Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
	OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
	OpenSim/Region/Framework/ModuleLoader.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
avinationmerge
Melanie 2012-11-12 23:27:47 +00:00
commit 2e0ce70e63
42 changed files with 85 additions and 572 deletions

View File

@ -136,9 +136,6 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
}
}
}
m_openSim.ModuleLoader.PostInitialise();
m_openSim.ModuleLoader.ClearCache();
}
public void Dispose()

View File

@ -215,7 +215,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
}
}
#region IRegionModulesController implementation
#region Region Module interfacesController implementation
/// <summary>
/// Check that the given module is no disabled in the [Modules] section of the config files.

View File

@ -757,33 +757,13 @@ namespace OpenSim
switch (cmdparams[0].ToLower())
{
case "list":
foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
{
MainConsole.Instance.Output(String.Format("Shared region module: {0}", irm.Name));
}
//TODO: Convert to new region modules
break;
case "unload":
if (cmdparams.Length > 1)
{
foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
{
if (rm.Name.ToLower() == cmdparams[1].ToLower())
{
MainConsole.Instance.Output(String.Format("Unloading module: {0}", rm.Name));
m_moduleLoader.UnloadModule(rm);
}
}
}
//TODO: Convert to new region modules
break;
case "load":
if (cmdparams.Length > 1)
{
foreach (Scene s in new ArrayList(SceneManager.Scenes))
{
MainConsole.Instance.Output(String.Format("Loading module: {0}", cmdparams[1]));
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
}
}
//TODO: Convert to new region modules
break;
}
}
@ -1018,28 +998,9 @@ namespace OpenSim
break;
case "modules":
MainConsole.Instance.Output("The currently loaded shared modules are:");
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
{
MainConsole.Instance.Output("Shared Module: " + module.Name);
}
SceneManager.ForEachScene(
delegate(Scene scene) {
m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:");
foreach (IRegionModule module in scene.Modules.Values)
{
if (!module.IsSharedModule)
{
m_log.Error("Region Module: " + module.Name);
}
}
}
);
SceneManager.ForEachScene(
delegate(Scene scene) {
MainConsole.Instance.Output("Loaded new region modules in" + scene.RegionInfo.RegionName + " are:");
MainConsole.Instance.Output("Loaded region modules in" + scene.RegionInfo.RegionName + " are:");
foreach (IRegionModuleBase module in scene.RegionModules.Values)
{
Type type = module.GetType().GetInterface("ISharedRegionModule");

View File

@ -131,14 +131,6 @@ namespace OpenSim
get { return m_httpServerPort; }
}
public ModuleLoader ModuleLoader
{
get { return m_moduleLoader; }
set { m_moduleLoader = value; }
}
protected ModuleLoader m_moduleLoader;
protected IRegistryCore m_applicationRegistry = new RegistryCore();
public IRegistryCore ApplicationRegistry
@ -232,9 +224,6 @@ namespace OpenSim
base.StartupSpecific();
// Create a ModuleLoader instance
m_moduleLoader = new ModuleLoader(m_config.Source);
LoadPlugins();
if (m_plugins.Count == 0) // We failed to load any modules. Mono Addins glitch!
@ -385,12 +374,6 @@ namespace OpenSim
m_log.Info("[MODULES]: Loading Region's modules (old style)");
List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, ".");
// This needs to be ahead of the script engine load, so the
// script module can pick up events exposed by a module
m_moduleLoader.InitialiseSharedModules(scene);
// Use this in the future, the line above will be deprecated soon
m_log.Info("[REGIONMODULES]: Loading Region's modules (new style)");
IRegionModulesController controller;
@ -400,28 +383,29 @@ namespace OpenSim
}
else m_log.Error("[REGIONMODULES]: The new RegionModulesController is missing...");
if (m_securePermissionsLoading)
{
foreach (string s in m_permsModules)
{
if (!scene.RegionModules.ContainsKey(s))
{
bool found = false;
foreach (IRegionModule m in modules)
{
if (m.Name == s)
{
found = true;
}
}
if (!found)
{
m_log.Fatal("[MODULES]: Required module " + s + " not found.");
Environment.Exit(0);
}
}
}
}
// XPTO: Fix this
// if (m_securePermissionsLoading)
// {
// foreach (string s in m_permsModules)
// {
// if (!scene.RegionModules.ContainsKey(s))
// {
// bool found = false;
// foreach (IRegionModule m in modules)
// {
// if (m.Name == s)
// {
// found = true;
// }
// }
// if (!found)
// {
// m_log.Fatal("[MODULES]: Required module " + s + " not found.");
// Environment.Exit(0);
// }
// }
// }
// }
scene.SetModuleInterfaces();
// First Step of bootreport sequence
@ -498,13 +482,6 @@ namespace OpenSim
{
scene.SnmpService.BootInfo("Initializing region modules", scene);
}
if (do_post_init)
{
foreach (IRegionModule module in modules)
{
module.PostInitialise();
}
}
scene.EventManager.OnShutdown += delegate() { ShutdownRegion(scene); };
mscene = scene;
@ -805,7 +782,7 @@ namespace OpenSim
return new Scene(
regionInfo, circuitManager, sceneGridService,
simDataService, estateDataService, m_moduleLoader, false,
simDataService, estateDataService, false,
m_config.Source, m_version);
}

