Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
2d3ac2b1ec
|
@ -0,0 +1,118 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace OpenSim.Framework.Monitoring
|
||||||
|
{
|
||||||
|
public class Check
|
||||||
|
{
|
||||||
|
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
public static readonly char[] DisallowedShortNameCharacters = { '.' };
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Category of this stat (e.g. cache, scene, etc).
|
||||||
|
/// </summary>
|
||||||
|
public string Category { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Containing name for this stat.
|
||||||
|
/// FIXME: In the case of a scene, this is currently the scene name (though this leaves
|
||||||
|
/// us with a to-be-resolved problem of non-unique region names).
|
||||||
|
/// </summary>
|
||||||
|
/// <value>
|
||||||
|
/// The container.
|
||||||
|
/// </value>
|
||||||
|
public string Container { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Action used to check whether alert should go off.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Should return true if check passes. False otherwise.
|
||||||
|
/// </remarks>
|
||||||
|
public Func<Check, bool> CheckFunc { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Message from the last failure, if any. If there is no message or no failure then will be null.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Should be set by the CheckFunc when applicable.
|
||||||
|
/// </remarks>
|
||||||
|
public string LastFailureMessage { get; set; }
|
||||||
|
|
||||||
|
public StatVerbosity Verbosity { get; private set; }
|
||||||
|
public string ShortName { get; private set; }
|
||||||
|
public string Name { get; private set; }
|
||||||
|
public string Description { get; private set; }
|
||||||
|
|
||||||
|
public Check(
|
||||||
|
string shortName,
|
||||||
|
string name,
|
||||||
|
string description,
|
||||||
|
string category,
|
||||||
|
string container,
|
||||||
|
Func<Check, bool> checkFunc,
|
||||||
|
StatVerbosity verbosity)
|
||||||
|
{
|
||||||
|
if (ChecksManager.SubCommands.Contains(category))
|
||||||
|
throw new Exception(
|
||||||
|
string.Format("Alert cannot be in category '{0}' since this is reserved for a subcommand", category));
|
||||||
|
|
||||||
|
foreach (char c in DisallowedShortNameCharacters)
|
||||||
|
{
|
||||||
|
if (shortName.IndexOf(c) != -1)
|
||||||
|
throw new Exception(string.Format("Alert name {0} cannot contain character {1}", shortName, c));
|
||||||
|
}
|
||||||
|
|
||||||
|
ShortName = shortName;
|
||||||
|
Name = name;
|
||||||
|
Description = description;
|
||||||
|
Category = category;
|
||||||
|
Container = container;
|
||||||
|
CheckFunc = checkFunc;
|
||||||
|
Verbosity = verbosity;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool CheckIt()
|
||||||
|
{
|
||||||
|
return CheckFunc(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual string ToConsoleString()
|
||||||
|
{
|
||||||
|
return string.Format(
|
||||||
|
"{0}.{1}.{2} - {3}",
|
||||||
|
Category,
|
||||||
|
Container,
|
||||||
|
ShortName,
|
||||||
|
Description);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,262 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Text;
|
||||||
|
using log4net;
|
||||||
|
|
||||||
|
namespace OpenSim.Framework.Monitoring
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Static class used to register/deregister checks on runtime conditions.
|
||||||
|
/// </summary>
|
||||||
|
public static class ChecksManager
|
||||||
|
{
|
||||||
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
// Subcommand used to list other stats.
|
||||||
|
public const string ListSubCommand = "list";
|
||||||
|
|
||||||
|
// All subcommands
|
||||||
|
public static HashSet<string> SubCommands = new HashSet<string> { ListSubCommand };
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks categorized by category/container/shortname
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Do not add or remove directly from this dictionary.
