Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now
parent
96ee7e4c2c
commit
2cbacbfb82
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@ -109,7 +109,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op";
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m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op";
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// Get file prefix from scriptengine name and make it file system safe:
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// Get file prefix from scriptengine name and make it file system safe:
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FilePrefix = "";
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FilePrefix = "CommonCompiler";
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foreach (char c in Path.GetInvalidFileNameChars())
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foreach (char c in Path.GetInvalidFileNameChars())
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{
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{
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FilePrefix = FilePrefix.Replace(c, '_');
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FilePrefix = FilePrefix.Replace(c, '_');
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@ -441,8 +441,8 @@ namespace SecondLife
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{{
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{{
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public class {0} : {1}
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public class {0} : {1}
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{{
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{{
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public {0}({2}) : base({3}) {{}}"
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public {0}({2}) : base({3}) {{}}
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,
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",
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className,
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className,
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baseClassName,
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baseClassName,
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constructorParameters != null
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constructorParameters != null
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