View File

@ -58,7 +58,7 @@ namespace OpenSim.Region.ClientStack.Linden
private bool m_Enabled = true;
private string m_URL;
#region IRegionModuleBase Members
#region Region Module interfaceBase Members
public Type ReplaceableInterface
{

View File

@ -58,7 +58,7 @@ namespace OpenSim.Region.ClientStack.Linden
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModuleBase Members
#region Region Module interfaceBase Members
public Type ReplaceableInterface
@ -92,7 +92,7 @@ namespace OpenSim.Region.ClientStack.Linden
#endregion
#region IRegionModule Members
#region Region Module interface

View File

@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
private Dictionary<UUID, AgentAssetTransactions> AgentTransactions =
new Dictionary<UUID, AgentAssetTransactions>();
#region IRegionModule Members
#region Region Module interface
public void Initialise(IConfigSource source)
{

View File

@ -123,7 +123,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
get { return null; }
}
#endregion IRegionModule
#endregion Region Module interface
#region IJ2KDecoder

View File

@ -62,7 +62,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
private object m_setAppearanceLock = new object();
#region IRegionModule
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
private readonly List<Scene> m_scenes = new List<Scene>();
#region IRegionModule Members
#region Region Module interface
private IMessageTransferModule m_TransferModule = null;

View File

@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
private IMessageTransferModule m_TransferModule = null;
private bool m_Enabled = true;
#region IRegionModule Members
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -47,7 +47,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset
private IConfigSource m_Config;
bool m_Registered = false;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -49,7 +49,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication
private IConfigSource m_Config;
bool m_Registered = false;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -49,7 +49,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid
private IConfigSource m_Config;
bool m_Registered = false;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
private GatekeeperServiceInConnector m_HypergridHandler;
private UserAgentServerConnector m_UASHandler;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -47,7 +47,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory
private IConfigSource m_Config;
bool m_Registered = false;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
private IConfigSource m_Config;
private List<Scene> m_Scenes = new List<Scene>();
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Login
private IConfigSource m_Config;
private List<Scene> m_Scenes = new List<Scene>();
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage
private IConfigSource m_Config;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour
private IConfigSource m_Config;
private List<Scene> m_Scenes = new List<Scene>();
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -49,7 +49,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation
private IConfigSource m_Config;
bool m_Registered = false;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
/// </summary>
private bool m_ModuleEnabled = false;
#region IRegionModule
#region Region Module interface
public void Initialise(IConfigSource config)
{
@ -156,7 +156,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
}
}
#endregion /* IRegionModule */
#endregion
#region ISimulation

View File

@ -60,7 +60,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
protected bool m_safemode;
protected IPAddress m_thisIP;
#region IRegionModule
#region Region Module interface
public virtual void Initialise(IConfigSource config)
{
@ -147,7 +147,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName);
}
#endregion /* IRegionModule */
#endregion
#region IInterregionComms