|
||||||
|
/// </remarks>
|
||||||
|
public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Check>>> RegisteredChecks
|
||||||
|
= new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Check>>>();
|
||||||
|
|
||||||
|
public static void RegisterConsoleCommands(ICommandConsole console)
|
||||||
|
{
|
||||||
|
console.Commands.AddCommand(
|
||||||
|
"General",
|
||||||
|
false,
|
||||||
|
"show checks",
|
||||||
|
"show checks",
|
||||||
|
"Show checks configured for this server",
|
||||||
|
"If no argument is specified then info on all checks will be shown.\n"
|
||||||
|
+ "'list' argument will show check categories.\n"
|
||||||
|
+ "THIS FACILITY IS EXPERIMENTAL",
|
||||||
|
HandleShowchecksCommand);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void HandleShowchecksCommand(string module, string[] cmd)
|
||||||
|
{
|
||||||
|
ICommandConsole con = MainConsole.Instance;
|
||||||
|
|
||||||
|
if (cmd.Length > 2)
|
||||||
|
{
|
||||||
|
foreach (string name in cmd.Skip(2))
|
||||||
|
{
|
||||||
|
string[] components = name.Split('.');
|
||||||
|
|
||||||
|
string categoryName = components[0];
|
||||||
|
// string containerName = components.Length > 1 ? components[1] : null;
|
||||||
|
|
||||||
|
if (categoryName == ListSubCommand)
|
||||||
|
{
|
||||||
|
con.Output("check categories available are:");
|
||||||
|
|
||||||
|
foreach (string category in RegisteredChecks.Keys)
|
||||||
|
con.OutputFormat(" {0}", category);
|
||||||
|
}
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// SortedDictionary<string, SortedDictionary<string, Check>> category;
|
||||||
|
// if (!Registeredchecks.TryGetValue(categoryName, out category))
|
||||||
|
// {
|
||||||
|
// con.OutputFormat("No such category as {0}", categoryName);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// if (String.IsNullOrEmpty(containerName))
|
||||||
|
// {
|
||||||
|
// OutputConfiguredToConsole(con, category);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// SortedDictionary<string, Check> container;
|
||||||
|
// if (category.TryGetValue(containerName, out container))
|
||||||
|
// {
|
||||||
|
// OutputContainerChecksToConsole(con, container);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
OutputAllChecksToConsole(con);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Registers a statistic.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name='stat'></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static bool RegisterCheck(Check check)
|
||||||
|
{
|
||||||
|
SortedDictionary<string, SortedDictionary<string, Check>> category = null, newCategory;
|
||||||
|
SortedDictionary<string, Check> container = null, newContainer;
|
||||||
|
|
||||||
|
lock (RegisteredChecks)
|
||||||
|
{
|
||||||
|
// Check name is not unique across category/container/shortname key.
|
||||||
|
// XXX: For now just return false. This is to avoid problems in regression tests where all tests
|
||||||
|
// in a class are run in the same instance of the VM.
|
||||||
|
if (TryGetCheckParents(check, out category, out container))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// We take a copy-on-write approach here of replacing dictionaries when keys are added or removed.
|
||||||
|
// This means that we don't need to lock or copy them on iteration, which will be a much more
|
||||||
|
// common operation after startup.
|
||||||
|
if (container != null)
|
||||||
|
newContainer = new SortedDictionary<string, Check>(container);
|
||||||
|
else
|
||||||
|
newContainer = new SortedDictionary<string, Check>();
|
||||||
|
|
||||||
|
if (category != null)
|
||||||
|
newCategory = new SortedDictionary<string, SortedDictionary<string, Check>>(category);
|
||||||
|
else
|
||||||
|
newCategory = new SortedDictionary<string, SortedDictionary<string, Check>>();
|
||||||
|
|
||||||
|
newContainer[check.ShortName] = check;
|
||||||
|
newCategory[check.Container] = newContainer;
|
||||||
|
RegisteredChecks[check.Category] = newCategory;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Deregister an check
|
||||||
|
/// </summary>>
|
||||||
|
/// <param name='stat'></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static bool DeregisterCheck(Check check)
|
||||||
|
{
|
||||||
|
SortedDictionary<string, SortedDictionary<string, Check>> category = null, newCategory;
|
||||||
|
SortedDictionary<string, Check> container = null, newContainer;
|
||||||
|
|
||||||
|
lock (RegisteredChecks)
|
||||||
|
{
|
||||||
|
if (!TryGetCheckParents(check, out category, out container))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
newContainer = new SortedDictionary<string, Check>(container);
|
||||||
|
newContainer.Remove(check.ShortName);
|
||||||
|
|
||||||
|
newCategory = new SortedDictionary<string, SortedDictionary<string, Check>>(category);
|
||||||
|
newCategory.Remove(check.Container);
|
||||||
