minor: tidy up some comments

0.7.4.1
Justin Clark-Casey (justincc) 2012-06-02 05:01:56 +01:00
parent 01a2b0b289
commit 2de5479c3f
1 changed files with 2 additions and 4 deletions

View File

@ -260,7 +260,7 @@ namespace OpenSim.Capabilities.Handlers
// descendents must only include the links, not the linked items we add
descendents = originalItems.Count;
// Second, add target items for links in this folder
// Add target items for links in this folder before the links themselves.
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.Link)
@ -276,7 +276,7 @@ namespace OpenSim.Capabilities.Handlers
}
}
// First, scan for folder links and add target items in those folders.
// Now scan for folder links and insert the items they target and those links at the head of the return data
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.LinkFolder)
@ -284,10 +284,8 @@ namespace OpenSim.Capabilities.Handlers
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
List<InventoryItemBase> links = linkedFolderContents.Items;
// Second, insert the links contained in this linked folder.
itemsToReturn.InsertRange(0, links);
// Third, insert the real items linked by the links in this linked folder.
foreach (InventoryItemBase link in linkedFolderContents.Items)
{
// Take care of genuinely broken links where the target doesn't exist