Add regression test for deserializing xml objects with more than one non-root part.
parent
1a3ffda852
commit
305c3e668a
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@ -27,6 +27,7 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Xml;
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using log4net.Config;
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using NUnit.Framework;
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@ -42,128 +43,351 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
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[TestFixture]
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public class SerialiserTests : OpenSimTestCase
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{
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private string xml = @"
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<SceneObjectGroup>
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<RootPart>
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<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
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<AllowedDrop>false</AllowedDrop>
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<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
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<FolderID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></FolderID>
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<InventorySerial>1</InventorySerial>
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<TaskInventory />
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<ObjectFlags>0</ObjectFlags>
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<UUID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></UUID>
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<LocalId>2698615125</LocalId>
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<Name>PrimMyRide</Name>
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<Material>0</Material>
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<PassTouches>false</PassTouches>
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<RegionHandle>1099511628032000</RegionHandle>
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<ScriptAccessPin>0</ScriptAccessPin>
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<GroupPosition><X>147.23</X><Y>92.698</Y><Z>22.78084</Z></GroupPosition>
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<OffsetPosition><X>0</X><Y>0</Y><Z>0</Z></OffsetPosition>
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<RotationOffset><X>-4.371139E-08</X><Y>-1</Y><Z>-4.371139E-08</Z><W>0</W></RotationOffset>
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<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
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<RotationalVelocity><X>0</X><Y>0</Y><Z>0</Z></RotationalVelocity>
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<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
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<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
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<Description />
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<Color />
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<Text />
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<SitName />
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<TouchName />
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<LinkNum>0</LinkNum>
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<ClickAction>0</ClickAction>
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<Shape>
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<ProfileCurve>1</ProfileCurve>
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<TextureEntry>AAAAAAAAERGZmQAAAAAABQCVlZUAAAAAQEAAAABAQAAAAAAAAAAAAAAAAAAAAA==</TextureEntry>
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<ExtraParams>AA==</ExtraParams>
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<PathBegin>0</PathBegin>
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<PathCurve>16</PathCurve>
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<PathEnd>0</PathEnd>
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<PathRadiusOffset>0</PathRadiusOffset>
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<PathRevolutions>0</PathRevolutions>
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<PathScaleX>100</PathScaleX>
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<PathScaleY>100</PathScaleY>
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<PathShearX>0</PathShearX>
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<PathShearY>0</PathShearY>
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<PathSkew>0</PathSkew>
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<PathTaperX>0</PathTaperX>
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<PathTaperY>0</PathTaperY>
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<PathTwist>0</PathTwist>
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<PathTwistBegin>0</PathTwistBegin>
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<PCode>9</PCode>
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<ProfileBegin>0</ProfileBegin>
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<ProfileEnd>0</ProfileEnd>
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<ProfileHollow>0</ProfileHollow>
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<Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale>
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<State>0</State>
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<ProfileShape>Square</ProfileShape>
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<HollowShape>Same</HollowShape>
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<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
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<SculptType>0</SculptType><SculptData />
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<FlexiSoftness>0</FlexiSoftness>
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<FlexiTension>0</FlexiTension>
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<FlexiDrag>0</FlexiDrag>
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<FlexiGravity>0</FlexiGravity>
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<FlexiWind>0</FlexiWind>
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<FlexiForceX>0</FlexiForceX>
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<FlexiForceY>0</FlexiForceY>
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<FlexiForceZ>0</FlexiForceZ>
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<LightColorR>0</LightColorR>
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<LightColorG>0</LightColorG>
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<LightColorB>0</LightColorB>
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<LightColorA>1</LightColorA>
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<LightRadius>0</LightRadius>
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<LightCutoff>0</LightCutoff>
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<LightFalloff>0</LightFalloff>
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<LightIntensity>1</LightIntensity>
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<FlexiEntry>false</FlexiEntry>
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<LightEntry>false</LightEntry>
