Added preliminary support for sitting on prims

afrisby
Jeff Ames 2007-10-28 03:58:46 +00:00
parent d56da1c831
commit 2cf117cc6c
6 changed files with 120 additions and 20 deletions

View File

@ -169,6 +169,8 @@ namespace OpenSim.Framework.Interfaces
public delegate void StatusChange(bool status); public delegate void StatusChange(bool status);
public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID);
public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID);
public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
@ -217,6 +219,8 @@ namespace OpenSim.Framework.Interfaces
event GenericCall OnRequestWearables; event GenericCall OnRequestWearables;
event GenericCall2 OnCompleteMovementToRegion; event GenericCall2 OnCompleteMovementToRegion;
event UpdateAgent OnAgentUpdate; event UpdateAgent OnAgentUpdate;
event AgentRequestSit OnAgentRequestSit;
event AgentSit OnAgentSit;
event GenericCall OnRequestAvatarsData; event GenericCall OnRequestAvatarsData;
event AddNewPrim OnAddPrim; event AddNewPrim OnAddPrim;
event ObjectDuplicate OnObjectDuplicate; event ObjectDuplicate OnObjectDuplicate;
@ -321,7 +325,7 @@ namespace OpenSim.Framework.Interfaces
void SendTeleportLocationStart(); void SendTeleportLocationStart();
void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry); void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID);
void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation); void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation);
void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations);

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@ -54,6 +54,8 @@ namespace OpenSim.Region.ClientStack
public event SetAppearance OnSetAppearance; public event SetAppearance OnSetAppearance;
public event GenericCall2 OnCompleteMovementToRegion; public event GenericCall2 OnCompleteMovementToRegion;
public event UpdateAgent OnAgentUpdate; public event UpdateAgent OnAgentUpdate;
public event AgentRequestSit OnAgentRequestSit;
public event AgentSit OnAgentSit;
public event StartAnim OnStartAnim; public event StartAnim OnStartAnim;
public event GenericCall OnRequestAvatarsData; public event GenericCall OnRequestAvatarsData;
public event LinkObjects OnLinkObjects; public event LinkObjects OnLinkObjects;
@ -807,6 +809,19 @@ namespace OpenSim.Region.ClientStack
avatarReply.PropertiesData.PartnerID = partnerID; avatarReply.PropertiesData.PartnerID = partnerID;
OutPacket(avatarReply); OutPacket(avatarReply);
} }
public void SendSitResponse(LLUUID targetID, LLVector3 offset)
{
AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket();
avatarSitResponse.SitObject.ID = targetID;
avatarSitResponse.SitTransform.AutoPilot = true;
avatarSitResponse.SitTransform.SitPosition = offset;
avatarSitResponse.SitTransform.SitRotation = new LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f);
OutPacket(avatarSitResponse);
}
#endregion #endregion
#region Appearance/ Wearables Methods #region Appearance/ Wearables Methods
@ -889,7 +904,7 @@ namespace OpenSim.Region.ClientStack
/// <param name="avatarID"></param> /// <param name="avatarID"></param>
/// <param name="avatarLocalID"></param> /// <param name="avatarLocalID"></param>
/// <param name="Pos"></param> /// <param name="Pos"></param>
public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
{ {
ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle = regionHandle; objupdate.RegionData.RegionHandle = regionHandle;
@ -900,6 +915,7 @@ namespace OpenSim.Region.ClientStack
//give this avatar object a local id and assign the user a name //give this avatar object a local id and assign the user a name
objupdate.ObjectData[0].ID = avatarLocalID; objupdate.ObjectData[0].ID = avatarLocalID;
objupdate.ObjectData[0].FullID = avatarID; objupdate.ObjectData[0].FullID = avatarID;
objupdate.ObjectData[0].ParentID = parentID;
objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName);
LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z);
byte[] pb = pos2.GetBytes(); byte[] pb = pos2.GetBytes();