View File

@ -1109,7 +1109,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
#endregion
#region IRegionModule Members
#region Region Module interface
public string Name { get { return "EstateManagementModule"; } }

View File

@ -131,7 +131,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
#endregion
#region IRegionModule Members
#region Region Module interface
public void Initialise(IConfigSource source)
{

View File

@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
private Bitmap lastImage = null;
private DateTime lastImageTime = DateTime.MinValue;
#region IRegionModule Members
#region Region Module interface
public void Initialise(IConfigSource source)
{

View File

@ -99,7 +99,7 @@ namespace OpenSim.Region.DataSnapshot
#endregion
#region IRegionModule
#region Region Module interface
public void Initialise(IConfigSource config)
{

View File

@ -1,55 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Nini.Config;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Interfaces
{
/// <summary>
/// DEPRECATED! Use INonSharedRegionModule or ISharedRegionModule instead
/// </summary>
[Obsolete("Use INonSharedRegionModule or ISharedRegionModule instead", false)]
public interface IRegionModule
{
/// <summary>
/// Initialize the module.
/// </summary>
/// <remarks>
/// For a shared module this can be called multiple times - once per scene.
/// </remarks>
/// <param name="scene"></param>
/// <param name="source">Configuration information. For a shared module this will be identical on every scene call</param>
void Initialise(Scene scene, IConfigSource source);
void PostInitialise();
void Close();
string Name { get; }
bool IsSharedModule { get; }
}
}