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<SculptEntry>false</SculptEntry>
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</Shape>
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<Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale>
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<UpdateFlag>0</UpdateFlag>
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<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
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<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
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<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
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<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
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<ParentID>0</ParentID>
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<CreationDate>1211330445</CreationDate>
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<Category>0</Category>
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<SalePrice>0</SalePrice>
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<ObjectSaleType>0</ObjectSaleType>
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<OwnershipCost>0</OwnershipCost>
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<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
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<OwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></OwnerID>
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<LastOwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></LastOwnerID>
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<BaseMask>2147483647</BaseMask>
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<OwnerMask>2147483647</OwnerMask>
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<GroupMask>0</GroupMask>
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<EveryoneMask>0</EveryoneMask>
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<NextOwnerMask>2147483647</NextOwnerMask>
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<Flags>None</Flags>
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<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
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<CollisionSoundVolume>0</CollisionSoundVolume>
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<DynAttrs>
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<llsd>
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<map>
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<key>MyNamespace</key>
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<map>
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<key>MyStore</key>
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<map>
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<key>the answer</key>
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<integer>42</integer>
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</map>
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</map>
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private const string ObjectRootPartStubXml =
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@"<SceneObjectGroup>
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<RootPart>
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<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
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<AllowedDrop>false</AllowedDrop>
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<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
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<FolderID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></FolderID>
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<InventorySerial>1</InventorySerial>
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<TaskInventory />
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<ObjectFlags>0</ObjectFlags>
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<UUID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></UUID>
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<LocalId>2698615125</LocalId>
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<Name>PrimMyRide</Name>
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<Material>0</Material>
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<PassTouches>false</PassTouches>
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<RegionHandle>1099511628032000</RegionHandle>
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<ScriptAccessPin>0</ScriptAccessPin>
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<GroupPosition><X>147.23</X><Y>92.698</Y><Z>22.78084</Z></GroupPosition>
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<OffsetPosition><X>0</X><Y>0</Y><Z>0</Z></OffsetPosition>
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<RotationOffset><X>-4.371139E-08</X><Y>-1</Y><Z>-4.371139E-08</Z><W>0</W></RotationOffset>
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<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
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<RotationalVelocity><X>0</X><Y>0</Y><Z>0</Z></RotationalVelocity>
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<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
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<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
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<Description />
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<Color />
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<Text />
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<SitName />
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<TouchName />
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<LinkNum>0</LinkNum>
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<ClickAction>0</ClickAction>
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<Shape>
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<ProfileCurve>1</ProfileCurve>
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<TextureEntry>AAAAAAAAERGZmQAAAAAABQCVlZUAAAAAQEAAAABAQAAAAAAAAAAAAAAAAAAAAA==</TextureEntry>
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<ExtraParams>AA==</ExtraParams>
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<PathBegin>0</PathBegin>
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<PathCurve>16</PathCurve>
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<PathEnd>0</PathEnd>
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<PathRadiusOffset>0</PathRadiusOffset>
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<PathRevolutions>0</PathRevolutions>
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<PathScaleX>100</PathScaleX>
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<PathScaleY>100</PathScaleY>
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<PathShearX>0</PathShearX>
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<PathShearY>0</PathShearY>
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<PathSkew>0</PathSkew>
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<PathTaperX>0</PathTaperX>
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<PathTaperY>0</PathTaperY>
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<PathTwist>0</PathTwist>
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<PathTwistBegin>0</PathTwistBegin>
