* removed try-catchall from scene constructor
* added reference server-side addnewprim prototype to Scene - not implementet yet though.Sugilite
parent
2852cda727
commit
2d34caabb9
|
@ -103,40 +103,32 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// <param name="regionName">Region Name for this region</param>
|
/// <param name="regionName">Region Name for this region</param>
|
||||||
public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
|
public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
|
||||||
{
|
{
|
||||||
try
|
updateLock = new Mutex(false);
|
||||||
{
|
this.authenticateHandler = authen;
|
||||||
updateLock = new Mutex(false);
|
this.commsManager = commsMan;
|
||||||
this.authenticateHandler = authen;
|
this.assetCache = assetCach;
|
||||||
this.commsManager = commsMan;
|
m_clientThreads = clientThreads;
|
||||||
this.assetCache = assetCach;
|
m_regInfo = regInfo;
|
||||||
m_clientThreads = clientThreads;
|
m_regionHandle = m_regInfo.RegionHandle;
|
||||||
m_regInfo = regInfo;
|
m_regionName = m_regInfo.RegionName;
|
||||||
m_regionHandle = m_regInfo.RegionHandle;
|
this.m_datastore = m_regInfo.DataStore;
|
||||||
m_regionName = m_regInfo.RegionName;
|
this.RegisterRegionWithComms();
|
||||||
this.m_datastore = m_regInfo.DataStore;
|
|
||||||
this.RegisterRegionWithComms();
|
|
||||||
|
|
||||||
parcelManager = new ParcelManager(this, this.m_regInfo);
|
parcelManager = new ParcelManager(this, this.m_regInfo);
|
||||||
estateManager = new EstateManager(this, this.m_regInfo);
|
estateManager = new EstateManager(this, this.m_regInfo);
|
||||||
scriptManager = new ScriptManager(this);
|
scriptManager = new ScriptManager(this);
|
||||||
eventManager = new EventManager();
|
eventManager = new EventManager();
|
||||||
|
|
||||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
|
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance");
|
||||||
Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
|
Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>();
|
||||||
Avatars = new Dictionary<LLUUID, ScenePresence>();
|
Avatars = new Dictionary<LLUUID, ScenePresence>();
|
||||||
Prims = new Dictionary<LLUUID, SceneObject>();
|
Prims = new Dictionary<LLUUID, SceneObject>();
|
||||||
|
|
||||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
|
OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap");
|
||||||
Terrain = new TerrainEngine();
|
Terrain = new TerrainEngine();
|
||||||
|
|
||||||
ScenePresence.LoadAnims();
|
ScenePresence.LoadAnims();
|
||||||
this.httpListener = httpServer;
|
this.httpListener = httpServer;
|
||||||
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
OpenSim.Framework.Console.MainLog.Instance.Error("World.cs: Constructor failed with exception " + e.ToString());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
@ -218,7 +210,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public bool Backup()
|
public bool Backup()
|
||||||
{
|
{
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -432,7 +424,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
this._primCount++;
|
this._primCount++;
|
||||||
|
|
||||||
// Trigger event for listeners
|
// Trigger event for listeners
|
||||||
// eventManager.TriggerOnNewPrimitive(prim);
|
// eventManager.TriggerOnNewPrimitive(prim);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
@ -440,6 +432,13 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags)
|
||||||
|
{
|
||||||
|
uint id = NextLocalId;
|
||||||
|
|
||||||
|
throw new NotImplementedException("Not implemented yet.");
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Add/Remove Avatar Methods
|
#region Add/Remove Avatar Methods
|
||||||
|
@ -670,7 +669,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
agent.startpos = new LLVector3(128, 128, 70);
|
agent.startpos = new LLVector3(128, 128, 70);
|
||||||
agent.child = true;
|
agent.child = true;
|
||||||
this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent);
|
this.commsManager.InterRegion.InformRegionOfChildAgent(neighbours[i].RegionHandle, agent);
|
||||||
remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint );
|
remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint);
|
||||||
//this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort);
|
//this.capsHandlers[remoteClient.AgentId].CreateEstablishAgentComms("", System.Net.IPAddress.Parse(neighbours[i].CommsIPListenAddr) + ":" + neighbours[i].CommsIPListenPort);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -733,7 +732,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent);
|
this.commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent);
|
||||||
this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position);
|
this.commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position);
|
||||||
|
|
||||||
remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4));
|
remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4));
|
||||||
|
|
||||||
}
|
}
|
||||||
//remoteClient.SendTeleportCancel();
|
//remoteClient.SendTeleportCancel();
|
||||||
|
@ -752,5 +751,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -149,7 +149,9 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// <param name="agentID"></param>
|
/// <param name="agentID"></param>
|
||||||
/// <param name="child"></param>
|
/// <param name="child"></param>
|
||||||
public abstract void AddNewClient(IClientAPI client, bool child);
|
public abstract void AddNewClient(IClientAPI client, bool child);
|
||||||
|
|
||||||
|
public abstract uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -78,6 +78,9 @@ namespace SimpleApp
|
||||||
pos, null);
|
pos, null);
|
||||||
|
|
||||||
client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
|
client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
client.SendRegionHandshake(m_regionInfo);
|
client.SendRegionHandshake(m_regionInfo);
|
||||||
|
|
|
@ -16,6 +16,7 @@ using OpenSim.Region.Communications.Local;
|
||||||
using OpenSim.Region.ClientStack;
|
using OpenSim.Region.ClientStack;
|
||||||
using OpenSim.Region.Physics.BasicPhysicsPlugin;
|
using OpenSim.Region.Physics.BasicPhysicsPlugin;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
|
using libsecondlife.Packets;
|
||||||
|
|
||||||
namespace SimpleApp
|
namespace SimpleApp
|
||||||
{
|
{
|
||||||
|
@ -23,6 +24,7 @@ namespace SimpleApp
|
||||||
{
|
{
|
||||||
private LogBase m_log;
|
private LogBase m_log;
|
||||||
AuthenticateSessionsBase m_circuitManager;
|
AuthenticateSessionsBase m_circuitManager;
|
||||||
|
uint m_localId;
|
||||||
|
|
||||||
private void Run()
|
private void Run()
|
||||||
{
|
{
|
||||||
|
@ -65,6 +67,12 @@ namespace SimpleApp
|
||||||
|
|
||||||
m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit.");
|
m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit.");
|
||||||
m_log.ReadLine();
|
m_log.ReadLine();
|
||||||
|
|
||||||
|
PrimData primData = new PrimData();
|
||||||
|
primData.Scale = new LLVector3(1, 1, 1);
|
||||||
|
|
||||||
|
m_localId = world.AddNewPrim( LLUUID.Zero, primData, LLVector3.Zero, new LLQuaternion(0, 0, 0, 0), LLUUID.Zero, 0);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
|
private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
|
||||||
|
|
Loading…
Reference in New Issue