View File

@ -1,263 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework
{
public class ModuleLoader
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>();
private readonly List<IRegionModule> m_loadedModules = new List<IRegionModule>();
private readonly Dictionary<string, IRegionModule> m_loadedSharedModules = new Dictionary<string, IRegionModule>();
private readonly IConfigSource m_config;
public ModuleLoader(IConfigSource config)
{
m_config = config;
}
public IRegionModule[] GetLoadedSharedModules
{
get
{
IRegionModule[] regionModules = new IRegionModule[m_loadedSharedModules.Count];
m_loadedSharedModules.Values.CopyTo(regionModules, 0);
return regionModules;
}
}
public List<IRegionModule> PickupModules(Scene scene, string moduleDir)
{
DirectoryInfo dir = new DirectoryInfo(moduleDir);
List<IRegionModule> modules = new List<IRegionModule>();
foreach (FileInfo fileInfo in dir.GetFiles("*.dll"))
{
modules.AddRange(LoadRegionModules(fileInfo.FullName, scene));
}
return modules;
}
public void LoadDefaultSharedModule(IRegionModule module)
{
if (m_loadedSharedModules.ContainsKey(module.Name))
{
m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module not added!", module.Name);
}
else
{
m_loadedSharedModules.Add(module.Name, module);
}
}
public void InitialiseSharedModules(Scene scene)
{
foreach (IRegionModule module in m_loadedSharedModules.Values)
{
module.Initialise(scene, m_config);
scene.AddModule(module.Name, module); //should be doing this?
}
}
public void InitializeModule(IRegionModule module, Scene scene)
{
module.Initialise(scene, m_config);
scene.AddModule(module.Name, module);
m_loadedModules.Add(module);
}
/// <summary>
/// Loads/initialises a Module instance that can be used by multiple Regions
/// </summary>
/// <param name="dllName"></param>
/// <param name="moduleName"></param>
public void LoadSharedModule(string dllName, string moduleName)
{
IRegionModule module = LoadModule(dllName, moduleName);
if (module != null)
LoadSharedModule(module);
}
/// <summary>
/// Loads/initialises a Module instance that can be used by multiple Regions
/// </summary>
/// <param name="module"></param>
public void LoadSharedModule(IRegionModule module)
{
if (!m_loadedSharedModules.ContainsKey(module.Name))
{
m_loadedSharedModules.Add(module.Name, module);
}
}
public List<IRegionModule> LoadRegionModules(string dllName, Scene scene)
{
IRegionModule[] modules = LoadModules(dllName);
List<IRegionModule> initializedModules = new List<IRegionModule>();
if (modules.Length > 0)
{
m_log.InfoFormat("[MODULES]: Found Module Library [{0}]", dllName);
foreach (IRegionModule module in modules)
{
if (!module.IsSharedModule)
{
m_log.InfoFormat("[MODULES]: [{0}]: Initializing.", module.Name);
InitializeModule(module, scene);
initializedModules.Add(module);
}
else
{
m_log.InfoFormat("[MODULES]: [{0}]: Loading Shared Module.", module.Name);
LoadSharedModule(module);
}
}
}
return initializedModules;
}
public void LoadRegionModule(string dllName, string moduleName, Scene scene)
{
IRegionModule module = LoadModule(dllName, moduleName);
if (module != null)
{
InitializeModule(module, scene);
}
}
/// <summary>
/// Loads a external Module (if not already loaded) and creates a new instance of it.
/// </summary>
/// <param name="dllName"></param>
/// <param name="moduleName"></param>
public IRegionModule LoadModule(string dllName, string moduleName)
{
IRegionModule[] modules = LoadModules(dllName);
foreach (IRegionModule module in modules)
{
if ((module != null) && (module.Name == moduleName))
{
return module;
}
}
return null;
}
public IRegionModule[] LoadModules(string dllName)
{
//m_log.DebugFormat("[MODULES]: Looking for modules in {0}", dllName);
List<IRegionModule> modules = new List<IRegionModule>();
Assembly pluginAssembly;
if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly))
{
try
{
pluginAssembly = Assembly.LoadFrom(dllName);
LoadedAssemblys.Add(dllName, pluginAssembly);
}
catch (BadImageFormatException)
{
//m_log.InfoFormat("[MODULES]: The file [{0}] is not a module assembly.", e.FileName);
}
}
if (pluginAssembly != null)
{
try
{
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
if (pluginType.GetInterface("IRegionModule") != null)
{
modules.Add((IRegionModule)Activator.CreateInstance(pluginType));
}
}
}
}
}
catch (Exception e)
{
m_log.ErrorFormat(
"[MODULES]: Could not load types for plugin DLL {0}. Exception {1} {2}",
pluginAssembly.FullName, e.Message, e.StackTrace);
// justincc: Right now this is fatal to really get the user's attention
// TomMeta: WTF? No, how about we /don't/ throw a fatal exception when there's no need to?
//throw e;
}
}
return modules.ToArray();
}
public void PostInitialise()
{
foreach (IRegionModule module in m_loadedSharedModules.Values)
{
module.PostInitialise();
}
foreach (IRegionModule module in m_loadedModules)
{
module.PostInitialise();
}
}
public void ClearCache()
{
LoadedAssemblys.Clear();
}
public void UnloadModule(IRegionModule rm)
{
rm.Close();
m_loadedModules.Remove(rm);
}
}
}

View File

@ -177,7 +177,6 @@ namespace OpenSim.Region.Framework.Scenes
protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>();
protected List<RegionInfo> m_neighbours = new List<RegionInfo>();
protected string m_simulatorVersion = "OpenSimulator Server";
protected ModuleLoader m_moduleLoader;
protected AgentCircuitManager m_authenticateHandler;
protected SceneCommunicationService m_sceneGridService;
protected ISnmpModule m_snmpService = null;
@ -679,7 +678,7 @@ namespace OpenSim.Region.Framework.Scenes
public Scene(RegionInfo regInfo, AgentCircuitManager authen,
SceneCommunicationService sceneGridService,
ISimulationDataService simDataService, IEstateDataService estateDataService,
ModuleLoader moduleLoader, bool dumpAssetsToFile,
bool dumpAssetsToFile,
IConfigSource config, string simulatorVersion)
: this(regInfo)
{
@ -690,7 +689,6 @@ namespace OpenSim.Region.Framework.Scenes
Random random = new Random();
m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue / 2)) + (uint)(uint.MaxValue / 4);
m_moduleLoader = moduleLoader;
m_authenticateHandler = authen;
m_sceneGridService = sceneGridService;
m_SimulationDataService = simDataService;

