* removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.Sugilite
parent
2852cda727
commit
2d34caabb9
|
@ -103,40 +103,32 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// <param name="regionName">Region Name for this region</param>
|
||||
public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
|
||||
{
|
||||
try
|
||||
{
|
||||
updateLock = new Mutex(false);
|
||||
this.authenticateHandler = authen;
|
||||
this.commsManager = commsMan;
|
||||
this.assetCache = assetCach;
|
||||
m_clientThreads = clientThreads;
|
||||
m_regInfo = regInfo;
|
||||
m_regionHandle = m_regInfo.RegionHandle;
|
||||
m_regionName = m_regInfo.RegionName;
|
||||
this.m_datastore = m_regInfo.DataStore;
|
||||
this.RegisterRegionWithComms();
|
||||
updateLock = new Mutex(false);
|
||||
this.authenticateHandler = authen;
|
||||
this.commsManager = commsMan;
|
||||
this.assetCache = assetCach;
|
||||
m_clientThreads = clientThreads;
|
||||
m_regInfo = regInfo;
|
||||
m_regionHandle = m_regInfo.RegionHandle;
|
||||
m_regionName = m_regInfo.RegionName;
|
||||
this.m_datastore = m_regInfo.DataStore;
|
||||
this.RegisterRegionWithComms();
|
||||
|
||||
parcelManager = new ParcelManager(this, this.m_regInfo);
|
||||
estateManager = new EstateManager(this, this.m_regInfo);
|
||||
scriptManager = new ScriptManager(this);
|
||||
eventManager = new EventManager();
|
||||
parcelManager = new ParcelManager(this, this.m_regInfo);
|
||||
estateManager = new EstateManager(this, this.m_regInfo);
|
||||
scriptManager = new ScriptManager(this);
|
||||
eventManager = new EventManager();
|
||||
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
|
||||
Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
|
||||
Avatars = new Dictionary<LLUUID, ScenePresence>();
|
||||
Prims = new Dictionary<LLUUID, SceneObject>();
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
|
||||
Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
|
||||
Avatars = new Dictionary<LLUUID, ScenePresence>();
|
||||
Prims = new Dictionary<LLUUID, SceneObject>();
|
||||
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
|
||||
Terrain = new TerrainEngine();
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
|
||||
Terrain = new TerrainEngine();
|
||||
|
||||
ScenePresence.LoadAnims();
|
||||
this.httpListener = httpServer;
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Error("World.cs: Constructor failed with exception " + e.ToString());
|
||||
}
|
||||
ScenePresence.LoadAnims();
|
||||
this.httpListener = httpServer;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
@ -218,7 +210,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// <returns></returns>
|
||||
public bool Backup()
|
||||
{
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
#endregion
|
||||
|
@ -432,7 +424,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
this._primCount++;
|
||||
|
||||
// Trigger event for listeners
|
||||
// eventManager.TriggerOnNewPrimitive(prim);
|
||||
// eventManager.TriggerOnNewPrimitive(prim);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -440,6 +432,13 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
public override uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags)
|
||||
{
|
||||
uint id = NextLocalId;
|
||||
|
||||
throw new NotImplementedException("Not implemented yet.");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Add/Remove Avatar Methods
|
||||
|
@ -670,7 +669,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
agent.startpos = new LLVector3(128, 128, 70);
|
||||
agent.child = true;
|
||||
this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent);
|
||||
remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint );
|
||||
remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint);
|
||||
//this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort);
|
||||
}
|
||||
}
|
||||
|
@ -733,7 +732,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent);
|
||||
this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position);
|
||||
|
||||
remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4));
|
||||
remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4));
|
||||
|
||||
}
|
||||
//remoteClient.SendTeleportCancel();
|
||||
|
@ -752,5 +751,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -149,7 +149,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// <param name="agentID"></param>
|
||||
/// <param name="child"></param>
|
||||
public abstract void AddNewClient(IClientAPI client, bool child);
|
||||
|
||||
|
||||
public abstract uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags);
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
|
|
|
@ -78,6 +78,9 @@ namespace SimpleApp
|
|||
pos, null);
|
||||
|
||||
client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
client.SendRegionHandshake(m_regionInfo);
|
||||
|
|
|
@ -16,6 +16,7 @@ using OpenSim.Region.Communications.Local;
|
|||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.Physics.BasicPhysicsPlugin;
|
||||
using System.Net;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace SimpleApp
|
||||
{
|
||||
|
@ -23,6 +24,7 @@ namespace SimpleApp
|
|||
{
|
||||
private LogBase m_log;
|
||||
AuthenticateSessionsBase m_circuitManager;
|
||||
uint m_localId;
|
||||
|
||||
private void Run()
|
||||
{
|
||||
|
@ -65,6 +67,12 @@ namespace SimpleApp
|
|||
|
||||
m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit.");
|
||||
m_log.ReadLine();
|
||||
|
||||
PrimData primData = new PrimData();
|
||||
primData.Scale = new LLVector3(1, 1, 1);
|
||||
|
||||
m_localId = world.AddNewPrim( LLUUID.Zero, primData, LLVector3.Zero, new LLQuaternion(0, 0, 0, 0), LLUUID.Zero, 0);
|
||||
|
||||
}
|
||||
|
||||
private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
|
||||
|
|
Loading…
Reference in New Issue