Change to earlier commit for TargetVelocity to support distributed physics.
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commit
2e106cd5de
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@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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@ -523,7 +523,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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if (PhysicsActor != null)
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if (PhysicsActor != null)
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{
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{
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m_velocity = PhysicsActor.TargetVelocity;
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m_velocity = PhysicsActor.Velocity;
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// m_log.DebugFormat(
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// m_log.DebugFormat(
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// "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!",
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// "[SCENE PRESENCE]: Set velocity {0} for {1} in {2} via getting Velocity!",
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@ -538,7 +538,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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{
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try
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try
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{
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{
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PhysicsActor.Velocity = value;
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PhysicsActor.TargetVelocity = value;
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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