Added preliminary support for sitting on prims
parent
d56da1c831
commit
2cf117cc6c
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@ -169,6 +169,8 @@ namespace OpenSim.Framework.Interfaces
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public delegate void StatusChange(bool status);
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public delegate void StatusChange(bool status);
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public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
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public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
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public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
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public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
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public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID);
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public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID);
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public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
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public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
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public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
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public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
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@ -217,6 +219,8 @@ namespace OpenSim.Framework.Interfaces
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event GenericCall OnRequestWearables;
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event GenericCall OnRequestWearables;
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event GenericCall2 OnCompleteMovementToRegion;
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event GenericCall2 OnCompleteMovementToRegion;
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event UpdateAgent OnAgentUpdate;
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event UpdateAgent OnAgentUpdate;
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event AgentRequestSit OnAgentRequestSit;
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event AgentSit OnAgentSit;
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event GenericCall OnRequestAvatarsData;
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event GenericCall OnRequestAvatarsData;
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event AddNewPrim OnAddPrim;
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event AddNewPrim OnAddPrim;
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event ObjectDuplicate OnObjectDuplicate;
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event ObjectDuplicate OnObjectDuplicate;
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@ -321,7 +325,7 @@ namespace OpenSim.Framework.Interfaces
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void SendTeleportLocationStart();
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void SendTeleportLocationStart();
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void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
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void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
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void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
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void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID);
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void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation);
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void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation);
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void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations);
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void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations);
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@ -54,6 +54,8 @@ namespace OpenSim.Region.ClientStack
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public event SetAppearance OnSetAppearance;
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public event SetAppearance OnSetAppearance;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event UpdateAgent OnAgentUpdate;
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public event UpdateAgent OnAgentUpdate;
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public event AgentRequestSit OnAgentRequestSit;
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public event AgentSit OnAgentSit;
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public event StartAnim OnStartAnim;
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public event StartAnim OnStartAnim;
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public event GenericCall OnRequestAvatarsData;
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public event GenericCall OnRequestAvatarsData;
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public event LinkObjects OnLinkObjects;
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public event LinkObjects OnLinkObjects;
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@ -807,6 +809,19 @@ namespace OpenSim.Region.ClientStack
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avatarReply.PropertiesData.PartnerID = partnerID;
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avatarReply.PropertiesData.PartnerID = partnerID;
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OutPacket(avatarReply);
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OutPacket(avatarReply);
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}
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}
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public void SendSitResponse(LLUUID targetID, LLVector3 offset)
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{
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AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket();
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avatarSitResponse.SitObject.ID = targetID;
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avatarSitResponse.SitTransform.AutoPilot = true;
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avatarSitResponse.SitTransform.SitPosition = offset;
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avatarSitResponse.SitTransform.SitRotation = new LLQuaternion(0.0f, 0.0f, 0.0f, 1.0f);
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OutPacket(avatarSitResponse);
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}
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#endregion
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#endregion
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#region Appearance/ Wearables Methods
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#region Appearance/ Wearables Methods
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@ -889,7 +904,7 @@ namespace OpenSim.Region.ClientStack
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/// <param name="avatarID"></param>
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/// <param name="avatarID"></param>
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/// <param name="avatarLocalID"></param>
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/// <param name="avatarLocalID"></param>
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/// <param name="Pos"></param>
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/// <param name="Pos"></param>
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public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry)
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public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
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{
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{
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ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
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ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
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objupdate.RegionData.RegionHandle = regionHandle;
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objupdate.RegionData.RegionHandle = regionHandle;
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@ -900,6 +915,7 @@ namespace OpenSim.Region.ClientStack
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//give this avatar object a local id and assign the user a name
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//give this avatar object a local id and assign the user a name
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objupdate.ObjectData[0].ID = avatarLocalID;
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objupdate.ObjectData[0].ID = avatarLocalID;
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objupdate.ObjectData[0].FullID = avatarID;
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objupdate.ObjectData[0].FullID = avatarID;
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objupdate.ObjectData[0].ParentID = parentID;
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objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName);
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objupdate.ObjectData[0].NameValue = Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName);
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LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z);
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LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z);
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byte[] pb = pos2.GetBytes();
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byte[] pb = pos2.GetBytes();
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@ -34,6 +34,7 @@ using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.ClientStack
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namespace OpenSim.Region.ClientStack
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{