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@ -34,6 +34,7 @@ using OpenSim.Framework.Inventory;
using OpenSim.Framework.Types; using OpenSim.Framework.Types;
using OpenSim.Framework.Utilities; using OpenSim.Framework.Utilities;
using OpenSim.Framework.Interfaces; using OpenSim.Framework.Interfaces;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ClientStack namespace OpenSim.Region.ClientStack
{ {
@ -198,6 +199,21 @@ namespace OpenSim.Region.ClientStack
} }
} }
break; break;
case PacketType.AgentRequestSit:
AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack;
SendSitResponse(agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset);
if (OnAgentRequestSit != null)
{
OnAgentRequestSit(this, agentRequestSit.AgentData.AgentID, agentRequestSit.TargetObject.TargetID);
}
break;
case PacketType.AgentSit:
if (OnAgentSit != null)
{
AgentSitPacket agentSit = (AgentSitPacket) Pack;
OnAgentSit(this, agentSit.AgentData.AgentID);
}
break;
#endregion #endregion

View File

@ -51,6 +51,7 @@ namespace OpenSim.Region.Environment.Scenes
private byte m_movementflag = 0; private byte m_movementflag = 0;
private readonly List<NewForce> m_forcesList = new List<NewForce>(); private readonly List<NewForce> m_forcesList = new List<NewForce>();
private short m_updateCount = 0; private short m_updateCount = 0;
private uint m_requestedSitTargetID = 0;
private Quaternion bodyRot; private Quaternion bodyRot;
private byte[] m_visualParams; private byte[] m_visualParams;
@ -216,6 +217,13 @@ namespace OpenSim.Region.Environment.Scenes
set { m_isChildAgent = value; } set { m_isChildAgent = value; }
} }
private uint m_parentID = 0;
public uint ParentID
{
get { return m_parentID; }
set { m_parentID = value; }
}
#endregion #endregion
#region Constructor(s) #region Constructor(s)
@ -245,6 +253,8 @@ namespace OpenSim.Region.Environment.Scenes
m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; m_controllingClient.OnCompleteMovementToRegion += CompleteMovement;
m_controllingClient.OnCompleteMovementToRegion += SendInitialData; m_controllingClient.OnCompleteMovementToRegion += SendInitialData;
m_controllingClient.OnAgentUpdate += HandleAgentUpdate; m_controllingClient.OnAgentUpdate += HandleAgentUpdate;
m_controllingClient.OnAgentRequestSit += HandleAgentRequestSit;
m_controllingClient.OnAgentSit += HandleAgentSit;
// ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
// ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
//ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
@ -454,33 +464,44 @@ namespace OpenSim.Region.Environment.Scenes
update_movementflag = true; update_movementflag = true;
} }
if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_STAND_UP) != 0)
{
StandUp();
update_movementflag = true;
}
if (q != bodyRot) if (q != bodyRot)
{ {
bodyRot = q; bodyRot = q;
update_rotation = true; update_rotation = true;
} }
foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags)))
if (m_parentID == 0)
{ {
if ((flags & (uint)DCF) != 0) foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags)))
{ {
DCFlagKeyPressed = true; if ((flags & (uint)DCF) != 0)
agent_control_v3 += Dir_Vectors[i];
if ((m_movementflag & (uint)DCF) == 0)
{ {
m_movementflag += (byte)(uint)DCF; DCFlagKeyPressed = true;
update_movementflag = true; agent_control_v3 += Dir_Vectors[i];
if ((m_movementflag & (uint)DCF) == 0)
{
m_movementflag += (byte)(uint)DCF;
update_movementflag = true;
}
} }
} else
else
{
if ((m_movementflag & (uint)DCF) != 0)
{ {
m_movementflag -= (byte)(uint)DCF; if ((m_movementflag & (uint)DCF) != 0)
update_movementflag = true; {
m_movementflag -= (byte)(uint)DCF;
update_movementflag = true;
}
} }
i++;
} }
i++;
} }
if ((update_movementflag) || (update_rotation && DCFlagKeyPressed)) if ((update_movementflag) || (update_rotation && DCFlagKeyPressed))
{ {
AddNewMovement(agent_control_v3, q); AddNewMovement(agent_control_v3, q);
@ -488,6 +509,46 @@ namespace OpenSim.Region.Environment.Scenes
UpdateMovementAnimations(update_movementflag); UpdateMovementAnimations(update_movementflag);
} }
protected void StandUp()
{
if (m_parentID != 0)
{
SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID);
if (part != null)
AbsolutePosition = part.AbsolutePosition;
m_parentID = 0;
SendFullUpdateToAllClients();
}
}
public void HandleAgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID)
{
if (m_parentID != 0)
{
StandUp();
UpdateMovementAnimations(true);
}
SceneObjectPart part = m_scene.GetSceneObjectPart(targetID);
if (part != null)
{
m_requestedSitTargetID = part.LocalID;
}
else
{
MainLog.Instance.Warn("Sit requested on unknown object: " + targetID.ToString());
}
}
public void HandleAgentSit(IClientAPI remoteClient, LLUUID agentID)
{
AbsolutePosition = new LLVector3(0F, 0F, 0F);
m_parentID = m_requestedSitTargetID;
SendAnimPack(Animations.AnimsLLUUID["SIT"], 1);
SendFullUpdateToAllClients();
}
protected void UpdateMovementAnimations(bool update_movementflag) protected void UpdateMovementAnimations(bool update_movementflag)
{ {
if (update_movementflag) if (update_movementflag)
@ -641,7 +702,7 @@ namespace OpenSim.Region.Environment.Scenes
public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar)
{ {
remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid,
LocalId, AbsolutePosition, m_textureEntry.ToBytes()); LocalId, AbsolutePosition, m_textureEntry.ToBytes(), m_parentID);
} }
public void SendFullUpdateToAllClients() public void SendFullUpdateToAllClients()
@ -667,7 +728,7 @@ namespace OpenSim.Region.Environment.Scenes
public void SendInitialData() public void SendInitialData()
{ {
m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId,
AbsolutePosition, m_textureEntry.ToBytes()); AbsolutePosition, m_textureEntry.ToBytes(), m_parentID);
if (!m_isChildAgent) if (!m_isChildAgent)
{ {
m_scene.InformClientOfNeighbours(m_controllingClient); m_scene.InformClientOfNeighbours(m_controllingClient);

