Applied patch from mantis #610, fixed invalid filenames with dump_assets_to_file set to true. thanks tyre.

0.6.0-stable
MW 2008-03-12 15:45:56 +00:00
parent be6d8f6d9a
commit 2fea38a5f2
2 changed files with 56 additions and 27 deletions

View File

@ -553,7 +553,7 @@ namespace OpenSim.Region.Capabilities
{
Directory.CreateDirectory(assetPath);
}
FileStream fs = File.Create(Path.Combine(assetPath, filename));
FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
BinaryWriter bw = new BinaryWriter(fs);
bw.Write(data);
bw.Close();

View File

@ -48,6 +48,12 @@ namespace OpenSim.Framework
private static object XferLock = new object();
private static Dictionary<LLUUID, string> capsURLS = new Dictionary<LLUUID, string>();
// Get a list of invalid path characters (OS dependent)
private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
// Get a list of invalid file characters (OS dependent)
private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
#region Vector Equasions
/// <summary>
/// Get the distance between two 3d vectors
@ -68,7 +74,8 @@ namespace OpenSim.Framework
/// </summary>
/// <param name="a">A 3d vector</param>
/// <returns>The magnitude of the vector</returns>
public static double GetMagnitude(LLVector3 a) {
public static double GetMagnitude(LLVector3 a)
{
return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
}
@ -358,6 +365,28 @@ namespace OpenSim.Framework
return null;
}
/// <summary>
/// Removes all invalid path chars (OS dependent)
/// </summary>
/// <param name="path">path</param>
/// <returns>safe path</returns>
public static string safePath(string path)
{
return System.Text.RegularExpressions.Regex.Replace(path, @regexInvalidPathChars, string.Empty);
}
/// <summary>
/// Removes all invalid filename chars (OS dependent)
/// </summary>
/// <param name="path">filename</param>
/// <returns>safe filename</returns>
public static string safeFileName(string filename)
{
return System.Text.RegularExpressions.Regex.Replace(filename, @regexInvalidFileChars, string.Empty); ;
}
//
// directory locations
//