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public Hashtable AgentHandler(Hashtable request)
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{
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//m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called");
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@ -487,17 +602,17 @@ namespace OpenSim.Region.Environment.Modules.Communications.REST
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string method = (string)request["http-method"];
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if (method.Equals("PUT"))
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{
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DoPut(request, responsedata);
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DoAgentPut(request, responsedata);
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return responsedata;
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}
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else if (method.Equals("POST"))
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{
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DoPost(request, responsedata, agentID);
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DoAgentPost(request, responsedata, agentID);
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return responsedata;
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}
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else if (method.Equals("DELETE"))
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{
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DoDelete(request, responsedata, agentID, action, regionHandle);
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DoAgentDelete(request, responsedata, agentID, action, regionHandle);
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return responsedata;
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}
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}
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catch (Exception ex)
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{
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m_log.InfoFormat("[REST COMMS]: exception on parse of ChildAgentUpdate message {0}", ex.Message);
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m_log.InfoFormat("[REST COMMS]: exception on parse of REST message {0}", ex.Message);
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return null;
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}
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}
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protected virtual void DoPost(Hashtable request, Hashtable responsedata, UUID id)
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protected virtual void DoAgentPost(Hashtable request, Hashtable responsedata, UUID id)
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{
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OSDMap args = GetOSDMap(request);
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if (args == null)
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responsedata["str_response_string"] = result.ToString();
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}
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protected virtual void DoPut(Hashtable request, Hashtable responsedata)
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protected virtual void DoAgentPut(Hashtable request, Hashtable responsedata)
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{
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OSDMap args = GetOSDMap(request);
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if (args == null)
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responsedata["str_response_string"] = result.ToString();
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}
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protected virtual void DoDelete(Hashtable request, Hashtable responsedata, UUID id, string action, ulong regionHandle)
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protected virtual void DoAgentDelete(Hashtable request, Hashtable responsedata, UUID id, string action, ulong regionHandle)
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{
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//Console.WriteLine(" >>> DoDelete action:" + action + "; regionHandle:" + regionHandle);
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responsedata["int_response_code"] = 200;
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responsedata["str_response_string"] = "OpenSim agent " + id.ToString();
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}
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/**
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* Object-related incoming calls
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*/
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public Hashtable ObjectHandler(Hashtable request)
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{
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//m_log.Debug("[CONNECTION DEBUGGING]: ObjectHandler Called");
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//Console.WriteLine("---------------------------");
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//Console.WriteLine(" >> uri=" + request["uri"]);
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//Console.WriteLine(" >> content-type=" + request["content-type"]);
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//Console.WriteLine(" >> http-method=" + request["http-method"]);
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//Console.WriteLine("---------------------------\n");
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Hashtable responsedata = new Hashtable();
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responsedata["content_type"] = "text/html";
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UUID objectID;
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string action;
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ulong regionHandle;
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if (!GetParams((string)request["uri"], out objectID, out regionHandle, out action))
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{
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m_log.InfoFormat("[REST COMMS]: Invalid parameters for object message {0}", request["uri"]);
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responsedata["int_response_code"] = 404;
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responsedata["str_response_string"] = "false";
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return responsedata;
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}
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// Next, let's parse the verb
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string method = (string)request["http-method"];
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if (method.Equals("POST"))
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{
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DoObjectPost(request, responsedata, regionHandle);
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return responsedata;
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}
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//else if (method.Equals("PUT"))
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//{
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// DoObjectPut(request, responsedata, agentID);
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// return responsedata;
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//}
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//else if (method.Equals("DELETE"))
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//{
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// DoObjectDelete(request, responsedata, agentID, action, regionHandle);
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// return responsedata;
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//}
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else
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{
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m_log.InfoFormat("[REST COMMS]: method {0} not supported in object message", method);
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responsedata["int_response_code"] = 404;
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responsedata["str_response_string"] = "false";
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return responsedata;
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}
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}
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protected virtual void DoObjectPost(Hashtable request, Hashtable responsedata, ulong regionhandle)
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{
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OSDMap args = GetOSDMap(request);
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if (args == null)