|
|
||||||
|
newCategory[check.Container] = newContainer;
|
||||||
|
RegisteredChecks[check.Category] = newCategory;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool TryGetCheckParents(
|
||||||
|
Check check,
|
||||||
|
out SortedDictionary<string, SortedDictionary<string, Check>> category,
|
||||||
|
out SortedDictionary<string, Check> container)
|
||||||
|
{
|
||||||
|
category = null;
|
||||||
|
container = null;
|
||||||
|
|
||||||
|
lock (RegisteredChecks)
|
||||||
|
{
|
||||||
|
if (RegisteredChecks.TryGetValue(check.Category, out category))
|
||||||
|
{
|
||||||
|
if (category.TryGetValue(check.Container, out container))
|
||||||
|
{
|
||||||
|
if (container.ContainsKey(check.ShortName))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CheckChecks()
|
||||||
|
{
|
||||||
|
lock (RegisteredChecks)
|
||||||
|
{
|
||||||
|
foreach (SortedDictionary<string, SortedDictionary<string, Check>> category in RegisteredChecks.Values)
|
||||||
|
{
|
||||||
|
foreach (SortedDictionary<string, Check> container in category.Values)
|
||||||
|
{
|
||||||
|
foreach (Check check in container.Values)
|
||||||
|
{
|
||||||
|
if (!check.CheckIt())
|
||||||
|
m_log.WarnFormat(
|
||||||
|
"[CHECKS MANAGER]: Check {0}.{1}.{2} failed with message {3}", check.Category, check.Container, check.ShortName, check.LastFailureMessage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void OutputAllChecksToConsole(ICommandConsole con)
|
||||||
|
{
|
||||||
|
foreach (var category in RegisteredChecks.Values)
|
||||||
|
{
|
||||||
|
OutputCategoryChecksToConsole(con, category);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void OutputCategoryChecksToConsole(
|
||||||
|
ICommandConsole con, SortedDictionary<string, SortedDictionary<string, Check>> category)
|
||||||
|
{
|
||||||
|
foreach (var container in category.Values)
|
||||||
|
{
|
||||||
|
OutputContainerChecksToConsole(con, container);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void OutputContainerChecksToConsole(ICommandConsole con, SortedDictionary<string, Check> container)
|
||||||
|
{
|
||||||
|
foreach (Check check in container.Values)
|
||||||
|
{
|
||||||
|
con.Output(check.ToConsoleString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -35,9 +35,9 @@ using OpenMetaverse.StructuredData;
|
||||||
namespace OpenSim.Framework.Monitoring
|
namespace OpenSim.Framework.Monitoring
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Singleton used to provide access to statistics reporters
|
/// Static class used to register/deregister/fetch statistics
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class StatsManager
|
public static class StatsManager
|
||||||
{
|
{
|
||||||
// Subcommand used to list other stats.
|
// Subcommand used to list other stats.
|
||||||
public const string AllSubCommand = "all";
|
public const string AllSubCommand = "all";
|
||||||
|
@ -257,7 +257,7 @@ namespace OpenSim.Framework.Monitoring
|
||||||
// }
|
// }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Registers a statistic.
|
/// Register a statistic.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name='stat'></param>
|
/// <param name='stat'></param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
|
|
|
@ -380,6 +380,7 @@ namespace OpenSim.Framework.Monitoring
|
||||||
if (MemoryWatchdog.Enabled)
|
if (MemoryWatchdog.Enabled)
|
||||||
MemoryWatchdog.Update();
|
MemoryWatchdog.Update();
|
||||||
|
|
||||||
|
ChecksManager.CheckChecks();
|
||||||
StatsManager.RecordStats();
|
StatsManager.RecordStats();
|
||||||
|
|
||||||
m_watchdogTimer.Start();
|
m_watchdogTimer.Start();
|
||||||
|
|
|
@ -272,6 +272,7 @@ namespace OpenSim.Framework.Servers
|
||||||
"shutdown",
|
"shutdown",
|
||||||
"Quit the application", (mod, args) => Shutdown());
|
"Quit the application", (mod, args) => Shutdown());
|
||||||
|
|
||||||
|
ChecksManager.RegisterConsoleCommands(m_console);
|
||||||
StatsManager.RegisterConsoleCommands(m_console);
|
StatsManager.RegisterConsoleCommands(m_console);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -103,26 +103,38 @@ namespace OpenSim
|
||||||
"[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
|
"[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
|
||||||
|
|
||||||
// Verify the Threadpool allocates or uses enough worker and IO completion threads
|
// Verify the Threadpool allocates or uses enough worker and IO completion threads
|
||||||
// .NET 2.0 workerthreads default to 50 * numcores
|
// .NET 2.0, workerthreads default to 50 * numcores
|
||||||
// .NET 3.0 workerthreads defaults to 250 * numcores
|
// .NET 3.0, workerthreads defaults to 250 * numcores
|
||||||
// .NET 4.0 workerthreads are dynamic based on bitness and OS resources
|
// .NET 4.0, workerthreads are dynamic based on bitness and OS resources
|
||||||
// Max IO Completion threads are 1000 on all 3 CLRs.
