Update names of handler010 through handler019
to more appropriate names consistent with use.0.6.0-stable
							parent
							
								
									9991955014
								
							
						
					
					
						commit
						30ebd15926
					
				| 
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			@ -55,8 +55,8 @@ namespace OpenSim.Framework
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        private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed;
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        private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed;
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        private CloseAgentConnection handler009 = null; // OnCloseAgentConnection;
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        private RegionUp handler010 = null; // OnRegionUp;
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        private ChildAgentUpdate handler011 = null; // OnChildAgentUpdate;
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        private RegionUp handlerRegionUp = null; // OnRegionUp;
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        private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
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        public string debugRegionName = String.Empty;
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			@ -92,10 +92,10 @@ namespace OpenSim.Framework
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        public virtual bool TriggerRegionUp(RegionInfo region)
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        {
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            handler010 = OnRegionUp;
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            if (handler010 != null)
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            handlerRegionUp = OnRegionUp;
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            if (handlerRegionUp != null)
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            {
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                handler010(region);
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                handlerRegionUp(region);
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                return true;
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            }
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            return false;
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			@ -103,10 +103,10 @@ namespace OpenSim.Framework
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        public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
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        {
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            handler011 = OnChildAgentUpdate;
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            if (handler011 != null)
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            handlerChildAgentUpdate = OnChildAgentUpdate;
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            if (handlerChildAgentUpdate != null)
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            {
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                handler011(regionHandle, cAgentData);
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                handlerChildAgentUpdate(regionHandle, cAgentData);
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                return true;
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            }
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            return false;
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			@ -131,16 +131,16 @@ namespace OpenSim.Region.ClientStack
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        private RezObject handler007 = null; //OnRezObject;
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        private GenericCall4 handler008 = null; //OnDeRezObject;
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        private ModifyTerrain handler009 = null;
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        private Action<IClientAPI> handler010 = null; //OnRegionHandShakeReply;
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        private GenericCall2 handler011 = null; //OnRequestWearables;
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        private Action<IClientAPI> handler012 = null; //OnRequestAvatarsData;
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        private SetAppearance handler013 = null; //OnSetAppearance;
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        private AvatarNowWearing handler014 = null; //OnAvatarNowWearing;
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        private RezSingleAttachmentFromInv handler015 = null; //OnRezSingleAttachmentFromInv;
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        private ObjectAttach handler016 = null; //OnObjectAttach;
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        private SetAlwaysRun handler017 = null; //OnSetAlwaysRun;
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        private GenericCall2 handler018 = null; //OnCompleteMovementToRegion;
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        private UpdateAgent handler019 = null; //OnAgentUpdate;
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        private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
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        private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
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        private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
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        private SetAppearance handlerSetAppearance = null; //OnSetAppearance;
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        private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing;
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        private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv;
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        private ObjectAttach handlerObjectAttach = null; //OnObjectAttach;
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        private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun;
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        private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion;
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        private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate;
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        private StartAnim handlerStartAnim = null;
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        private StopAnim handlerStopAnim = null;
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        private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit;
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			@ -3042,27 +3042,27 @@ namespace OpenSim.Region.ClientStack
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                        break;
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                    case PacketType.RegionHandshakeReply:
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                        handler010 = OnRegionHandShakeReply;
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                        if (handler010 != null)
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                        handlerRegionHandShakeReply = OnRegionHandShakeReply;
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                        if (handlerRegionHandShakeReply != null)
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                        {
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                            handler010(this);
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                            handlerRegionHandShakeReply(this);
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                        }
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                        break;
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                    case PacketType.AgentWearablesRequest:
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                        handler011 = OnRequestWearables;
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                        handlerRequestWearables = OnRequestWearables;
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                        if (handler011 != null)
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                        if (handlerRequestWearables != null)
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                        {
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                            handler011();
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                            handlerRequestWearables();
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                        }
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                        handler012 = OnRequestAvatarsData;
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                        handlerRequestAvatarsData = OnRequestAvatarsData;
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                        if (handler012 != null)
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                        if (handlerRequestAvatarsData != null)
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                        {
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                            handler012(this);
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                            handlerRequestAvatarsData(this);
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                        }
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			@ -3070,10 +3070,10 @@ namespace OpenSim.Region.ClientStack
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                    case PacketType.AgentSetAppearance:
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                        AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
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                        handler013 = OnSetAppearance;
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                        if (handler013 != null)
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                        handlerSetAppearance = OnSetAppearance;
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                        if (handlerSetAppearance != null)
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                        {
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                            handler013(appear.ObjectData.TextureEntry, appear.VisualParam);
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                            handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
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                        }
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                        break;
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			@ -3090,10 +3090,10 @@ namespace OpenSim.Region.ClientStack
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                                wearingArgs.NowWearing.Add(wearable);
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                            }
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                            handler014 = OnAvatarNowWearing;
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                            if (handler014 != null)
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                            handlerAvatarNowWearing = OnAvatarNowWearing;
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                            if (handlerAvatarNowWearing != null)
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                            {
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                                handler014(this, wearingArgs);
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                                handlerAvatarNowWearing(this, wearingArgs);
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                            }
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			@ -3101,11 +3101,11 @@ namespace OpenSim.Region.ClientStack
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                        break;
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                    case PacketType.RezSingleAttachmentFromInv:
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                        handler015 = OnRezSingleAttachmentFromInv;
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                        if (handler015 != null)
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                        handlerRezSingleAttachment = OnRezSingleAttachmentFromInv;
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                        if (handlerRezSingleAttachment != null)
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                        {
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                            RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack;
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                            handler015(this, rez.ObjectData.ItemID,
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                            handlerRezSingleAttachment(this, rez.ObjectData.ItemID,
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                                        rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask);
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                        }
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			@ -3117,11 +3117,11 @@ namespace OpenSim.Region.ClientStack
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                        {
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                            ObjectAttachPacket att = (ObjectAttachPacket)Pack;
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                            handler016 = OnObjectAttach;
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                            handlerObjectAttach = OnObjectAttach;
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                            if (handler016 != null)
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                            if (handlerObjectAttach != null)
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                            {
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                                handler016(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
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                                handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
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                            }
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                        }
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			@ -3129,21 +3129,21 @@ namespace OpenSim.Region.ClientStack
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                    case PacketType.SetAlwaysRun:
