diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 0b9ad614b6..948930bf39 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -155,11 +155,6 @@ namespace OpenSim.Region.Physics.OdePlugin
///
public const string ODENativeStepFrameMsStatName = "ODENativeStepFrameMS";
- ///
- /// Stat name for the number of milliseconds that ODE spends in native collision code.
- ///
- public const string ODENativeCollisionFrameMsStatName = "ODENativeCollisionFrameMS";
-
///
/// Stat name for the number of milliseconds that ODE spends in native space collision code.
///
@@ -3035,7 +3030,7 @@ namespace OpenSim.Region.Physics.OdePlugin
{
m_stats[ODECollisionNotificationFrameMsStatName]
+= Util.EnvironmentTickCountSubtract(tempTick);
-
+
tempTick = Util.EnvironmentTickCount();
}
@@ -4149,10 +4144,6 @@ namespace OpenSim.Region.Physics.OdePlugin
{
returnStats = new Dictionary(m_stats);
- returnStats[ODENativeCollisionFrameMsStatName]
- = returnStats[ODENativeSpaceCollisionFrameMsStatName]
- + returnStats[ODENativeGeomCollisionFrameMsStatName];
-
InitializeExtraStats();
}
@@ -4161,9 +4152,6 @@ namespace OpenSim.Region.Physics.OdePlugin
private void InitializeExtraStats()
{
- // No need to zero since this is calculated by addition
- // m_stats[ODENativeCollisionFrameMsStatName] = 0;
-
m_stats[ODETotalFrameMsStatName] = 0;
m_stats[ODENativeStepFrameMsStatName] = 0;
m_stats[ODENativeSpaceCollisionFrameMsStatName] = 0;