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{
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@ -198,6 +199,21 @@ namespace OpenSim.Region.ClientStack
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}
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}
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}
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}
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break;
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break;
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case PacketType.AgentRequestSit:
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AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack;
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SendSitResponse(agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset);
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if (OnAgentRequestSit != null)
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{
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OnAgentRequestSit(this, agentRequestSit.AgentData.AgentID, agentRequestSit.TargetObject.TargetID);
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}
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break;
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case PacketType.AgentSit:
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if (OnAgentSit != null)
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{
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AgentSitPacket agentSit = (AgentSitPacket) Pack;
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OnAgentSit(this, agentSit.AgentData.AgentID);
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}
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break;
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#endregion
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#endregion
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@ -51,6 +51,7 @@ namespace OpenSim.Region.Environment.Scenes
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private byte m_movementflag = 0;
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private byte m_movementflag = 0;
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private readonly List<NewForce> m_forcesList = new List<NewForce>();
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private readonly List<NewForce> m_forcesList = new List<NewForce>();
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private short m_updateCount = 0;
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private short m_updateCount = 0;
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private uint m_requestedSitTargetID = 0;
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private Quaternion bodyRot;
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private Quaternion bodyRot;
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private byte[] m_visualParams;
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private byte[] m_visualParams;
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@ -216,6 +217,13 @@ namespace OpenSim.Region.Environment.Scenes
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set { m_isChildAgent = value; }
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set { m_isChildAgent = value; }
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}
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}
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private uint m_parentID = 0;
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public uint ParentID
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{
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get { return m_parentID; }
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set { m_parentID = value; }
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}
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#endregion
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#endregion
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#region Constructor(s)
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#region Constructor(s)
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@ -245,6 +253,8 @@ namespace OpenSim.Region.Environment.Scenes
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m_controllingClient.OnCompleteMovementToRegion += CompleteMovement;
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m_controllingClient.OnCompleteMovementToRegion += CompleteMovement;
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m_controllingClient.OnCompleteMovementToRegion += SendInitialData;
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m_controllingClient.OnCompleteMovementToRegion += SendInitialData;
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m_controllingClient.OnAgentUpdate += HandleAgentUpdate;
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m_controllingClient.OnAgentUpdate += HandleAgentUpdate;
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m_controllingClient.OnAgentRequestSit += HandleAgentRequestSit;
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m_controllingClient.OnAgentSit += HandleAgentSit;
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// ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
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// ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
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// ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
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// ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
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//ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
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//ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
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@ -454,33 +464,44 @@ namespace OpenSim.Region.Environment.Scenes
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update_movementflag = true;
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update_movementflag = true;
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}
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}
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if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_STAND_UP) != 0)
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{
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StandUp();
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update_movementflag = true;
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}
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if (q != bodyRot)
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if (q != bodyRot)
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{
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{
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bodyRot = q;
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bodyRot = q;
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update_rotation = true;
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update_rotation = true;
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}
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}
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foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags)))
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if (m_parentID == 0)
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{
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{
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if ((flags & (uint)DCF) != 0)
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foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags)))
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{
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{
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DCFlagKeyPressed = true;
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if ((flags & (uint)DCF) != 0)
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agent_control_v3 += Dir_Vectors[i];
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if ((m_movementflag & (uint)DCF) == 0)
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{
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{
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m_movementflag += (byte)(uint)DCF;
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DCFlagKeyPressed = true;
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update_movementflag = true;
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agent_control_v3 += Dir_Vectors[i];
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if ((m_movementflag & (uint)DCF) == 0)
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{
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m_movementflag += (byte)(uint)DCF;
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update_movementflag = true;
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}
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}
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}
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}
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else
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else
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{
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if ((m_movementflag & (uint)DCF) != 0)
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{
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{
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m_movementflag -= (byte)(uint)DCF;
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if ((m_movementflag & (uint)DCF) != 0)
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update_movementflag = true;
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{
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m_movementflag -= (byte)(uint)DCF;
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update_movementflag = true;
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}
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}
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}
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i++;
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}
