minor: minor code and log formatting fixes to recent changes in LandManagementModule
parent
9784e4e07d
commit
2db1f22b89
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@ -1413,7 +1413,8 @@ namespace OpenSim.Region.CoreModules.World.Land
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m_landList.TryGetValue(localID, out selectedParcel);
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m_landList.TryGetValue(localID, out selectedParcel);
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}
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}
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if (selectedParcel == null) return;
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if (selectedParcel == null)
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return;
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selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient);
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selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient);
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}
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}
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@ -1421,7 +1422,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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{
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if (returnType != 1)
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if (returnType != 1)
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{
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{
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m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: unknown return type {0}", returnType);
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m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: unknown return type {0}", returnType);
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return;
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return;
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}
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}
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@ -1441,14 +1442,14 @@ namespace OpenSim.Region.CoreModules.World.Land
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}
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}
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else
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else
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{
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{
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m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: unknown object {0}", groupID);
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m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: unknown object {0}", groupID);
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}
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}
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}
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}
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int num = 0;
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int num = 0;
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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num += objs.Count;
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num += objs.Count;
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m_log.DebugFormat("[LAND MANAGEMENT MODULE] Returning {0} specific object(s)", num);
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m_log.DebugFormat("[LAND MANAGEMENT MODULE]: Returning {0} specific object(s)", num);
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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{
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{
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@ -1459,7 +1460,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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}
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}
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else
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else
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{
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{
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m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: not permitted to return {0} object(s) belonging to user {1}",
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m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: not permitted to return {0} object(s) belonging to user {1}",
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objs2.Count, objs2[0].OwnerID);
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objs2.Count, objs2[0].OwnerID);
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}
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}
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}
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}
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