disabling m_log again.
parent
1bb1d5d9b0
commit
30a9469757
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@ -50,7 +50,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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/// </summary>
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/// </summary>
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public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
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public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
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{
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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internal ScriptEngineBase.ScriptEngine m_ScriptEngine;
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internal ScriptEngineBase.ScriptEngine m_ScriptEngine;
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internal SceneObjectPart m_host;
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internal SceneObjectPart m_host;
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