Added commands to change config file from console:
CONFIG SET section key value value value CONFIG GET section key CONFIG SAVE (it saves, but does it save correctly?:) ScriptEngine will react correctly to any config change made while it is running.ThreadPoolClientBranch
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b1a6f4821b
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2db5de3e72
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@ -415,11 +415,12 @@ namespace OpenSim.Framework.Data.MySQL
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}
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}
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static Random rnd = new Random();
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public void StoreLandObject(Land parcel, LLUUID regionUUID)
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{
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// Does the new locking fix it?
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//MainLog.Instance.Verbose("DATASTORE", "Tedds temp fix: Waiting 3 seconds for stuff to catch up. (Someone please fix! :))");
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//System.Threading.Thread.Sleep(3000);
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MainLog.Instance.Verbose("DATASTORE", "Tedds temp fix: Waiting 3 seconds for stuff to catch up. (Someone please fix! :))");
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System.Threading.Thread.Sleep(2500 + rnd.Next(300, 900));
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lock (DBAccessLock)
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{
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@ -1469,7 +1470,16 @@ namespace OpenSim.Framework.Data.MySQL
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if (conn.State != ConnectionState.Open)
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{
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conn.Open();
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try
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{
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conn.Open();
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}
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catch (Exception ex)
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{
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MainLog.Instance.Error("MySql", "Error connecting to MySQL server: " + ex.Message);
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MainLog.Instance.Error("MySql", "Application is terminating!");
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System.Threading.Thread.CurrentThread.Abort();
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}
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}
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try
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@ -310,7 +310,7 @@ namespace OpenSim.Framework
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NetworkServersInfo.DefaultHttpListenerPort.ToString(), false);
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configMember.addConfigurationOption("allow_alternate_ports", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
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"Allow sim to find alternate UDP ports when ports are in use?",
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"false", false);
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"false", true);
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configMember.addConfigurationOption("external_host_name",
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ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
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"External Host Name", "127.0.0.1", false);
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@ -720,6 +720,9 @@ namespace OpenSim
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m_log.Error("show modules - shows info aboutloaded modules.");
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m_log.Error("stats - statistical information for this server not displayed in the client");
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m_log.Error("shutdown - disconnect all clients and shutdown.");
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m_log.Error("config set category field value - set a config value");
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m_log.Error("config get category field - get a config value");
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m_log.Error("config save - save OpenSim.ini");
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m_log.Error("terrain help - show help for terrain commands.");
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break;
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@ -911,8 +914,66 @@ namespace OpenSim
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MainLog.Instance.Notice("STATS", "Extra statistics collection has not been enabled");
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}
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break;
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case "config":
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string n = command.ToUpper();
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if (cmdparams.Length > 0)
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{
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switch (cmdparams[0].ToLower())
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{
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case "set":
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if (cmdparams.Length < 4)
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{
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MainLog.Instance.Notice(n, "SYNTAX: " + n + " SET SECTION KEY VALUE");
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MainLog.Instance.Notice(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
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}
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else
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{
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IConfig c = DefaultConfig().Configs[cmdparams[1]];
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if (c == null)
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c = DefaultConfig().AddConfig(cmdparams[1]);
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string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
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c.Set(cmdparams[2], _value);
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m_config.Merge(c.ConfigSource);
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MainLog.Instance.Notice(n,
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n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
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_value);
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}
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break;
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case "get":
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if (cmdparams.Length < 3)
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{
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MainLog.Instance.Notice(n, "SYNTAX: " + n + " GET SECTION KEY");
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MainLog.Instance.Notice(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
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}
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else
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{
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IConfig c = DefaultConfig().Configs[cmdparams[1]];
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if (c == null)
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{
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MainLog.Instance.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist.");
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break;
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}
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else
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{
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MainLog.Instance.Notice(n,
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n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
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c.GetString(cmdparams[2]));
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}
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}
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break;
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case "save":
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MainLog.Instance.Notice(n, "Saving configuration file: " + Application.iniFilePath);
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m_config.Save(Application.iniFilePath);
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break;
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}
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}
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else
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{
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}
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break;
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default:
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m_log.Error("Unknown command");
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break;
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@ -257,7 +257,7 @@ namespace OpenSim.Region.ClientStack
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{
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uint newPort = listenPort;
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for (uint i = 0; i < 10; i++)
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for (uint i = 0; i < 20; i++)
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{
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newPort = listenPort + i;
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m_log.Verbose("SERVER", "Opening UDP socket on " + listenIP.ToString() + " " + newPort + ". Allow alternate ports: " + Allow_Alternate_Port.ToString());
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@ -134,14 +134,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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#if DEBUG
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Log.Debug(ScriptEngineName, "Refreshing configuration for all modules");
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#endif
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RefreshConfigFileSeconds = ScriptConfigSource.GetInt("RefreshConfig", 0);
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RefreshConfigFileSeconds = ScriptConfigSource.GetInt("RefreshConfig", 30);
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// Reload from disk
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// Reload from disk? No!
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//ConfigSource.Reload();
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if (File.Exists(OpenSim.Application.iniFilePath))
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{
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//ConfigSource.Merge(new IniConfigSource(OpenSim.Application.iniFilePath));
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}
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//if (File.Exists(OpenSim.Application.iniFilePath))
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//{
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// //ConfigSource.Merge(new IniConfigSource(OpenSim.Application.iniFilePath));
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//}
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// Create a new object (probably not necessary?)
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