|
// Max IO Completion threads are 1000 on all 3 CLRs
|
||||||
|
//
|
||||||
|
// Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores
|
||||||
int workerThreadsMin = 500;
|
int workerThreadsMin = 500;
|
||||||
int workerThreadsMax = 1000; // may need further adjustment to match other CLR
|
int workerThreadsMax = 1000; // may need further adjustment to match other CLR
|
||||||
int iocpThreadsMin = 1000;
|
int iocpThreadsMin = 1000;
|
||||||
int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
|
int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
|
||||||
|
|
||||||
|
{
|
||||||
|
int currentMinWorkerThreads, currentMinIocpThreads;
|
||||||
|
System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads);
|
||||||
|
m_log.InfoFormat(
|
||||||
|
"[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads",
|
||||||
|
currentMinWorkerThreads, currentMinIocpThreads);
|
||||||
|
}
|
||||||
|
|
||||||
int workerThreads, iocpThreads;
|
int workerThreads, iocpThreads;
|
||||||
System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
|
System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads);
|
m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads);
|
||||||
|
|
||||||
if (workerThreads < workerThreadsMin)
|
if (workerThreads < workerThreadsMin)
|
||||||
{
|
{
|
||||||
workerThreads = workerThreadsMin;
|
workerThreads = workerThreadsMin;
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to worker threads to {0}",workerThreads);
|
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to max worker threads to {0}",workerThreads);
|
||||||
}
|
}
|
||||||
if (workerThreads > workerThreadsMax)
|
if (workerThreads > workerThreadsMax)
|
||||||
{
|
{
|
||||||
workerThreads = workerThreadsMax;
|
workerThreads = workerThreadsMax;
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Limiting worker threads to {0}",workerThreads);
|
m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Increase the number of IOCP threads available.
|
// Increase the number of IOCP threads available.
|
||||||
|
@ -130,22 +142,24 @@ namespace OpenSim
|
||||||
if (iocpThreads < iocpThreadsMin)
|
if (iocpThreads < iocpThreadsMin)
|
||||||
{
|
{
|
||||||
iocpThreads = iocpThreadsMin;
|
iocpThreads = iocpThreadsMin;
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up IO completion threads to {0}",iocpThreads);
|
m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IO completion threads to {0}",iocpThreads);
|
||||||
}
|
}
|
||||||
// Make sure we don't overallocate IOCP threads and thrash system resources
|
// Make sure we don't overallocate IOCP threads and thrash system resources
|
||||||
if ( iocpThreads > iocpThreadsMax )
|
if ( iocpThreads > iocpThreadsMax )
|
||||||
{
|
{
|
||||||
iocpThreads = iocpThreadsMax;
|
iocpThreads = iocpThreadsMax;
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Limiting IO completion threads to {0}",iocpThreads);
|
m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IO completion threads to {0}",iocpThreads);
|
||||||
}
|
}
|
||||||
// set the resulting worker and IO completion thread counts back to ThreadPool
|
// set the resulting worker and IO completion thread counts back to ThreadPool
|
||||||
if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
|
if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[OPENSIM MAIN]: Threadpool set to {0} worker threads and {1} IO completion threads", workerThreads, iocpThreads);
|
m_log.InfoFormat(
|
||||||
|
"[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IO completion threads",
|
||||||
|
workerThreads, iocpThreads);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_log.Info("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
|
m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if the system is compatible with OpenSimulator.
|
// Check if the system is compatible with OpenSimulator.
|
||||||
|
@ -153,17 +167,16 @@ namespace OpenSim
|
||||||
string supported = String.Empty;
|
string supported = String.Empty;
|
||||||
if (Util.IsEnvironmentSupported(ref supported))
|
if (Util.IsEnvironmentSupported(ref supported))
|
||||||
{
|
{
|
||||||
m_log.Info("Environment is compatible.\n");
|
m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_log.Warn("Environment is unsupported (" + supported + ")\n");
|
m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Configure nIni aliases and localles
|
// Configure nIni aliases and localles
|
||||||
Culture.SetCurrentCulture();
|
Culture.SetCurrentCulture();
|
||||||
|
|
||||||
|
|
||||||
// Validate that the user has the most basic configuration done
|
// Validate that the user has the most basic configuration done
|
||||||
// If not, offer to do the most basic configuration for them warning them along the way of the importance of
|
// If not, offer to do the most basic configuration for them warning them along the way of the importance of
|
||||||
// reading these files.
|
// reading these files.