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<PCode>9</PCode>
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<ProfileBegin>0</ProfileBegin>
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<ProfileEnd>0</ProfileEnd>
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<ProfileHollow>0</ProfileHollow>
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<Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale>
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<State>0</State>
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<ProfileShape>Square</ProfileShape>
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<HollowShape>Same</HollowShape>
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<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
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<SculptType>0</SculptType><SculptData />
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<FlexiSoftness>0</FlexiSoftness>
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<FlexiTension>0</FlexiTension>
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<FlexiDrag>0</FlexiDrag>
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<FlexiGravity>0</FlexiGravity>
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<FlexiWind>0</FlexiWind>
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<FlexiForceX>0</FlexiForceX>
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<FlexiForceY>0</FlexiForceY>
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<FlexiForceZ>0</FlexiForceZ>
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<LightColorR>0</LightColorR>
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<LightColorG>0</LightColorG>
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<LightColorB>0</LightColorB>
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<LightColorA>1</LightColorA>
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<LightRadius>0</LightRadius>
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<LightCutoff>0</LightCutoff>
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<LightFalloff>0</LightFalloff>
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<LightIntensity>1</LightIntensity>
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<FlexiEntry>false</FlexiEntry>
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<LightEntry>false</LightEntry>
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<SculptEntry>false</SculptEntry>
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</Shape>
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<Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale>
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<UpdateFlag>0</UpdateFlag>
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<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
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<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
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<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
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<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
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<ParentID>0</ParentID>
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<CreationDate>1211330445</CreationDate>
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<Category>0</Category>
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<SalePrice>0</SalePrice>
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<ObjectSaleType>0</ObjectSaleType>
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<OwnershipCost>0</OwnershipCost>
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<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
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<OwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></OwnerID>
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<LastOwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></LastOwnerID>
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<BaseMask>2147483647</BaseMask>
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<OwnerMask>2147483647</OwnerMask>
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<GroupMask>0</GroupMask>
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<EveryoneMask>0</EveryoneMask>
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<NextOwnerMask>2147483647</NextOwnerMask>
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<Flags>None</Flags>
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<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
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<CollisionSoundVolume>0</CollisionSoundVolume>
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<DynAttrs>
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<llsd>
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<map>
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<key>MyNamespace</key>
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<map>
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<key>MyStore</key>
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<map>
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<key>the answer</key>
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<integer>42</integer>
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</map>
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</llsd>
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</DynAttrs>
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</SceneObjectPart>
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</RootPart>
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<OtherParts />
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</SceneObjectGroup>";
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</map>
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</map>
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</llsd>
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</DynAttrs>
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</SceneObjectPart>
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</RootPart>";
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private string badFloatsXml = @"
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private const string ObjectWithNoOtherPartsXml = ObjectRootPartStubXml +
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@"
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<OtherParts />
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</SceneObjectGroup>";
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private const string ObjectWithOtherPartsXml = ObjectRootPartStubXml +
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@"
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<OtherParts>
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<Part>
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<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
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<AllowedDrop>false</AllowedDrop>
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<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
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<FolderID><Guid>9958feb1-02a6-49e4-a4ce-eba6f578ee13</Guid></FolderID>
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<InventorySerial>3</InventorySerial>