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                        SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack;
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                        handler017 = OnSetAlwaysRun;
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                        if (handler017 != null)
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                            handler017(this, run.AgentData.AlwaysRun);
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                        handlerSetAlwaysRun = OnSetAlwaysRun;
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                        if (handlerSetAlwaysRun != null)
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                            handlerSetAlwaysRun(this, run.AgentData.AlwaysRun);
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                        break;
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                    case PacketType.CompleteAgentMovement:
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                        handler018 = OnCompleteMovementToRegion;
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                        if (handler018 != null)
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                        handlerCompleteMovementToRegion = OnCompleteMovementToRegion;
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                        if (handlerCompleteMovementToRegion != null)
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                        {
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                            handler018();
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                            handlerCompleteMovementToRegion();
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                        }
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                        handler018 = null;
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                        handlerCompleteMovementToRegion = null;
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                        break;
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                    case PacketType.AgentUpdate:
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			@ -3151,11 +3151,11 @@ namespace OpenSim.Region.ClientStack
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                        {
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                            AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack;
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                            handler019 = OnAgentUpdate;
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                            if (handler019 != null)
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                            handlerAgentUpdate = OnAgentUpdate;
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                            if (handlerAgentUpdate != null)
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                                OnAgentUpdate(this, agenUpdate);
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                            handler019 = null;
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                            handlerAgentUpdate = null;
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                            //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa);
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                        }
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                        break;
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			@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes
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        private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
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        private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
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        private OnBackupDelegate handler009 = null; //OnBackup;
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        private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate;
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        private MoneyTransferEvent handler011 = null; //OnMoneyTransfer;
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        private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd;
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        private OnShutdownDelegate handler013 = null; //OnShutdown;
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        private ObjectGrabDelegate handler014 = null; //OnObjectGrab;
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        private NewRezScript handler015 = null; //OnRezScript;
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        private RemoveScript handler016 = null; //OnRemoveScript;
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        private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
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        private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
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        private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
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        private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
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        private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
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        private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
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        private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
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        private NewRezScript handlerRezScript = null; //OnRezScript;
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        private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
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        private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
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        private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
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        private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
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        private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
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        private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
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			@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes
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        public void TriggerParcelPrimCountUpdate()
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        {
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            handler010 = OnParcelPrimCountUpdate;
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            if (handler010 != null)
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            handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
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            if (handlerParcelPrimCountUpdate != null)
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            {
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                handler010();
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                handlerParcelPrimCountUpdate();
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            }    
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        }
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        public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
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        {
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            handler011 = OnMoneyTransfer;
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            if (handler011 != null)
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            handlerMoneyTransfer = OnMoneyTransfer;
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            if (handlerMoneyTransfer != null)
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            {
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                handler011(sender, e);
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                handlerMoneyTransfer(sender, e);
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            }
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        }
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        public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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        {
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            handler012 = OnParcelPrimCountAdd;
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            if (handler012 != null)
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            handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
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            if (handlerParcelPrimCountAdd != null)
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            {
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                handler012(obj);
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                handlerParcelPrimCountAdd(obj);
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            }
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        }
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        public void TriggerShutdown()
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        {
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            handler013 = OnShutdown;
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            if (handler013 != null)
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                handler013();
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            handlerShutdown = OnShutdown;
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            if (handlerShutdown != null)
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                handlerShutdown();
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        }
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        public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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        {
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            handler014 = OnObjectGrab;
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            if (handler014 != null)
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            handlerObjectGrab = OnObjectGrab;
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            if (handlerObjectGrab != null)
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            {
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                handler014(localID, offsetPos, remoteClient);
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                handlerObjectGrab(localID, offsetPos, remoteClient);
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            }
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        }
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        public void TriggerRezScript(uint localID, LLUUID itemID, string script)
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        {
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            handler015 = OnRezScript;
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            if (handler015 != null)
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            handlerRezScript = OnRezScript;
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            if (handlerRezScript != null)
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            {
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                handler015(localID, itemID, script);
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                handlerRezScript(localID, itemID, script);
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            }
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        }
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        public void TriggerRemoveScript(uint localID, LLUUID itemID)
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        {
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            handler016 = OnRemoveScript;
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            if (handler016 != null)
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            handlerRemoveScript = OnRemoveScript;
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            if (handlerRemoveScript != null)
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            {
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                handler016(localID, itemID);
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                handlerRemoveScript(localID, itemID);
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            }
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        }
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        public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
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        {
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            handler017 = OnSceneGroupMove;
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            handlerSceneGroupMove = OnSceneGroupMove;
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            if (handler017 != null)
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            if (handlerSceneGroupMove != null)
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            {
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                return handler017(groupID, delta);
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                return handlerSceneGroupMove(groupID, delta);
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            }
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            return true;
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        }
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        public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
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        {
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            handler018 = OnSceneGroupGrab;
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            if (handler018 != null)
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            handlerSceneGroupGrab = OnSceneGroupGrab;
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            if (handlerSceneGroupGrab != null)
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            {
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                handler018(groupID, offset, userID);
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                handlerSceneGroupGrab(groupID, offset, userID);
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            }
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        }
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