|
||||||
|
|
|
@ -163,7 +163,7 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
||||||
|
|
||||||
public void RegisterScriptInvocation(object target, MethodInfo mi)
|
public void RegisterScriptInvocation(object target, MethodInfo mi)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[MODULE COMMANDS] Register method {0} from type {1}", mi.Name, (target is Type) ? ((Type)target).Name : target.GetType().Name);
|
// m_log.DebugFormat("[MODULE COMMANDS] Register method {0} from type {1}", mi.Name, (target is Type) ? ((Type)target).Name : target.GetType().Name);
|
||||||
|
|
||||||
Type delegateType;
|
Type delegateType;
|
||||||
List<Type> typeArgs = mi.GetParameters()
|
List<Type> typeArgs = mi.GetParameters()
|
||||||
|
@ -323,7 +323,7 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void RegisterConstant(string cname, object value)
|
public void RegisterConstant(string cname, object value)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[MODULE COMMANDS] register constant <{0}> with value {1}",cname,value.ToString());
|
// m_log.DebugFormat("[MODULE COMMANDS] register constant <{0}> with value {1}",cname,value.ToString());
|
||||||
lock (m_constants)
|
lock (m_constants)
|
||||||
{
|
{
|
||||||
m_constants.Add(cname,value);
|
m_constants.Add(cname,value);
|
||||||
|
|
|
@ -79,7 +79,11 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
{
|
{
|
||||||
m_simianURL = m_config.GetString("SimianServiceURL");
|
m_simianURL = m_config.GetString("SimianServiceURL");
|
||||||
if (String.IsNullOrEmpty(m_simianURL))
|
if (String.IsNullOrEmpty(m_simianURL))
|
||||||
m_log.ErrorFormat("[SimianGrid] service URL is not defined");
|
{
|
||||||
|
//m_log.DebugFormat("[SimianGrid] service URL is not defined");
|
||||||
|
m_enabled = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -74,11 +74,15 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
{
|
{
|
||||||
m_simianURL = m_config.GetString("SimianServiceURL");
|
m_simianURL = m_config.GetString("SimianServiceURL");
|
||||||
if (String.IsNullOrEmpty(m_simianURL))
|
if (String.IsNullOrEmpty(m_simianURL))
|
||||||
m_log.ErrorFormat("[SimianGrid] service URL is not defined");
|
{
|
||||||
|
// m_log.DebugFormat("[SimianGrid] service URL is not defined");
|
||||||
|
m_enabled = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
InitialiseSimCap();
|
InitialiseSimCap();
|
||||||
SimulatorCapability = SimulatorCapability.Trim();
|
SimulatorCapability = SimulatorCapability.Trim();
|
||||||
m_log.WarnFormat("[SimianExternalCaps] using {0} as simulator capability",SimulatorCapability);
|
m_log.InfoFormat("[SimianExternalCaps] using {0} as simulator capability",SimulatorCapability);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
|
|
|
@ -68,8 +68,18 @@ namespace OpenSim.Tests.Clients.AssetsClient
|
||||||
m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} max threads = {1} - {2}", serverURI, max1, max2);
|
m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} max threads = {1} - {2}", serverURI, max1, max2);
|
||||||
ThreadPool.GetMinThreads(out max1, out max2);
|
ThreadPool.GetMinThreads(out max1, out max2);
|
||||||
m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} min threads = {1} - {2}", serverURI, max1, max2);
|
m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} min threads = {1} - {2}", serverURI, max1, max2);
|
||||||
ThreadPool.SetMinThreads(1, 1);
|
|
||||||
ThreadPool.SetMaxThreads(10, 3);
|
if (!ThreadPool.SetMinThreads(1, 1))
|
||||||
|
m_log.WarnFormat("[ASSET CLIENT]: Failed to set min threads");
|
||||||
|
|
||||||
|
if (!ThreadPool.SetMaxThreads(10, 3))
|
||||||
|
m_log.WarnFormat("[ASSET CLIENT]: Failed to set max threads");
|
||||||
|
|
||||||
|
ThreadPool.GetMaxThreads(out max1, out max2);
|
||||||
|
m_log.InfoFormat("[ASSET CLIENT]: Post set max threads = {1} - {2}", serverURI, max1, max2);
|
||||||
|
ThreadPool.GetMinThreads(out max1, out max2);
|
||||||
|
m_log.InfoFormat("[ASSET CLIENT]: Post set min threads = {1} - {2}", serverURI, max1, max2);
|
||||||
|
|
||||||
ServicePointManager.DefaultConnectionLimit = 12;
|
ServicePointManager.DefaultConnectionLimit = 12;
|
||||||
|
|
||||||
AssetServicesConnector m_Connector = new AssetServicesConnector(serverURI);
|
AssetServicesConnector m_Connector = new AssetServicesConnector(serverURI);
|
||||||
|
|
Loading…
Reference in New Issue