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{
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responsedata["int_response_code"] = 400;
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responsedata["str_response_string"] = "false";
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return;
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}
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string sogXmlStr = "", extraStr = "", stateXmlStr = "";
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if (args["sog"] != null)
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sogXmlStr = args["sog"].AsString();
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if (args["extra"] != null)
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extraStr = args["extra"].AsString();
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UUID regionID = m_localBackend.GetRegionID(regionhandle);
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SceneObjectGroup sog = null;
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try
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{
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sog = new SceneObjectGroup(sogXmlStr);
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sog.ExtraFromXmlString(extraStr);
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}
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catch (Exception ex)
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{
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m_log.InfoFormat("[REST COMMS]: exception on deserializing scene object {0}", ex.Message);
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responsedata["int_response_code"] = 400;
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responsedata["str_response_string"] = "false";
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return;
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}
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if ((args["state"] != null) && m_aScene.m_allowScriptCrossings)
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{
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stateXmlStr = args["state"].AsString();
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if (stateXmlStr != "")
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{
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try
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{
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sog.SetState(stateXmlStr, regionID);
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}
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catch (Exception ex)
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{
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m_log.InfoFormat("[REST COMMS]: exception on setting state for scene object {0}", ex.Message);
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}
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}
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}
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// This is the meaning of POST object
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bool result = m_localBackend.SendCreateObject(regionhandle, sog);
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responsedata["int_response_code"] = 200;
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responsedata["str_response_string"] = result.ToString();
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}
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#endregion
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#region Misc
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@ -70,6 +70,9 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="id"></param>
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/// <returns></returns>
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bool SendCloseAgent(ulong regionHandle, UUID id);
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bool SendCreateObject(ulong regionHandle, ISceneObject sog);
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}
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// This may not be needed, but having it here for now.
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@ -0,0 +1,16 @@
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using System;
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using OpenMetaverse;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public interface ISceneObject
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{
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UUID UUID { get; }
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ISceneObject CloneForNewScene();
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string ToXmlString2();
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string ExtraToXmlString();
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void ExtraFromXmlString(string xmlstr);
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string GetStateSnapshot();
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void SetState(string xmlstr, UUID regionID);
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}
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}
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@ -2011,22 +2011,27 @@ namespace OpenSim.Region.Framework.Scenes
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/// </returns>
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public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp, bool silent)
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{
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//Console.WriteLine(" >>> CrossPrimGroupIntoNewRegion <<<");
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bool successYN = false;
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grp.RootPart.UpdateFlag = 0;
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int primcrossingXMLmethod = 0;
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//int primcrossingXMLmethod = 0;
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if (newRegionHandle != 0)
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{
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string objectState = grp.GetStateSnapshot();
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//string objectState = grp.GetStateSnapshot();
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successYN
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= m_sceneGridService.PrimCrossToNeighboringRegion(
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newRegionHandle, grp.UUID, m_serialiser.SaveGroupToXml2(grp), primcrossingXMLmethod);
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if (successYN && (objectState != "") && m_allowScriptCrossings)
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{
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successYN = m_sceneGridService.PrimCrossToNeighboringRegion(
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newRegionHandle, grp.UUID, objectState, 100);
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}
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//successYN
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// = m_sceneGridService.PrimCrossToNeighboringRegion(
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// newRegionHandle, grp.UUID, m_serialiser.SaveGroupToXml2(grp), primcrossingXMLmethod);
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//if (successYN && (objectState != "") && m_allowScriptCrossings)
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//{
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// successYN = m_sceneGridService.PrimCrossToNeighboringRegion(
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// newRegionHandle, grp.UUID, objectState, 100);
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//}
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// And the new channel...
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successYN = m_interregionCommsOut.SendCreateObject(newRegionHandle, grp);
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if (successYN)
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{
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@ -2065,6 +2070,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// Handle a scene object that is crossing into this region from another.
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/// NOTE: Unused as of 2009-02-09. Soon to be deleted.
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="primID"></param>
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|
@ -2079,98 +2085,13 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.DebugFormat("[INTERREGION]: A new prim {0} arrived from a neighbor", primID);
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SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData);
|
||||
|
||||
// If the user is banned, we won't let any of their objects
|
||||
// enter. Period.