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}
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i++;
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}
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}
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if ((update_movementflag) || (update_rotation && DCFlagKeyPressed))
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if ((update_movementflag) || (update_rotation && DCFlagKeyPressed))
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{
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{
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AddNewMovement(agent_control_v3, q);
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AddNewMovement(agent_control_v3, q);
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@ -488,6 +509,46 @@ namespace OpenSim.Region.Environment.Scenes
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UpdateMovementAnimations(update_movementflag);
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UpdateMovementAnimations(update_movementflag);
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}
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}
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protected void StandUp()
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{
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if (m_parentID != 0)
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{
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SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID);
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if (part != null)
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AbsolutePosition = part.AbsolutePosition;
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m_parentID = 0;
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SendFullUpdateToAllClients();
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}
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}
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public void HandleAgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID)
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{
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if (m_parentID != 0)
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{
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StandUp();
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UpdateMovementAnimations(true);
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}
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SceneObjectPart part = m_scene.GetSceneObjectPart(targetID);
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if (part != null)
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{
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m_requestedSitTargetID = part.LocalID;
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}
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else
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{
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MainLog.Instance.Warn("Sit requested on unknown object: " + targetID.ToString());
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}
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}
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public void HandleAgentSit(IClientAPI remoteClient, LLUUID agentID)
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{
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AbsolutePosition = new LLVector3(0F, 0F, 0F);
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m_parentID = m_requestedSitTargetID;
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SendAnimPack(Animations.AnimsLLUUID["SIT"], 1);
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SendFullUpdateToAllClients();
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}
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protected void UpdateMovementAnimations(bool update_movementflag)
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protected void UpdateMovementAnimations(bool update_movementflag)
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{
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{
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if (update_movementflag)
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if (update_movementflag)
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@ -641,7 +702,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar)
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public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar)
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{
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{
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remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid,
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remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid,
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LocalId, AbsolutePosition, m_textureEntry.ToBytes());
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LocalId, AbsolutePosition, m_textureEntry.ToBytes(), m_parentID);
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}
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}
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public void SendFullUpdateToAllClients()
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public void SendFullUpdateToAllClients()
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@ -667,7 +728,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void SendInitialData()
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public void SendInitialData()
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{
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{
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m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId,
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m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId,
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AbsolutePosition, m_textureEntry.ToBytes());
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AbsolutePosition, m_textureEntry.ToBytes(), m_parentID);
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if (!m_isChildAgent)
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if (!m_isChildAgent)
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{
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{
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m_scene.InformClientOfNeighbours(m_controllingClient);
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m_scene.InformClientOfNeighbours(m_controllingClient);
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@ -68,6 +68,8 @@ namespace SimpleApp
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public event GenericCall OnRequestWearables;
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public event GenericCall OnRequestWearables;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event UpdateAgent OnAgentUpdate;
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public event UpdateAgent OnAgentUpdate;
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public event AgentRequestSit OnAgentRequestSit;
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public event AgentSit OnAgentSit;
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public event GenericCall OnRequestAvatarsData;
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public event GenericCall OnRequestAvatarsData;
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public event AddNewPrim OnAddPrim;
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public event AddNewPrim OnAddPrim;
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public event ObjectDuplicate OnObjectDuplicate;
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public event ObjectDuplicate OnObjectDuplicate;
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@ -179,7 +181,7 @@ namespace SimpleApp
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public virtual void SendTeleportLocationStart() { }
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public virtual void SendTeleportLocationStart() { }
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public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { }
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public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { }
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public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry) { }
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public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) { }
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public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { }
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public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) { }
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public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { }
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public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) { }
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@ -7,4 +7,5 @@
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<animation name="STAND">2408fe9e-df1d-1d7d-f4ff-1384fa7b350f</animation>
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<animation name="STAND">2408fe9e-df1d-1d7d-f4ff-1384fa7b350f</animation>
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<animation name="WALK">6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0</animation>
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<animation name="WALK">6ed24bd8-91aa-4b12-ccc7-c97c857ab4e0</animation>
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<animation name="FLY">aec4610c-757f-bc4e-c092-c6e9caf18daf</animation>
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<animation name="FLY">aec4610c-757f-bc4e-c092-c6e9caf18daf</animation>
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</animations>
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<animation name="SIT">1a5fe8ac-a804-8a5d-7cbd-56bd83184568</animation>
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</animations>
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