View File

@ -67,12 +67,6 @@ namespace OpenSim.Region.Framework.Scenes
/// <value>
/// All the region modules attached to this scene.
/// </value>
public Dictionary<string, IRegionModule> Modules
{
get { return m_modules; }
}
protected Dictionary<string, IRegionModule> m_modules = new Dictionary<string, IRegionModule>();
public Dictionary<string, IRegionModuleBase> RegionModules
{
get { return m_regionModules; }
@ -273,16 +267,6 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary>
public virtual void Close()
{
// Shut down all non shared modules.
foreach (IRegionModule module in Modules.Values)
{
if (!module.IsSharedModule)
{
module.Close();
}
}
Modules.Clear();
try
{
EventManager.TriggerShutdown();
@ -312,19 +296,6 @@ namespace OpenSim.Region.Framework.Scenes
#region Module Methods
/// <summary>
/// Add a module to this scene.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
public void AddModule(string name, IRegionModule module)
{
if (!Modules.ContainsKey(name))
{
Modules.Add(name, module);
}
}
/// <summary>
/// Add a region-module to this scene. TODO: This will replace AddModule in the future.
/// </summary>
@ -509,9 +480,9 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="shorthelp"></param>
/// <param name="longhelp"></param>
/// <param name="callback"></param>
public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback)
public void AddCommand(IRegionModuleBase module, string command, string shorthelp, string longhelp, CommandDelegate callback)
{
AddCommand(mod, command, shorthelp, longhelp, string.Empty, callback);
AddCommand(module, command, shorthelp, longhelp, string.Empty, callback);
}
/// <summary>
@ -529,9 +500,9 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="longhelp"></param>
/// <param name="callback"></param>
public void AddCommand(
string category, object mod, string command, string shorthelp, string longhelp, CommandDelegate callback)
string category, IRegionModuleBase module, string command, string shorthelp, string longhelp, CommandDelegate callback)
{
AddCommand(category, mod, command, shorthelp, longhelp, string.Empty, callback);
AddCommand(category, module, command, shorthelp, longhelp, string.Empty, callback);
}
/// <summary>
@ -543,29 +514,14 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="longhelp"></param>
/// <param name="descriptivehelp"></param>
/// <param name="callback"></param>
public void AddCommand(object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
public void AddCommand(IRegionModuleBase module, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
{
string moduleName = "";
if (mod != null)
{
if (mod is IRegionModule)
{
IRegionModule module = (IRegionModule)mod;
if (module != null)
moduleName = module.Name;
}
else if (mod is IRegionModuleBase)
{
IRegionModuleBase module = (IRegionModuleBase)mod;
moduleName = module.Name;
}
else
{
throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
}
}
AddCommand(moduleName, mod, command, shorthelp, longhelp, descriptivehelp, callback);
AddCommand(moduleName, module, command, shorthelp, longhelp, descriptivehelp, callback);
}
/// <summary>
@ -581,7 +537,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="descriptivehelp"></param>
/// <param name="callback"></param>
public void AddCommand(
string category, object mod, string command,
string category, IRegionModuleBase module, string command,
string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
{
if (MainConsole.Instance == null)
@ -589,22 +545,8 @@ namespace OpenSim.Region.Framework.Scenes
bool shared = false;
if (mod != null)
{
if (mod is IRegionModule)
{
IRegionModule module = (IRegionModule)mod;
shared = module.IsSharedModule;
}
else if (mod is IRegionModuleBase)
{
shared = mod is ISharedRegionModule;
}
else
{
throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
}
}
if (module != null)
shared = module is ISharedRegionModule;
MainConsole.Instance.Commands.AddCommand(
category, shared, command, shorthelp, longhelp, descriptivehelp, callback);

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@ -138,31 +138,6 @@ namespace OpenSim.Region.Framework.Scenes
public void Close()
{
// collect known shared modules in sharedModules
Dictionary<string, IRegionModule> sharedModules = new Dictionary<string, IRegionModule>();
List<Scene> sceneList = Scenes;
for (int i = 0; i < sceneList.Count; i++)
{
// extract known shared modules from scene
foreach (string k in sceneList[i].Modules.Keys)
{
if (sceneList[i].Modules[k].IsSharedModule &&
!sharedModules.ContainsKey(k))
sharedModules[k] = sceneList[i].Modules[k];
}
// close scene/region
sceneList[i].Close();
}
// all regions/scenes are now closed, we can now safely
// close all shared modules
foreach (IRegionModule mod in sharedModules.Values)
{
mod.Close();
}
m_localScenes.Clear();
}
public void Close(Scene cscene)

