Update names of handler010 through handler019
to more appropriate names consistent with use.0.6.0-stable
parent
9991955014
commit
30ebd15926
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@ -55,8 +55,8 @@ namespace OpenSim.Framework
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private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed;
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private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed;
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private CloseAgentConnection handler009 = null; // OnCloseAgentConnection;
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private RegionUp handler010 = null; // OnRegionUp;
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private ChildAgentUpdate handler011 = null; // OnChildAgentUpdate;
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private RegionUp handlerRegionUp = null; // OnRegionUp;
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private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
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public string debugRegionName = String.Empty;
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@ -92,10 +92,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerRegionUp(RegionInfo region)
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{
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handler010 = OnRegionUp;
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if (handler010 != null)
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handlerRegionUp = OnRegionUp;
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if (handlerRegionUp != null)
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{
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handler010(region);
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handlerRegionUp(region);
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return true;
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}
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return false;
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@ -103,10 +103,10 @@ namespace OpenSim.Framework
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public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
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{
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handler011 = OnChildAgentUpdate;
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if (handler011 != null)
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handlerChildAgentUpdate = OnChildAgentUpdate;
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if (handlerChildAgentUpdate != null)
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{
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handler011(regionHandle, cAgentData);
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handlerChildAgentUpdate(regionHandle, cAgentData);
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return true;
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}
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return false;
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@ -131,16 +131,16 @@ namespace OpenSim.Region.ClientStack
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private RezObject handler007 = null; //OnRezObject;
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private GenericCall4 handler008 = null; //OnDeRezObject;
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private ModifyTerrain handler009 = null;
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private Action<IClientAPI> handler010 = null; //OnRegionHandShakeReply;
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private GenericCall2 handler011 = null; //OnRequestWearables;
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private Action<IClientAPI> handler012 = null; //OnRequestAvatarsData;
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private SetAppearance handler013 = null; //OnSetAppearance;
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private AvatarNowWearing handler014 = null; //OnAvatarNowWearing;
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private RezSingleAttachmentFromInv handler015 = null; //OnRezSingleAttachmentFromInv;
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private ObjectAttach handler016 = null; //OnObjectAttach;
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private SetAlwaysRun handler017 = null; //OnSetAlwaysRun;
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private GenericCall2 handler018 = null; //OnCompleteMovementToRegion;
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private UpdateAgent handler019 = null; //OnAgentUpdate;
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private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
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private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
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private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
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private SetAppearance handlerSetAppearance = null; //OnSetAppearance;
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private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing;
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private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv;
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private ObjectAttach handlerObjectAttach = null; //OnObjectAttach;
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private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun;
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private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion;
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private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate;
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private StartAnim handlerStartAnim = null;
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private StopAnim handlerStopAnim = null;
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private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit;
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@ -3042,27 +3042,27 @@ namespace OpenSim.Region.ClientStack
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break;
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case PacketType.RegionHandshakeReply:
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handler010 = OnRegionHandShakeReply;
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if (handler010 != null)
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handlerRegionHandShakeReply = OnRegionHandShakeReply;
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if (handlerRegionHandShakeReply != null)
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{
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handler010(this);
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handlerRegionHandShakeReply(this);
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}
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break;
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case PacketType.AgentWearablesRequest:
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handler011 = OnRequestWearables;
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handlerRequestWearables = OnRequestWearables;
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if (handler011 != null)
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if (handlerRequestWearables != null)
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{
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handler011();
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handlerRequestWearables();
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}
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handler012 = OnRequestAvatarsData;
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handlerRequestAvatarsData = OnRequestAvatarsData;
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if (handler012 != null)
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if (handlerRequestAvatarsData != null)
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{
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handler012(this);
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handlerRequestAvatarsData(this);
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}
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@ -3070,10 +3070,10 @@ namespace OpenSim.Region.ClientStack
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case PacketType.AgentSetAppearance:
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AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
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handler013 = OnSetAppearance;
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if (handler013 != null)
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handlerSetAppearance = OnSetAppearance;
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if (handlerSetAppearance != null)
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{
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handler013(appear.ObjectData.TextureEntry, appear.VisualParam);
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handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
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}
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break;
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@ -3090,10 +3090,10 @@ namespace OpenSim.Region.ClientStack
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wearingArgs.NowWearing.Add(wearable);
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}
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handler014 = OnAvatarNowWearing;
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if (handler014 != null)
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handlerAvatarNowWearing = OnAvatarNowWearing;
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if (handlerAvatarNowWearing != null)
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{
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handler014(this, wearingArgs);
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handlerAvatarNowWearing(this, wearingArgs);
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}
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@ -3101,11 +3101,11 @@ namespace OpenSim.Region.ClientStack
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break;
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case PacketType.RezSingleAttachmentFromInv:
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handler015 = OnRezSingleAttachmentFromInv;
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if (handler015 != null)
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handlerRezSingleAttachment = OnRezSingleAttachmentFromInv;
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if (handlerRezSingleAttachment != null)
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{
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RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack;
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handler015(this, rez.ObjectData.ItemID,
