For every problem there's a solution that is simple, neat and wrong.
Looks like it has nothing to do with childregions - reverting and will try to debug after the sleep. Sorry for the noise :)afrisby
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0d8a2cccfd
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2cd00f46b9
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@ -936,12 +936,9 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="maxX"></param>
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/// <param name="maxX"></param>
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/// <param name="maxY"></param>
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/// <param name="maxY"></param>
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public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
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public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
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{
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if(!m_scenePresences[remoteClient.AgentId].IsChildAgent)
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{
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{
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m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxX);
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m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxX);
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}
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}
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}
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/// <summary>
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/// <summary>
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///
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///
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