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<UUID><Guid>9958feb1-02a6-49e4-a4ce-eba6f578ee13</Guid></UUID>
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<LocalId>1154704500</LocalId>
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<Name>Alien Head 1</Name>
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<Material>3</Material>
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<PassTouches>false</PassTouches>
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<PassCollisions>false</PassCollisions>
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<RegionHandle>21990232560640000</RegionHandle>
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<ScriptAccessPin>0</ScriptAccessPin>
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<GroupPosition><X>125.5655</X><Y>127.346</Y><Z>22.48036</Z></GroupPosition>
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<OffsetPosition><X>-0.2171936</X><Y>0.1083984</Y><Z>0.0009994507</Z></OffsetPosition>
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<RotationOffset><X>-0.5122106</X><Y>0.4851225</Y><Z>-0.4957454</Z><W>0.5064908</W></RotationOffset>
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<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
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<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
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<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
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<Description>(No Description)</Description>
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<Color><R>0</R><G>0</G><B>0</B><A>255</A></Color>
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<Text/>
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<SitName/>
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<TouchName/>
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<LinkNum>253</LinkNum>
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<ClickAction>0</ClickAction>
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<Shape>
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<ProfileCurve>5</ProfileCurve>
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<TextureEntry>Vw3dpvgTRUOiIUOGsnpWlAB/f38AAAAAgL8AAACAPwAAAAAAAAAF4ABAAAAAAAAAAAAAAAAAAAAAAAAAAAAA</TextureEntry>
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<ExtraParams>AA==</ExtraParams>
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<PathBegin>0</PathBegin>
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<PathCurve>32</PathCurve>
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<PathEnd>0</PathEnd>
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<PathRadiusOffset>0</PathRadiusOffset>
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<PathRevolutions>0</PathRevolutions>
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<PathScaleX>100</PathScaleX>
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<PathScaleY>100</PathScaleY>
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<PathShearX>0</PathShearX>
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<PathShearY>0</PathShearY>
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<PathSkew>0</PathSkew>
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<PathTaperX>0</PathTaperX>
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<PathTaperY>0</PathTaperY>
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<PathTwist>0</PathTwist>
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<PathTwistBegin>0</PathTwistBegin>
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<PCode>9</PCode>
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<ProfileBegin>0</ProfileBegin>
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<ProfileEnd>0</ProfileEnd>
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<ProfileHollow>0</ProfileHollow>
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<State>9</State>
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<LastAttachPoint>0</LastAttachPoint>
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<ProfileShape>HalfCircle</ProfileShape>
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<HollowShape>Same</HollowShape>
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<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
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<SculptType>0</SculptType>
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<FlexiSoftness>0</FlexiSoftness>
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<FlexiTension>0</FlexiTension>
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<FlexiDrag>0</FlexiDrag>
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<FlexiGravity>0</FlexiGravity>
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<FlexiWind>0</FlexiWind>
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<FlexiForceX>0</FlexiForceX>
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<FlexiForceY>0</FlexiForceY>
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<FlexiForceZ>0</FlexiForceZ>
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<LightColorR>0</LightColorR>
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<LightColorG>0</LightColorG>
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<LightColorB>0</LightColorB>
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<LightColorA>1</LightColorA>
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<LightRadius>0</LightRadius>
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<LightCutoff>0</LightCutoff>
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<LightFalloff>0</LightFalloff>
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<LightIntensity>1</LightIntensity>
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<FlexiEntry>false</FlexiEntry>
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<LightEntry>false</LightEntry>
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<SculptEntry>false</SculptEntry>
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</Shape>
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<Scale><X>0.1148195</X><Y>0.0143891</Y><Z>0.02768878</Z></Scale>
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<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
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<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
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<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
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<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
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<ParentID>1154704499</ParentID>
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<CreationDate>1256611042</CreationDate>
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<Category>0</Category>
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<SalePrice>10</SalePrice>
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<ObjectSaleType>0</ObjectSaleType>
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<OwnershipCost>0</OwnershipCost>
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<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
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<OwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></OwnerID>
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<LastOwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></LastOwnerID>