|
||||
//
|
||||
if (m_regInfo.EstateSettings.IsBanned(sceneObject.OwnerID))
|
||||
{
|
||||
m_log.Info("[INTERREGION]: Denied prim crossing for "+
|
||||
"banned avatar");
|
||||
return AddSceneObject(primID, sceneObject);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Force allocation of new LocalId
|
||||
//
|
||||
foreach (SceneObjectPart p in sceneObject.Children.Values)
|
||||
p.LocalId = 0;
|
||||
|
||||
if (sceneObject.RootPart.Shape.PCode == (byte)PCode.Prim)
|
||||
{
|
||||
if (sceneObject.RootPart.Shape.State != 0)
|
||||
{
|
||||
// Fix up attachment Parent Local ID
|
||||
//
|
||||
ScenePresence sp = GetScenePresence(sceneObject.OwnerID);
|
||||
|
||||
uint parentLocalID = 0;
|
||||
if (sp != null)
|
||||
parentLocalID = sp.LocalId;
|
||||
|
||||
sceneObject.RootPart.IsAttachment = true;
|
||||
sceneObject.RootPart.SetParentLocalId(parentLocalID);
|
||||
|
||||
AddRestoredSceneObject(sceneObject, false, false);
|
||||
|
||||
// Handle attachment special case
|
||||
//
|
||||
SceneObjectPart RootPrim = GetSceneObjectPart(primID);
|
||||
|
||||
if (RootPrim != null)
|
||||
{
|
||||
SceneObjectGroup grp = RootPrim.ParentGroup;
|
||||
|
||||
RootPrim.SetParentLocalId(parentLocalID);
|
||||
|
||||
if (grp != null)
|
||||
{
|
||||
m_log.DebugFormat("[ATTACHMENT]: Received "+
|
||||
"attachment {0}, inworld asset id {1}",
|
||||
grp.RootPart.LastOwnerID.ToString(),
|
||||
grp.UUID.ToString());
|
||||
|
||||
if (sp != null)
|
||||
{
|
||||
grp.SetFromAssetID(grp.RootPart.LastOwnerID);
|
||||
m_log.DebugFormat("[ATTACHMENT]: Attach "+
|
||||
"to avatar {0}",
|
||||
sp.UUID.ToString());
|
||||
AttachObject(sp.ControllingClient,
|
||||
grp.LocalId, (uint)0,
|
||||
grp.GroupRotation,
|
||||
grp.AbsolutePosition, false);
|
||||
grp.SendGroupFullUpdate();
|
||||
}
|
||||
else
|
||||
{
|
||||
RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
|
||||
RootPrim.AddFlag(PrimFlags.TemporaryOnRez);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddRestoredSceneObject(sceneObject, true, false);
|
||||
|
||||
if (!Permissions.CanObjectEntry(sceneObject.UUID,
|
||||
true, sceneObject.AbsolutePosition))
|
||||
{
|
||||
// Deny non attachments based on parcel settings
|
||||
//
|
||||
m_log.Info("[INTERREGION]: Denied prim crossing "+
|
||||
"because of parcel settings");
|
||||
|
||||
DeleteSceneObject(sceneObject, false);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((XMLMethod == 100) && m_allowScriptCrossings)
|
||||
{
|
||||
m_log.Warn("[INTERREGION]: Prim state data arrived from a neighbor");
|
||||
|
||||
XmlDocument doc = new XmlDocument();
|
||||
doc.LoadXml(objXMLData);
|
||||
|
||||
|
@ -2244,6 +2165,123 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool IncomingCreateObject(ISceneObject sog)
|
||||
{
|
||||
//Console.WriteLine(" >>> IncomingCreateObject <<<");
|
||||
SceneObjectGroup newObject;
|
||||
try
|
||||
{
|
||||
newObject = (SceneObjectGroup)sog;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[SCENE]: Problem casting object: {0}", e.Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AddSceneObject(newObject.UUID, newObject))
|
||||
{
|
||||
m_log.DebugFormat("[SCENE]: Problem adding scene object {0} in {1} ", sog.UUID, RegionInfo.RegionName);
|
||||
return false;
|
||||
}
|
||||
newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool AddSceneObject(UUID primID, SceneObjectGroup sceneObject)
|
||||
{
|
||||
// If the user is banned, we won't let any of their objects
|
||||
// enter. Period.
