BulletSim: comments and removing small compile errors introduced in last commit.

user_profiles
Robert Adams 2013-01-06 22:56:16 -08:00
parent 9393403253
commit 2e5222055f
3 changed files with 3 additions and 9 deletions

View File

@ -6,7 +6,7 @@
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyrightD
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the

View File

@ -58,8 +58,6 @@ public sealed class BSCharacter : BSPhysObject
private bool _flying;
private bool _setAlwaysRun;
private bool _throttleUpdates;
private bool _isColliding;
private bool _collidingObj;
private bool _floatOnWater;
private OMV.Vector3 _rotationalVelocity;
private bool _kinematic;

View File

@ -95,9 +95,9 @@ public abstract class BSShape
// protected abstract static BSShape GetReference();
// Returns a string for debugging that uniquily identifies the memory used by this instance
public string AddrString
public virtual string AddrString
{
get { return ptr.ToString("X"); }
get { return "unknown"; }
}
public override string ToString()
@ -105,10 +105,6 @@ public abstract class BSShape
StringBuilder buff = new StringBuilder();
buff.Append("<p=");
buff.Append(AddrString);
buff.Append(",s=");
buff.Append(type.ToString());
buff.Append(",k=");
buff.Append(key.ToString("X"));
buff.Append(",c=");
buff.Append(referenceCount.ToString());
buff.Append(">");