From 2dea162073dbc8622d47d95f5f0b1ca2c619a22a Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 22 Feb 2010 12:25:59 +0900 Subject: [PATCH] Formatting cleanup. --- .../Avatar/Inventory/Archiver/InventoryArchiverModule.cs | 8 ++++---- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index ac3e199456..a898992d9c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs @@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver try { new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); - } + } catch (EntryPointNotFoundException e) { m_log.ErrorFormat( @@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver try { new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); - } + } catch (EntryPointNotFoundException e) { m_log.ErrorFormat( @@ -212,7 +212,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver try { request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); - } + } catch (EntryPointNotFoundException e) { m_log.ErrorFormat( @@ -254,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver try { request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); - } + } catch (EntryPointNotFoundException e) { m_log.ErrorFormat( diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 6357192552..c5a6171207 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -2351,7 +2351,7 @@ namespace OpenSim.Region.Framework.Scenes /// /// /// - /// The object group of the newly delinked prim. + /// The object group of the newly delinked prim. public SceneObjectGroup DelinkFromGroup(SceneObjectPart linkPart, bool sendEvents) { // m_log.DebugFormat(