Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
avinationmerge
Melanie 2012-01-25 15:24:25 +00:00
commit 2ca80add14
2 changed files with 66 additions and 21 deletions

View File

@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags,
uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
{
// m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype);
m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype);
lock (m_rootAgents)
{
@ -429,7 +429,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
// ensures that the blockingqueue doesn't get borked if the GetAgents() timing changes.
RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
}
} else if (itemtype == 7) // Service 7 (MAP_ITEM_LAND_FOR_SALE)
}
else if (itemtype == 7) // Service 7 (MAP_ITEM_LAND_FOR_SALE)
{
if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
{
@ -481,6 +482,32 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
}
}
else if (itemtype == 1) // Service 1 (MAP_ITEM_TELEHUB)
{
if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
{
List<mapItemReply> mapitems = new List<mapItemReply>();
mapItemReply mapitem = new mapItemReply();
SceneObjectPart sop = m_scene.GetSceneObjectPart(m_scene.RegionInfo.RegionSettings.TelehubObject);
mapitem = new mapItemReply();
mapitem.x = (uint)(xstart + sop.AbsolutePosition.X);
mapitem.y = (uint)(ystart + sop.AbsolutePosition.Y);
mapitem.id = UUID.Zero;
mapitem.name = sop.Name;
mapitem.Extra = 0; // color (not used)
mapitem.Extra2 = 0; // 0 = telehub / 1 = infohub
mapitems.Add(mapitem);
remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags);
}
else
{
// Remote Map Item Request
RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
}
}
}
private int nAsyncRequests = 0;
@ -620,6 +647,28 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
}
av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
}
// Service 1 (MAP_ITEM_TELEHUB)
itemtype = 1;
if (response.ContainsKey(itemtype.ToString()))
{
List<mapItemReply> returnitems = new List<mapItemReply>();
OSDArray itemarray = (OSDArray)response[itemtype.ToString()];
for (int i = 0; i < itemarray.Count; i++)
{
OSDMap mapitem = (OSDMap)itemarray[i];
mapItemReply mi = new mapItemReply();
mi.x = (uint)mapitem["X"].AsInteger();
mi.y = (uint)mapitem["Y"].AsInteger();
mi.id = mapitem["ID"].AsUUID();
mi.Extra = mapitem["Extra"].AsInteger();
mi.Extra2 = mapitem["Extra2"].AsInteger();
mi.name = mapitem["Name"].AsString();
returnitems.Add(mi);
}
av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
}
}
}
}
@ -1252,20 +1301,22 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
if (m_scene.RegionInfo.RegionSettings.TelehubObject != UUID.Zero)
{
SceneObjectPart sop = m_scene.GetSceneObjectPart(m_scene.RegionInfo.RegionSettings.TelehubObject);
SceneObjectGroup sog = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject);
if (sog != null)
{
OSDArray responsearr = new OSDArray();
OSDMap responsemapdata = new OSDMap();
responsemapdata["X"] = OSD.FromInteger((int)(xstart + sog.AbsolutePosition.X));
responsemapdata["Y"] = OSD.FromInteger((int)(ystart + sog.AbsolutePosition.Y));
// responsemapdata["Z"] = OSD.FromInteger((int)m_scene.GetGroundHeight(x,y));
responsemapdata["ID"] = OSD.FromUUID(sog.UUID);
responsemapdata["Name"] = OSD.FromString(sog.Name);
responsemapdata["Extra"] = OSD.FromInteger(0); // color (unused)
responsemapdata["Extra2"] = OSD.FromInteger(0); // 0 = telehub / 1 = infohub
responsearr.Add(responsemapdata);
OSDArray responsearr = new OSDArray();
OSDMap responsemapdata = new OSDMap();
responsemapdata["X"] = OSD.FromInteger((int)(xstart + sop.AbsolutePosition.X));
responsemapdata["Y"] = OSD.FromInteger((int)(ystart + sop.AbsolutePosition.Y));
// responsemapdata["Z"] = OSD.FromInteger((int)m_scene.GetGroundHeight(x,y));
responsemapdata["ID"] = OSD.FromUUID(sop.UUID);
responsemapdata["Name"] = OSD.FromString(sop.Name);
responsemapdata["Extra"] = OSD.FromInteger(0); // color (unused)
responsemapdata["Extra2"] = OSD.FromInteger(0); // 0 = telehub / 1 = infohub
responsearr.Add(responsemapdata);
responsemap["1"] = responsearr;
responsemap["1"] = responsearr;
}
}
return responsemap;

View File

@ -41,18 +41,12 @@ namespace OpenSim.Region.Framework.Scenes
{
public delegate void PhysicsCrash();
public delegate void ObjectDuplicateDelegate(EntityBase original, EntityBase clone);
public delegate void AttachToBackupDelegate(SceneObjectGroup sog);
public delegate void DetachFromBackupDelegate(SceneObjectGroup sog);
public delegate void ChangedBackupDelegate(SceneObjectGroup sog);
public delegate void ObjectCreateDelegate(EntityBase obj);
public delegate void ObjectDeleteDelegate(EntityBase obj);
/// <summary>
/// This class used to be called InnerScene and may not yet truly be a SceneGraph. The non scene graph components
/// should be migrated out over time.