change GetTextureModule processing
parent
421071bd8a
commit
2cb17d6fbb
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@ -53,6 +53,14 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
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public class GetTextureModule : INonSharedRegionModule
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{
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struct aPollRequest
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{
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public PollServiceTextureEventArgs thepoll;
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public UUID reqID;
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public Hashtable request;
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}
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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@ -64,8 +72,8 @@ namespace OpenSim.Region.ClientStack.Linden
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private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
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private static Thread[] m_workerThreads = null;
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private static OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs> m_queue =
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new OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs>();
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private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
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new OpenMetaverse.BlockingQueue<aPollRequest>();
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#region ISharedRegionModule Members
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@ -104,7 +112,7 @@ namespace OpenSim.Region.ClientStack.Linden
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String.Format("TextureWorkerThread{0}", i),
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ThreadPriority.Normal,
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false,
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true,
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false,
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null,
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int.MaxValue);
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}
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@ -129,7 +137,8 @@ namespace OpenSim.Region.ClientStack.Linden
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~GetTextureModule()
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{
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foreach (Thread t in m_workerThreads)
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t.Abort();
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Watchdog.AbortThread(t.ManagedThreadId);
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}
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private class PollServiceTextureEventArgs : PollServiceEventArgs
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@ -142,7 +151,12 @@ namespace OpenSim.Region.ClientStack.Linden
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private Scene m_scene;
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public PollServiceTextureEventArgs(UUID pId, Scene scene) :
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base(null, null, null, null, pId, 30000)
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base(null, null, null, null, pId, int.MaxValue)
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// this should never timeout
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// each request must be processed and return a response
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// noevents can possible be use for nice shutdown, but not sure now
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// the execution will provide a proper response even if it fails
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{
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m_scene = scene;
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@ -164,13 +178,15 @@ namespace OpenSim.Region.ClientStack.Linden
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Request = (x, y) =>
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{
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y["RequestID"] = x.ToString();
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lock (requests)
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requests.Add(y);
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aPollRequest reqinfo = new aPollRequest();
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reqinfo.thepoll = this;
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reqinfo.reqID = x;
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reqinfo.request = y;
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m_queue.Enqueue(this);
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m_queue.Enqueue(reqinfo);
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};
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// this should never happen except possible on shutdown
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NoEvents = (x, y) =>
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{
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lock (requests)
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@ -191,27 +207,14 @@ namespace OpenSim.Region.ClientStack.Linden
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};
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}
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public void Process()
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public void Process(aPollRequest requestinfo)
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{
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Hashtable response;
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Hashtable request = null;
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try
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{
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lock (requests)
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{
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request = requests[0];
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requests.RemoveAt(0);
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}
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}
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catch
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{
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return;
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}
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UUID requestID = new UUID(request["RequestID"].ToString());
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UUID requestID = requestinfo.reqID;
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// If the avatar is gone, don't bother to get the texture
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if (m_scene.GetScenePresence(Id) == null)
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{
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response = new Hashtable();
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@ -228,7 +231,7 @@ namespace OpenSim.Region.ClientStack.Linden
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return;
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}
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response = m_getTextureHandler.Handle(request);
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response = m_getTextureHandler.Handle(requestinfo.request);
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lock (responses)
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responses[requestID] = response;
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}
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@ -275,11 +278,10 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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while (true)
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{
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PollServiceTextureEventArgs args = m_queue.Dequeue();
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aPollRequest poolreq = m_queue.Dequeue();
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args.Process();
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poolreq.thepoll.Process(poolreq);
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}
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}
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}
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}
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