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@ -79,7 +79,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private int m_usersOnlineCacheExpirySeconds = 20;
#region IRegionModuleBase Members
#region Region Module interfaceBase Members
public void Initialise(IConfigSource config)
{

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@ -86,7 +86,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private bool m_debugEnabled = false;
private int m_levelGroupCreate = 0;
#region IRegionModuleBase Members
#region Region Module interfaceBase Members
public void Initialise(IConfigSource config)
{

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@ -176,7 +176,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// private IUserAccountService m_accountService = null;
#region IRegionModuleBase Members
#region Region Module interfaceBase Members
public string Name
{

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@ -83,7 +83,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private Dictionary<UUID, List<UUID>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<UUID>>();
private Dictionary<UUID, List<UUID>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<UUID>>();
#region IRegionModuleBase Members
#region Region Module interfaceBase Members
public string Name
{

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@ -59,7 +59,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
private Dictionary<UUID,JsonStore> m_JsonValueStore;
private UUID m_sharedStore;
#region IRegionModule Members
#region Region Module interface
// -----------------------------------------------------------------
/// <summary>

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@ -58,7 +58,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
private IScriptModuleComms m_comms;
private IJsonStoreModule m_store;
#region IRegionModule Members
#region Region Module interface
// -----------------------------------------------------------------
/// <summary>

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@ -48,7 +48,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Freeswitch
private IConfigSource m_Config;
bool m_Registered = false;
#region IRegionModule interface
#region Region Module interface
public void Initialise(IConfigSource config)
{

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@ -168,7 +168,7 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
#endregion
#region IRegionModule Members
#region Region Module interface
public void Initialise(IConfigSource config)
{
@ -200,7 +200,6 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
public void AddRegion(Scene scene)
{
m_scene = scene;
//m_scene.RegisterModuleInterface<IRegionModule>(this);
m_scene.RegisterModuleCommander(m_commander);
m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;

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@ -139,7 +139,7 @@ namespace OpenSim.Tests.Common
SceneCommunicationService scs = new SceneCommunicationService();
TestScene testScene = new TestScene(
regInfo, m_acm, scs, m_simDataService, m_estateDataService, null, false, configSource, null);
regInfo, m_acm, scs, m_simDataService, m_estateDataService, false, configSource, null);
INonSharedRegionModule godsModule = new GodsModule();
godsModule.Initialise(new IniConfigSource());
@ -359,29 +359,11 @@ namespace OpenSim.Tests.Common
List<IRegionModuleBase> newModules = new List<IRegionModuleBase>();
foreach (object module in modules)
{
// Console.WriteLine("MODULE RAW {0}", module);
if (module is IRegionModule)
{
IRegionModule m = (IRegionModule)module;
foreach (Scene scene in scenes)
{
m.Initialise(scene, config);
scene.AddModule(m.Name, m);
}
m.PostInitialise();
}
else if (module is IRegionModuleBase)
{
// for the new system, everything has to be initialised first,
// shared modules have to be post-initialised, then all get an AddRegion with the scene
IRegionModuleBase m = (IRegionModuleBase)module;
// Console.WriteLine("MODULE {0}", m.Name);
m.Initialise(config);
newModules.Add(m);
}
}
foreach (IRegionModuleBase module in newModules)
{

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@ -41,9 +41,9 @@ namespace OpenSim.Tests.Common.Mock
public TestScene(
RegionInfo regInfo, AgentCircuitManager authen,
SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
ModuleLoader moduleLoader, bool dumpAssetsToFile,
bool dumpAssetsToFile,
IConfigSource config, string simulatorVersion)
: base(regInfo, authen, sceneGridService, simDataService, estateDataService, moduleLoader,
: base(regInfo, authen, sceneGridService, simDataService, estateDataService,
dumpAssetsToFile, config, simulatorVersion)
{
}