Upgrade terse to full update on root rotation change. Not entirely sure why, but it seems that the terse update causes the first prim to rotate improperly on occasion (only temporary, it's fixed by the full update on deselect, but this will prevent confusion.)

avinationmerge
Tom 2011-03-27 13:43:32 -07:00
parent 553a195493
commit 2d2a1acfae
1 changed files with 1 additions and 1 deletions

View File

@ -3425,7 +3425,7 @@ namespace OpenSim.Region.Framework.Scenes
m_rootPart.Undoing = false;
}
ScheduleGroupForTerseUpdate();
ScheduleGroupForFullUpdate();
}
#endregion