diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index 521effcf47..49ad705969 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs @@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests public class PrimCountModuleTests { protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000"); - protected UUID m_dummyUserId = new UUID("99999999-9999-9999-9999-999999999999"); + protected UUID m_otherUserId = new UUID("99999999-9999-9999-9999-999999999999"); protected TestScene m_scene; protected PrimCountModule m_pcm; protected ILandObject m_lo; @@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(0)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(0)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(0)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); Assert.That(pc.Simulator, Is.EqualTo(0)); SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x01); @@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(3)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(3)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(0)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); Assert.That(pc.Simulator, Is.EqualTo(3)); // Add a second object and retest @@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(5)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(5)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(0)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); Assert.That(pc.Simulator, Is.EqualTo(5)); } @@ -131,7 +131,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(6)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(6)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(0)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); Assert.That(pc.Simulator, Is.EqualTo(6)); } @@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(1)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(1)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(0)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); Assert.That(pc.Simulator, Is.EqualTo(1)); } @@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_dummyUserId, 0x01); + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, 0x01); m_scene.AddNewSceneObject(sog, false); Assert.That(pc.Owner, Is.EqualTo(0)); @@ -178,7 +178,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(3)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(0)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(3)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(3)); Assert.That(pc.Simulator, Is.EqualTo(3)); } @@ -202,7 +202,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Total, Is.EqualTo(3)); Assert.That(pc.Selected, Is.EqualTo(0)); Assert.That(pc.Users[m_userId], Is.EqualTo(3)); - Assert.That(pc.Users[m_dummyUserId], Is.EqualTo(0)); + Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); Assert.That(pc.Simulator, Is.EqualTo(3)); } }