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<BaseMask>647168</BaseMask>
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<OwnerMask>647168</OwnerMask>
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<GroupMask>0</GroupMask>
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<EveryoneMask>0</EveryoneMask>
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<NextOwnerMask>581632</NextOwnerMask>
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<Flags>None</Flags>
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<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
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<CollisionSoundVolume>0</CollisionSoundVolume>
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<AttachedPos><X>0</X><Y>0</Y><Z>0</Z></AttachedPos>
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<TextureAnimation/>
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<ParticleSystem/>
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<PayPrice0>-2</PayPrice0>
|
||||
<PayPrice1>-2</PayPrice1>
|
||||
<PayPrice2>-2</PayPrice2>
|
||||
<PayPrice3>-2</PayPrice3>
|
||||
<PayPrice4>-2</PayPrice4>
|
||||
</SceneObjectPart>
|
||||
</Part>
|
||||
<Part>
|
||||
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
|
||||
<AllowedDrop>false</AllowedDrop>
|
||||
<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
|
||||
<FolderID><Guid>674b6b86-f5aa-439a-8e00-0d75bc08c80a</Guid></FolderID>
|
||||
<InventorySerial>3</InventorySerial>
|
||||
<UUID><Guid>674b6b86-f5aa-439a-8e00-0d75bc08c80a</Guid></UUID>
|
||||
<LocalId>1154704501</LocalId>
|
||||
<Name>Alien Head 2</Name>
|
||||
<Material>3</Material>
|
||||
<PassTouches>false</PassTouches>
|
||||
<PassCollisions>false</PassCollisions>
|
||||
<RegionHandle>21990232560640000</RegionHandle>
|
||||
<ScriptAccessPin>0</ScriptAccessPin>
|
||||
<GroupPosition><X>125.5655</X><Y>127.346</Y><Z>22.48036</Z></GroupPosition>
|
||||
<OffsetPosition><X>-0.2490997</X><Y>0.08520126</Y><Z>0.0009002686</Z></OffsetPosition>
|
||||
<RotationOffset><X>-0.4765368</X><Y>0.5194498</Y><Z>-0.5301372</Z><W>0.4712104</W></RotationOffset>
|
||||
<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
|
||||
<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
|
||||
<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
|
||||
<Description>(No Description)</Description>
|
||||
<Color><R>0</R><G>0</G><B>0</B><A>255</A></Color>
|
||||
<Text/>
|
||||
<SitName/>
|
||||
<TouchName/>
|
||||
<LinkNum>252</LinkNum>
|
||||
<ClickAction>0</ClickAction>
|
||||
<Shape>
|
||||
<ProfileCurve>0</ProfileCurve>
|
||||
<TextureEntry>Vw3dpvgTRUOiIUOGsnpWlAB/f38AAAAAgL8AAACAPwAAAAAAAAAF4ABAAAAAAAAAAAAAAAAAAAAAAAAAAAAA</TextureEntry>
|
||||
<ExtraParams>AA==</ExtraParams>
|
||||
<PathBegin>0</PathBegin>
|
||||
<PathCurve>32</PathCurve>
|
||||
<PathEnd>0</PathEnd>
|
||||
<PathRadiusOffset>0</PathRadiusOffset>
|
||||
<PathRevolutions>0</PathRevolutions>
|
||||
<PathScaleX>100</PathScaleX>
|
||||
<PathScaleY>150</PathScaleY>
|
||||
<PathShearX>0</PathShearX>
|
||||
<PathShearY>0</PathShearY>
|
||||
<PathSkew>0</PathSkew>
|
||||
<PathTaperX>0</PathTaperX>
|
||||
<PathTaperY>0</PathTaperY>
|
||||
<PathTwist>0</PathTwist>
|
||||
<PathTwistBegin>0</PathTwistBegin>
|
||||
<PCode>9</PCode>
|
||||
<ProfileBegin>0</ProfileBegin>
|
||||
<ProfileEnd>0</ProfileEnd>
|
||||
<ProfileHollow>0</ProfileHollow>
|
||||
<State>9</State>
|
||||
<LastAttachPoint>0</LastAttachPoint>
|
||||
<ProfileShape>Circle</ProfileShape>
|
||||
<HollowShape>Same</HollowShape>
|
||||
<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
|
||||
<SculptType>0</SculptType>
|
||||
<FlexiSoftness>0</FlexiSoftness>
|
||||
<FlexiTension>0</FlexiTension>
|
||||
<FlexiDrag>0</FlexiDrag>
|
||||
<FlexiGravity>0</FlexiGravity>
|
||||
<FlexiWind>0</FlexiWind>
|
||||
<FlexiForceX>0</FlexiForceX>
|
||||
<FlexiForceY>0</FlexiForceY>
|
||||
<FlexiForceZ>0</FlexiForceZ>
|
||||
<LightColorR>0</LightColorR>
|
||||
<LightColorG>0</LightColorG>
|
||||
<LightColorB>0</LightColorB>
|
||||
<LightColorA>1</LightColorA>
|
||||
<LightRadius>0</LightRadius>
|
||||
<LightCutoff>0</LightCutoff>
|
||||
<LightFalloff>0</LightFalloff>
|
||||
<LightIntensity>1</LightIntensity>
|
||||
<FlexiEntry>false</FlexiEntry>
|
||||
<LightEntry>false</LightEntry>
|
||||
<SculptEntry>false</SculptEntry>
|
||||
</Shape>
|
||||
<Scale><X>0.03574385</X><Y>0.05958032</Y><Z>0.04764182</Z></Scale>
|
||||
<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
|
||||
<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
|
||||
<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
|
||||
<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
|
||||
<ParentID>1154704499</ParentID>
|
||||
<CreationDate>1256611042</CreationDate>
|
||||
<Category>0</Category>
|
||||
<SalePrice>10</SalePrice>
|
||||
<ObjectSaleType>0</ObjectSaleType>
|
||||
<OwnershipCost>0</OwnershipCost>
|
||||
<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
|
||||
<OwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></OwnerID>
|
||||
<LastOwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></LastOwnerID>
|
||||
<BaseMask>647168</BaseMask>
|
||||
<OwnerMask>647168</OwnerMask>
|
||||
<GroupMask>0</GroupMask>
|
||||
<EveryoneMask>0</EveryoneMask>
|
||||
<NextOwnerMask>581632</NextOwnerMask>
|
||||
<Flags>None</Flags>
|
||||
<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
|
||||
<CollisionSoundVolume>0</CollisionSoundVolume>
|
||||
<AttachedPos><X>0</X><Y>0</Y><Z>0</Z></AttachedPos>
|
||||
<TextureAnimation/>
|
||||
<ParticleSystem/>
|
||||
<PayPrice0>-2</PayPrice0>
|
||||
<PayPrice1>-2</PayPrice1>
|
||||
<PayPrice2>-2</PayPrice2>
|
||||
<PayPrice3>-2</PayPrice3>
|
||||
<PayPrice4>-2</PayPrice4>
|
||||
</SceneObjectPart>
|
||||
</Part>
|
||||
</OtherParts>
|
||||
</SceneObjectGroup>";
|
||||
|
||||
private const string ObjectWithBadFloatsXml = @"
|
||||
<SceneObjectGroup>
|
||||
<RootPart>
|
||||
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
|
||||
|
@ -270,7 +494,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
|
|||
<OtherParts />
|
||||
</SceneObjectGroup>";
|
||||
|
||||
private string xml2 = @"
|
||||
private const string ObjectWithNoPartsXml2 = @"
|
||||
<SceneObjectGroup>
|
||||
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
|
||||
<CreatorID><UUID>b46ef588-411e-4a8b-a284-d7dcfe8e74ef</UUID></CreatorID>
|
||||
|
@ -377,12 +601,12 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
|
|||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeserializeXml()
|
||||
public void TestDeserializeXmlObjectWithNoOtherParts()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
//log4net.Config.XmlConfigurator.Configure();
|
||||
TestHelpers.EnableLogging();
|
||||
|
||||
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(xml);
|
||||
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(ObjectWithNoOtherPartsXml);
|
||||
SceneObjectPart rootPart = so.RootPart;
|
||||
|
||||
Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790")));
|
||||
|
@ -394,13 +618,68 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
|
|||
// TODO: Check other properties
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeserializeXmlObjectWithOtherParts()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
TestHelpers.EnableLogging();
|
||||
|
||||
// We need to do this to get rid of whitespace between elements.
