disabling m_log again.

0.6.0-stable
Dr Scofield 2008-05-26 15:53:04 +00:00
parent 1bb1d5d9b0
commit 30a9469757
1 changed files with 1 additions and 1 deletions

View File

@ -50,7 +50,7 @@ namespace OpenSim.Region.ScriptEngine.Common
/// </summary>
public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
internal ScriptEngineBase.ScriptEngine m_ScriptEngine;
internal SceneObjectPart m_host;