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@ -68,6 +68,8 @@ namespace SimpleApp
public event GenericCall OnRequestWearables; public event GenericCall OnRequestWearables;
public event GenericCall2 OnCompleteMovementToRegion; public event GenericCall2 OnCompleteMovementToRegion;
public event UpdateAgent OnAgentUpdate; public event UpdateAgent OnAgentUpdate;
public event AgentRequestSit OnAgentRequestSit;
public event AgentSit OnAgentSit;
public event GenericCall OnRequestAvatarsData; public event GenericCall OnRequestAvatarsData;
public event AddNewPrim OnAddPrim; public event AddNewPrim OnAddPrim;
public event ObjectDuplicate OnObjectDuplicate; public event ObjectDuplicate OnObjectDuplicate;
@ -179,7 +181,7 @@ namespace SimpleApp
public virtual void SendTeleportLocationStart() { } public virtual void SendTeleportLocationStart() { }
public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { } public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { }
public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { } public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) { }
public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { } public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { }
public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { } public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { }

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@ -7,4 +7,5 @@
<animation name="STAND">2408fe9e-df1d-1d7d-f4ff-1384fa7b350f</animation> <animation name="STAND">2408fe9e-df1d-1d7d-f4ff-1384fa7b350f</animation>
<animation name="WALK">6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0</animation> <animation name="WALK">6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0</animation>
<animation name="FLY">aec4610c-757f-bc4e-c092-c6e9caf18daf</animation> <animation name="FLY">aec4610c-757f-bc4e-c092-c6e9caf18daf</animation>
<animation name="SIT">1a5fe8ac-a804-8a5d-7cbd-56bd83184568</animation>
</animations> </animations>