|
||||
//
|
||||
if (m_regInfo.EstateSettings.IsBanned(sceneObject.OwnerID))
|
||||
{
|
||||
m_log.Info("[INTERREGION]: Denied prim crossing for " +
|
||||
"banned avatar");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Force allocation of new LocalId
|
||||
//
|
||||
foreach (SceneObjectPart p in sceneObject.Children.Values)
|
||||
p.LocalId = 0;
|
||||
|
||||
if (sceneObject.RootPart.Shape.PCode == (byte)PCode.Prim)
|
||||
{
|
||||
if (sceneObject.RootPart.Shape.State != 0)
|
||||
{
|
||||
// Fix up attachment Parent Local ID
|
||||
//
|
||||
ScenePresence sp = GetScenePresence(sceneObject.OwnerID);
|
||||
|
||||
uint parentLocalID = 0;
|
||||
if (sp != null)
|
||||
parentLocalID = sp.LocalId;
|
||||
|
||||
sceneObject.RootPart.IsAttachment = true;
|
||||
sceneObject.RootPart.SetParentLocalId(parentLocalID);
|
||||
|
||||
AddRestoredSceneObject(sceneObject, false, false);
|
||||
|
||||
// Handle attachment special case
|
||||
//
|
||||
SceneObjectPart RootPrim = GetSceneObjectPart(primID);
|
||||
//SceneObjectPart RootPrim = sceneObject.RootPart;
|
||||
|
||||
if (RootPrim != null)
|
||||
{
|
||||
SceneObjectGroup grp = RootPrim.ParentGroup;
|
||||
|
||||
RootPrim.SetParentLocalId(parentLocalID);
|
||||
|
||||
if (grp != null)
|
||||
{
|
||||
m_log.DebugFormat("[ATTACHMENT]: Received " +
|
||||
"attachment {0}, inworld asset id {1}",
|
||||
//grp.RootPart.LastOwnerID.ToString(),
|
||||
grp.GetFromAssetID(),
|
||||
grp.UUID.ToString());
|
||||
|
||||
if (sp != null)
|
||||
{
|
||||
//grp.SetFromAssetID(grp.RootPart.LastOwnerID);
|
||||
m_log.DebugFormat("[ATTACHMENT]: Attach " +
|
||||
"to avatar {0}",
|
||||
sp.UUID.ToString());
|
||||
AttachObject(sp.ControllingClient,
|
||||
grp.LocalId, (uint)0,
|
||||
grp.GroupRotation,
|
||||
grp.AbsolutePosition, false);
|
||||
grp.SendGroupFullUpdate();
|
||||
}
|
||||
else
|
||||
{
|
||||
RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
|
||||
RootPrim.AddFlag(PrimFlags.TemporaryOnRez);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AddRestoredSceneObject(sceneObject, true, false);
|
||||
|
||||
if (!Permissions.CanObjectEntry(sceneObject.UUID,
|
||||
true, sceneObject.AbsolutePosition))
|
||||
{
|
||||
// Deny non attachments based on parcel settings
|
||||
//
|
||||
m_log.Info("[INTERREGION]: Denied prim crossing " +
|
||||
"because of parcel settings");
|
||||
|
||||
DeleteSceneObject(sceneObject, false);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Add/Remove Avatar Methods
|
||||
|
|
|
@ -590,6 +590,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
// Saves and gets assetID
|
||||
UUID itemId;
|
||||
|
||||
if (group.GetFromAssetID() == UUID.Zero)
|
||||
{
|
||||
m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
|
||||
|
|
|
@ -309,6 +309,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public string GetStateSnapshot()
|
||||
{
|
||||
Console.WriteLine(" >>> GetStateSnapshot <<<");
|
||||
|
||||
List<string> assemblies = new List<string>();
|
||||
Dictionary<UUID, string> states = new Dictionary<UUID, string>();
|
||||
|
||||
|
@ -358,9 +360,16 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
Byte[] data = new Byte[fi.Length];
|
||||
|
||||
FileStream fs = File.Open(assembly, FileMode.Open, FileAccess.Read);
|
||||
fs.Read(data, 0, data.Length);
|
||||
fs.Close();
|
||||
try
|
||||
{
|
||||
FileStream fs = File.Open(assembly, FileMode.Open, FileAccess.Read);
|
||||
fs.Read(data, 0, data.Length);
|
||||
fs.Close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[SOG]: Unable to open script assembly {0}, reason: {1}", assembly, e.Message);
|
||||
}
|
||||
|
||||
XmlElement assemblyData = xmldoc.CreateElement("", "Assembly", "");
|
||||
XmlAttribute assemblyName = xmldoc.CreateAttribute("", "Filename", "");
|
||||
|
@ -397,5 +406,73 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
return xmldoc.InnerXml;
|
||||
}
|
||||
|
||||
public void SetState(string objXMLData, UUID RegionID)
|
