*Removed OSVector3 and replaced with libsecondlife.LLVector3
parent
009bba7cdd
commit
304ebe22a2
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@ -30,11 +30,12 @@ using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework.Types;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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{
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public interface IScriptAPI
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{
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OSVector3 GetEntityPosition(uint localID);
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LLVector3 GetEntityPosition(uint localID);
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void SetEntityPosition(uint localID, float x, float y, float z);
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uint GetRandomAvatarID();
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}
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@ -1,4 +1,4 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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@ -6,7 +6,8 @@
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<ProjectGuid>{8ACA2445-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ApplicationIcon></ApplicationIcon>
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<ApplicationIcon>
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</ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>OpenSim.Framework</AssemblyName>
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@ -15,9 +16,11 @@
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Library</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<AppDesignerFolder>
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</AppDesignerFolder>
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<RootNamespace>OpenSim.Framework</RootNamespace>
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<StartupObject></StartupObject>
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<StartupObject>
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</StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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</PropertyGroup>
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@ -28,7 +31,8 @@
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DocumentationFile>
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</DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>False</Optimize>
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@ -37,7 +41,8 @@
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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<NoWarn>
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</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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@ -46,7 +51,8 @@
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DocumentationFile>
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</DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>True</Optimize>
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@ -55,22 +61,23 @@
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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<NoWarn>
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</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" >
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<Reference Include="System">
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml" >
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<Reference Include="System.Xml">
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="libsecondlife.dll" >
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<Reference Include="libsecondlife.dll">
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<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Db4objects.Db4o.dll" >
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<Reference Include="Db4objects.Db4o.dll">
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<HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
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<Private>False</Private>
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</Reference>
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@ -80,13 +87,13 @@
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<Name>XMLRPC</Name>
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<Project>{8E81D43C-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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<Name>OpenSim.Framework.Console</Name>
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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@ -216,9 +223,6 @@
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<Compile Include="Types\NetworkServersInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\OSVector3.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\ParcelData.cs">
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<SubType>Code</SubType>
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</Compile>
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@ -236,4 +240,4 @@
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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</Project>
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@ -1,45 +0,0 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.Types
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{
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public class OSVector3
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{
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public float X;
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public float Y;
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public float Z;
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public OSVector3()
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{
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}
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}
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}
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@ -118,9 +118,9 @@ namespace OpenSim.Region
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/// </summary>
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/// <param name="localID"></param>
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/// <returns></returns>
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public OSVector3 GetEntityPosition(uint localID)
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public LLVector3 GetEntityPosition(uint localID)
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{
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OSVector3 res = new OSVector3();
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LLVector3 res = new LLVector3();
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// Console.WriteLine("script- getting entity " + localID + " position");
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foreach (Entity entity in this.Entities.Values)
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{
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@ -34,6 +34,8 @@ using OpenSim.Framework.Interfaces;
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using OpenSim.Framework;
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using OpenSim.Framework.Types;
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using libsecondlife;
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namespace OpenSim.Scripting.EmbeddedJVM
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{
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partial class Thread
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@ -101,7 +103,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
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{
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//Console.WriteLine("get entity pos for " + ((Int)bs1).mValue);
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//should get the position of the entity from the IScriptAPI
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OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
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LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
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Float pos = new Float();
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pos.mValue = vec3.X;
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// Console.WriteLine("returned x value " + vec3.X.ToString());
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@ -114,7 +116,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
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if (bs1 is Int)
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{
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//should get the position of the entity from the IScriptAPI
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OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
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LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
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Float pos = new Float();
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pos.mValue = vec3.Y;
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this._mThread.currentFrame.OpStack.Push(pos);
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@ -126,7 +128,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
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if (bs1 is Int)
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{
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//should get the position of the entity from the IScriptAPI
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OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
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LLVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue);
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Float pos = new Float();
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pos.mValue = vec3.Z;
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this._mThread.currentFrame.OpStack.Push(pos);
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@ -1,4 +1,4 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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@ -6,7 +6,8 @@
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<ProjectGuid>{97A82740-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ApplicationIcon></ApplicationIcon>
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<ApplicationIcon>
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</ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>OpenSim.Scripting.EmbeddedJVM</AssemblyName>
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@ -15,9 +16,11 @@
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Library</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<AppDesignerFolder>
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</AppDesignerFolder>
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<RootNamespace>OpenSim.Scripting.EmbeddedJVM</RootNamespace>
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<StartupObject></StartupObject>
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<StartupObject>
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</StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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</PropertyGroup>
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@ -28,7 +31,8 @@
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DocumentationFile>
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</DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>False</Optimize>
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@ -37,7 +41,8 @@
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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<NoWarn>
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</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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@ -46,7 +51,8 @@
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DocumentationFile>
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</DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>True</Optimize>
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@ -55,14 +61,19 @@
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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<NoWarn>
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</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" >
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<Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
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</Reference>
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<Reference Include="System">
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml" >
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<Reference Include="System.Xml">
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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</Reference>
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@ -72,7 +83,7 @@
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<Name>OpenSim.Framework</Name>
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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@ -150,4 +161,4 @@
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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</Project>
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