change GetTextureModule processing

avinationmerge
UbitUmarov 2012-09-25 03:38:45 +01:00
parent 421071bd8a
commit 2cb17d6fbb
1 changed files with 31 additions and 29 deletions

View File

@ -53,6 +53,14 @@ namespace OpenSim.Region.ClientStack.Linden
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")] [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
public class GetTextureModule : INonSharedRegionModule public class GetTextureModule : INonSharedRegionModule
{ {
struct aPollRequest
{
public PollServiceTextureEventArgs thepoll;
public UUID reqID;
public Hashtable request;
}
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene; private Scene m_scene;
@ -64,8 +72,8 @@ namespace OpenSim.Region.ClientStack.Linden
private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
private static Thread[] m_workerThreads = null; private static Thread[] m_workerThreads = null;
private static OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs> m_queue = private static OpenMetaverse.BlockingQueue<aPollRequest> m_queue =
new OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs>(); new OpenMetaverse.BlockingQueue<aPollRequest>();
#region ISharedRegionModule Members #region ISharedRegionModule Members
@ -104,7 +112,7 @@ namespace OpenSim.Region.ClientStack.Linden
String.Format("TextureWorkerThread{0}", i), String.Format("TextureWorkerThread{0}", i),
ThreadPriority.Normal, ThreadPriority.Normal,
false, false,
true, false,
null, null,
int.MaxValue); int.MaxValue);
} }
@ -129,7 +137,8 @@ namespace OpenSim.Region.ClientStack.Linden
~GetTextureModule() ~GetTextureModule()
{ {
foreach (Thread t in m_workerThreads) foreach (Thread t in m_workerThreads)
t.Abort(); Watchdog.AbortThread(t.ManagedThreadId);
} }
private class PollServiceTextureEventArgs : PollServiceEventArgs private class PollServiceTextureEventArgs : PollServiceEventArgs
@ -142,7 +151,12 @@ namespace OpenSim.Region.ClientStack.Linden
private Scene m_scene; private Scene m_scene;
public PollServiceTextureEventArgs(UUID pId, Scene scene) : public PollServiceTextureEventArgs(UUID pId, Scene scene) :
base(null, null, null, null, pId, 30000) base(null, null, null, null, pId, int.MaxValue)
// this should never timeout
// each request must be processed and return a response
// noevents can possible be use for nice shutdown, but not sure now
// the execution will provide a proper response even if it fails
{ {
m_scene = scene; m_scene = scene;
@ -164,13 +178,15 @@ namespace OpenSim.Region.ClientStack.Linden
Request = (x, y) => Request = (x, y) =>
{ {
y["RequestID"] = x.ToString(); aPollRequest reqinfo = new aPollRequest();
lock (requests) reqinfo.thepoll = this;
requests.Add(y); reqinfo.reqID = x;
reqinfo.request = y;
m_queue.Enqueue(this); m_queue.Enqueue(reqinfo);
}; };
// this should never happen except possible on shutdown
NoEvents = (x, y) => NoEvents = (x, y) =>
{ {
lock (requests) lock (requests)
@ -191,27 +207,14 @@ namespace OpenSim.Region.ClientStack.Linden
}; };
} }
public void Process() public void Process(aPollRequest requestinfo)
{ {
Hashtable response; Hashtable response;
Hashtable request = null;
try UUID requestID = requestinfo.reqID;
{
lock (requests)
{
request = requests[0];
requests.RemoveAt(0);
}
}
catch
{
return;
}
UUID requestID = new UUID(request["RequestID"].ToString());
// If the avatar is gone, don't bother to get the texture // If the avatar is gone, don't bother to get the texture
if (m_scene.GetScenePresence(Id) == null) if (m_scene.GetScenePresence(Id) == null)
{ {
response = new Hashtable(); response = new Hashtable();
@ -228,7 +231,7 @@ namespace OpenSim.Region.ClientStack.Linden
return; return;
} }
response = m_getTextureHandler.Handle(request); response = m_getTextureHandler.Handle(requestinfo.request);
lock (responses) lock (responses)
responses[requestID] = response; responses[requestID] = response;
} }
@ -275,11 +278,10 @@ namespace OpenSim.Region.ClientStack.Linden
{ {
while (true) while (true)
{ {
PollServiceTextureEventArgs args = m_queue.Dequeue(); aPollRequest poolreq = m_queue.Dequeue();
args.Process(); poolreq.thepoll.Process(poolreq);
} }
} }
} }
} }