minor: slightly adjust previous method doc.

0.7.1-dev
Justin Clark-Casey (justincc) 2011-03-21 22:27:16 +00:00
parent 793bfb5a66
commit 2d1f0d224c
2 changed files with 2 additions and 2 deletions

View File

@ -38,7 +38,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// Load estate settings for a region. /// Load estate settings for a region.
/// </summary> /// </summary>
/// <param name="regionID"></param> /// <param name="regionID"></param>
/// <param name="create">If true, then an estate is created if one is not found. This is used in migration.</param> /// <param name="create">If true, then an estate is created if one is not found.</param>
/// <returns></returns> /// <returns></returns>
EstateSettings LoadEstateSettings(UUID regionID, bool create); EstateSettings LoadEstateSettings(UUID regionID, bool create);

View File

@ -43,7 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// Load estate settings for a region. /// Load estate settings for a region.
/// </summary> /// </summary>
/// <param name="regionID"></param> /// <param name="regionID"></param>
/// <param name="create">If true, then an estate is created if one is not found. This is used in migration.</param> /// <param name="create">If true, then an estate is created if one is not found.</param>
/// <returns></returns> /// <returns></returns>
EstateSettings LoadEstateSettings(UUID regionID, bool create); EstateSettings LoadEstateSettings(UUID regionID, bool create);