diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index 6963af59ea..581d5402ce 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -833,9 +833,6 @@ public class BSScene : PhysicsScene, IPhysicsParameters case "friction": TaintedUpdateParameter(lparm, localID, val); break; case "restitution": TaintedUpdateParameter(lparm, localID, val); break; - case "friction": TaintedUpdateParameter(lparm, localID, val); break; - case "restitution": TaintedUpdateParameter(lparm, localID, val); break; - // set a terrain physical feature and cause terrain to be recalculated case "terrainfriction": m_params[0].terrainFriction = val; TaintedUpdateParameter("terrain", 0, val); break; case "terrainhitfraction": m_params[0].terrainHitFraction = val; TaintedUpdateParameter("terrain", 0, val); break;