tart the property wrapping in SOP. This will be a long process
will do more next week.0.6.0-stable
parent
748f72326d
commit
30592156c8
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@ -1,4 +1,4 @@
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#region Header
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#region Header
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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@ -104,7 +104,7 @@ namespace OpenSim.Region.Environment.Scenes
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public uint BaseMask = (uint)PermissionMask.All;
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public uint Category;
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public Int32 CreationDate;
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public LLUUID CreatorID;
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private LLUUID _creatorID;
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[XmlIgnore]
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public bool DIE_AT_EDGE = false;
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public uint EveryoneMask = (uint)PermissionMask.None;
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@ -250,7 +250,7 @@ namespace OpenSim.Region.Environment.Scenes
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CreationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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OwnerID = ownerID;
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CreatorID = OwnerID;
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_creatorID = OwnerID;
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LastOwnerID = LLUUID.Zero;
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UUID = LLUUID.Random();
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LocalId = (uint) (localID);
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@ -260,7 +260,7 @@ namespace OpenSim.Region.Environment.Scenes
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ObjectSaleType = (byte) 0;
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SalePrice = 0;
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Category = (uint) 0;
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LastOwnerID = CreatorID;
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LastOwnerID = _creatorID;
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// End Todo: ///
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GroupPosition = groupPosition;
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OffsetPosition = offsetPosition;
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@ -303,7 +303,7 @@ namespace OpenSim.Region.Environment.Scenes
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TimeStampTerse = (uint) Util.UnixTimeSinceEpoch();
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CreationDate = creationDate;
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OwnerID = ownerID;
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CreatorID = creatorID;
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_creatorID = creatorID;
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LastOwnerID = lastOwnerID;
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UUID = LLUUID.Random();
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LocalId = (uint) (localID);
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@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes
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ObjectSaleType = (byte) 0;
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SalePrice = 0;
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Category = (uint) 0;
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LastOwnerID = CreatorID;
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LastOwnerID = _creatorID;
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OffsetPosition = position;
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RotationOffset = rotation;
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ObjectFlags = flags;
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@ -380,6 +380,17 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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public LLUUID CreatorID {
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get
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{
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return _creatorID;
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}
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set
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{
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_creatorID = value;
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}
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}
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public Color Color
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{
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get { return m_color; }
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@ -494,7 +505,7 @@ namespace OpenSim.Region.Environment.Scenes
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public LLUUID ObjectCreator
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{
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get { return CreatorID; }
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get { return _creatorID; }
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}
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public uint ObjectFlags
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@ -1229,7 +1240,7 @@ namespace OpenSim.Region.Environment.Scenes
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info.AddValue("TimeStampLastActivity", TimeStampLastActivity);
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info.AddValue("m_updateFlag", m_updateFlag);
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info.AddValue("CreatorID", CreatorID.UUID);
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info.AddValue("CreatorID", _creatorID.UUID);
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info.AddValue("m_inventorySerial", m_inventorySerial);
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info.AddValue("m_uuid", m_uuid.UUID);
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@ -1281,7 +1292,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void GetProperties(IClientAPI client)
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{
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client.SendObjectPropertiesReply(LLUUID.Zero, (ulong)CreationDate, CreatorID, LLUUID.Zero, LLUUID.Zero,
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client.SendObjectPropertiesReply(LLUUID.Zero, (ulong)CreationDate, _creatorID, LLUUID.Zero, LLUUID.Zero,
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GroupID, (short)InventorySerial, LastOwnerID, UUID, OwnerID,
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ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description,
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ParentGroup.RootPart.OwnerMask, ParentGroup.RootPart.NextOwnerMask, ParentGroup.RootPart.GroupMask, ParentGroup.RootPart.EveryoneMask,
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