Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now

LSLKeyTest
UbitUmarov 2016-08-31 12:47:56 +01:00
parent 96ee7e4c2c
commit 2cbacbfb82
1 changed files with 3 additions and 3 deletions

View File

@ -109,7 +109,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op";
// Get file prefix from scriptengine name and make it file system safe:
FilePrefix = "";
FilePrefix = "CommonCompiler";
foreach (char c in Path.GetInvalidFileNameChars())
{
FilePrefix = FilePrefix.Replace(c, '_');
@ -441,8 +441,8 @@ namespace SecondLife
{{
public class {0} : {1}
{{
public {0}({2}) : base({3}) {{}}"
,
public {0}({2}) : base({3}) {{}}
",
className,
baseClassName,
constructorParameters != null