||||
{
|
||||
|
||||
XmlDocument doc = new XmlDocument();
|
||||
doc.LoadXml(objXMLData);
|
||||
|
||||
XmlNodeList rootL = doc.GetElementsByTagName("ScriptData");
|
||||
if (rootL.Count == 1)
|
||||
{
|
||||
XmlNode rootNode = rootL[0];
|
||||
if (rootNode != null)
|
||||
{
|
||||
XmlNodeList partL = rootNode.ChildNodes;
|
||||
|
||||
foreach (XmlNode part in partL)
|
||||
{
|
||||
XmlNodeList nodeL = part.ChildNodes;
|
||||
|
||||
switch (part.Name)
|
||||
{
|
||||
case "Assemblies":
|
||||
foreach (XmlNode asm in nodeL)
|
||||
{
|
||||
string fn = asm.Attributes.GetNamedItem("Filename").Value;
|
||||
|
||||
Byte[] filedata = Convert.FromBase64String(asm.InnerText);
|
||||
string path = Path.Combine("ScriptEngines", RegionID.ToString());
|
||||
path = Path.Combine(path, fn);
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
FileStream fs = File.Create(path);
|
||||
fs.Write(filedata, 0, filedata.Length);
|
||||
fs.Close();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "ScriptStates":
|
||||
foreach (XmlNode st in nodeL)
|
||||
{
|
||||
string id = st.Attributes.GetNamedItem("UUID").Value;
|
||||
UUID uuid = new UUID(id);
|
||||
XmlNode state = st.ChildNodes[0];
|
||||
|
||||
XmlDocument sdoc = new XmlDocument();
|
||||
XmlNode sxmlnode = sdoc.CreateNode(
|
||||
XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
sdoc.AppendChild(sxmlnode);
|
||||
|
||||
XmlNode newnode = sdoc.ImportNode(state, true);
|
||||
sdoc.AppendChild(newnode);
|
||||
|
||||
string spath = Path.Combine("ScriptEngines", RegionID.ToString());
|
||||
spath = Path.Combine(spath, uuid.ToString());
|
||||
FileStream sfs = File.Create(spath + ".state");
|
||||
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
|
||||
Byte[] buf = enc.GetBytes(sdoc.InnerXml);
|
||||
sfs.Write(buf, 0, buf.Length);
|
||||
sfs.Close();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,6 +29,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using OpenMetaverse;
|
||||
|
@ -84,7 +85,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// A scene object group is conceptually an object in the scene. The object is constituted of SceneObjectParts
|
||||
/// (often known as prims), one of which is considered the root part.
|
||||
/// </summary>
|
||||
public partial class SceneObjectGroup : EntityBase
|
||||
public partial class SceneObjectGroup : EntityBase, ISceneObject
|
||||
{
|
||||
// private PrimCountTaintedDelegate handlerPrimCountTainted = null;
|
||||
|
||||
|
@ -3030,5 +3031,31 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
part.SetAttachmentPoint(point);
|
||||
}
|
||||
}
|
||||
|
||||
#region ISceneObject
|
||||
|
||||
public virtual ISceneObject CloneForNewScene()
|
||||
{
|
||||
SceneObjectGroup sog = Copy(this.OwnerID, this.GroupID, false);
|
||||
return sog;
|
||||
}
|
||||
|
||||
public virtual string ExtraToXmlString()
|
||||
{
|
||||
return "<ExtraFromAssetID>" + GetFromAssetID().ToString() + "</ExtraFromAssetID>";
|
||||
}
|
||||
|
||||
public virtual void ExtraFromXmlString(string xmlstr)
|
||||
{
|
||||
string id = xmlstr.Substring(xmlstr.IndexOf("<ExtraFromAssetID>"));
|
||||
id = xmlstr.Replace("<ExtraFromAssetID>", "");
|
||||
id = id.Replace("</ExtraFromAssetID>", "");
|
||||
|
||||
UUID uuid = UUID.Zero;
|
||||
UUID.TryParse(id, out uuid);
|
||||
|
||||
SetFromAssetID(uuid);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3036,7 +3036,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
gobj.RootPart.SetParentLocalId(0);
|
||||
gobj.RootPart.IsAttachment = false;
|
||||
gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
|
||||
gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
|
||||
//gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
|
||||
m_log.DebugFormat("[ATTACHMENT]: Sending attachment {0} to region {1}", gobj.UUID, regionHandle);
|
||||
m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj, silent);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue