From 2eb563b3bbe1586d3fb6d0f77ff046d3651699c5 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 1 Jun 2012 02:35:11 +0100 Subject: [PATCH] Remove recent optional native collision frame milliseconds stat Unnecessary since this has now been broken down into space collisions and geom collisions --- OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 0b9ad614b6..948930bf39 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -155,11 +155,6 @@ namespace OpenSim.Region.Physics.OdePlugin /// public const string ODENativeStepFrameMsStatName = "ODENativeStepFrameMS"; - /// - /// Stat name for the number of milliseconds that ODE spends in native collision code. - /// - public const string ODENativeCollisionFrameMsStatName = "ODENativeCollisionFrameMS"; - /// /// Stat name for the number of milliseconds that ODE spends in native space collision code. /// @@ -3035,7 +3030,7 @@ namespace OpenSim.Region.Physics.OdePlugin { m_stats[ODECollisionNotificationFrameMsStatName] += Util.EnvironmentTickCountSubtract(tempTick); - + tempTick = Util.EnvironmentTickCount(); } @@ -4149,10 +4144,6 @@ namespace OpenSim.Region.Physics.OdePlugin { returnStats = new Dictionary(m_stats); - returnStats[ODENativeCollisionFrameMsStatName] - = returnStats[ODENativeSpaceCollisionFrameMsStatName] - + returnStats[ODENativeGeomCollisionFrameMsStatName]; - InitializeExtraStats(); } @@ -4161,9 +4152,6 @@ namespace OpenSim.Region.Physics.OdePlugin private void InitializeExtraStats() { - // No need to zero since this is calculated by addition - // m_stats[ODENativeCollisionFrameMsStatName] = 0; - m_stats[ODETotalFrameMsStatName] = 0; m_stats[ODENativeStepFrameMsStatName] = 0; m_stats[ODENativeSpaceCollisionFrameMsStatName] = 0;