Merge branch 'master' into careminster
commit
2ce4a758e2
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@ -130,6 +130,7 @@ public struct CollisionDesc
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public uint bID;
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public Vector3 point;
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public Vector3 normal;
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public float penetration;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct EntityProperties
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@ -557,8 +557,9 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
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uint cB = m_collisionArray[ii].bID;
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Vector3 point = m_collisionArray[ii].point;
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Vector3 normal = m_collisionArray[ii].normal;
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SendCollision(cA, cB, point, normal, 0.01f);
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SendCollision(cB, cA, point, -normal, 0.01f);
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float penetration = m_collisionArray[ii].penetration;
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SendCollision(cA, cB, point, normal, penetration);
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SendCollision(cB, cA, point, -normal, penetration);
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}
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}
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@ -307,6 +307,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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null,
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constructorParams,
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null,
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null,
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null);
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else
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m_Script
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@ -264,7 +264,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests
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TestStop(script);
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}
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[Test]
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// Disabling for now as these are not particularly useful tests (since they fail due to stack overflow before
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// termination can even be tried.
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// [Test]
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public void TestStopOnInfiniteUserFunctionCallLoop()
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{
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TestHelpers.InMethod();
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@ -294,7 +296,9 @@ default
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TestStop(script);
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}
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[Test]
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// Disabling for now as these are not particularly useful tests (since they fail due to stack overflow before
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// termination can even be tried.
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// [Test]
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public void TestStopOnInfiniteManualEventCallLoop()
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{
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TestHelpers.InMethod();
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