Added comment just to trigger jenkins
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@ -74,6 +74,7 @@ namespace OpenSim.Tests.Permissions
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// Try A2 takes copies of objects that cannot be copied.
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// Try A2 takes copies of objects that cannot be copied.
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for (int i = 0; i < 6; i++)
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for (int i = 0; i < 6; i++)
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TakeOneBox(Common.TheScene.GetSceneObjectGroups(), names[i], perms[i]);
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TakeOneBox(Common.TheScene.GetSceneObjectGroups(), names[i], perms[i]);
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// Ad-hoc. Enough time to let the take work.
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Thread.Sleep(5000);
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Thread.Sleep(5000);
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List<InventoryItemBase> items = Common.TheScene.InventoryService.GetFolderItems(Common.TheAvatars[1].UUID, objsFolder.ID);
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List<InventoryItemBase> items = Common.TheScene.InventoryService.GetFolderItems(Common.TheAvatars[1].UUID, objsFolder.ID);
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