|
||||
// TODO: Ultimately OpenSimulator xml parser should be set to ignore this but this means a bit of
|
||||
// rejigging to replace old new XmlTextReader() with the post .NET 2.0 XmlReader.Create() calls
|
||||
XmlDocument xdoc = new XmlDocument();
|
||||
xdoc.LoadXml(ObjectWithOtherPartsXml);
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
using (StringWriter sw = new StringWriter(sb))
|
||||
{
|
||||
using (XmlTextWriter xtw = new XmlTextWriter(sw))
|
||||
{
|
||||
xtw.Formatting = Formatting.Indented;
|
||||
xdoc.WriteTo(xtw);
|
||||
}
|
||||
}
|
||||
|
||||
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(sb.ToString());
|
||||
SceneObjectPart[] parts = so.Parts;
|
||||
Assert.AreEqual(3, so.Parts.Length);
|
||||
|
||||
{
|
||||
SceneObjectPart part = parts[0];
|
||||
|
||||
Assert.That(part.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790")));
|
||||
Assert.That(part.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d")));
|
||||
Assert.That(part.Name, Is.EqualTo("PrimMyRide"));
|
||||
OSDMap store = part.DynAttrs.GetStore("MyNamespace", "MyStore");
|
||||
Assert.AreEqual(42, store["the answer"].AsInteger());
|
||||
}
|
||||
|
||||
{
|
||||
SceneObjectPart part = parts[1];
|
||||
|
||||
Assert.That(part.UUID, Is.EqualTo(new UUID("9958feb1-02a6-49e4-a4ce-eba6f578ee13")));
|
||||
Assert.That(part.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d")));
|
||||
Assert.That(part.Name, Is.EqualTo("Alien Head 1"));
|
||||
}
|
||||
|
||||
{
|
||||
SceneObjectPart part = parts[2];
|
||||
|
||||
Assert.That(part.UUID, Is.EqualTo(new UUID("674b6b86-f5aa-439a-8e00-0d75bc08c80a")));
|
||||
Assert.That(part.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d")));
|
||||
Assert.That(part.Name, Is.EqualTo("Alien Head 2"));
|
||||
}
|
||||
|
||||
// TODO: Check other properties
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeserializeBadFloatsXml()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
// log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(badFloatsXml);
|
||||
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(ObjectWithBadFloatsXml);
|
||||
SceneObjectPart rootPart = so.RootPart;
|
||||
|
||||
Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790")));
|
||||
|
@ -517,7 +796,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
|
|||
TestHelpers.InMethod();
|
||||
//log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
SceneObjectGroup so = m_serialiserModule.DeserializeGroupFromXml2(xml2);
|
||||
SceneObjectGroup so = m_serialiserModule.DeserializeGroupFromXml2(ObjectWithNoPartsXml2);
|
||||
SceneObjectPart rootPart = so.RootPart;
|
||||
|
||||
Assert.That(rootPart.UUID, Is.EqualTo(new UUID("9be68fdd-f740-4a0f-9675-dfbbb536b946")));
|
||||
|
|
Loading…
Reference in New Issue