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handlerRezSingleAttachment(this, rez.ObjectData.ItemID,
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rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask);
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}
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@ -3117,11 +3117,11 @@ namespace OpenSim.Region.ClientStack
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{
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ObjectAttachPacket att = (ObjectAttachPacket)Pack;
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handler016 = OnObjectAttach;
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handlerObjectAttach = OnObjectAttach;
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if (handler016 != null)
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if (handlerObjectAttach != null)
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{
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handler016(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
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handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
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}
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}
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@ -3129,21 +3129,21 @@ namespace OpenSim.Region.ClientStack
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case PacketType.SetAlwaysRun:
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SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack;
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handler017 = OnSetAlwaysRun;
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if (handler017 != null)
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handler017(this, run.AgentData.AlwaysRun);
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handlerSetAlwaysRun = OnSetAlwaysRun;
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if (handlerSetAlwaysRun != null)
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handlerSetAlwaysRun(this, run.AgentData.AlwaysRun);
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break;
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case PacketType.CompleteAgentMovement:
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handler018 = OnCompleteMovementToRegion;
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if (handler018 != null)
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handlerCompleteMovementToRegion = OnCompleteMovementToRegion;
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if (handlerCompleteMovementToRegion != null)
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{
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handler018();
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handlerCompleteMovementToRegion();
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}
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handler018 = null;
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handlerCompleteMovementToRegion = null;
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break;
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case PacketType.AgentUpdate:
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@ -3151,11 +3151,11 @@ namespace OpenSim.Region.ClientStack
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{
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AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack;
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handler019 = OnAgentUpdate;
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if (handler019 != null)
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handlerAgentUpdate = OnAgentUpdate;
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if (handlerAgentUpdate != null)
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OnAgentUpdate(this, agenUpdate);
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handler019 = null;
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handlerAgentUpdate = null;
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//agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa);
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}
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break;
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@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes
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private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
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private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
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private OnBackupDelegate handler009 = null; //OnBackup;
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private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate;
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private MoneyTransferEvent handler011 = null; //OnMoneyTransfer;
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private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd;
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private OnShutdownDelegate handler013 = null; //OnShutdown;
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private ObjectGrabDelegate handler014 = null; //OnObjectGrab;
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private NewRezScript handler015 = null; //OnRezScript;
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private RemoveScript handler016 = null; //OnRemoveScript;
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private SceneGroupMoved handler017 = null; //OnSceneGroupMove;
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private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab;
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private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
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private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
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private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
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private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
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private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
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private NewRezScript handlerRezScript = null; //OnRezScript;
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private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
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private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
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private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
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private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
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private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
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private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
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@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerParcelPrimCountUpdate()
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{
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handler010 = OnParcelPrimCountUpdate;
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if (handler010 != null)
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handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
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if (handlerParcelPrimCountUpdate != null)
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{
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handler010();
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handlerParcelPrimCountUpdate();
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}
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}
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public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
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{
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handler011 = OnMoneyTransfer;
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if (handler011 != null)
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handlerMoneyTransfer = OnMoneyTransfer;
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if (handlerMoneyTransfer != null)
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{
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handler011(sender, e);
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handlerMoneyTransfer(sender, e);
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}
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}
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public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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{
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handler012 = OnParcelPrimCountAdd;
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if (handler012 != null)
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handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
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if (handlerParcelPrimCountAdd != null)
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{
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handler012(obj);
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handlerParcelPrimCountAdd(obj);
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}
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}
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public void TriggerShutdown()
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{
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handler013 = OnShutdown;
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if (handler013 != null)
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handler013();
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handlerShutdown = OnShutdown;
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if (handlerShutdown != null)
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handlerShutdown();
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}
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public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
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{
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handler014 = OnObjectGrab;
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if (handler014 != null)
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handlerObjectGrab = OnObjectGrab;
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if (handlerObjectGrab != null)
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{
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handler014(localID, offsetPos, remoteClient);
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handlerObjectGrab(localID, offsetPos, remoteClient);
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}
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}
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public void TriggerRezScript(uint localID, LLUUID itemID, string script)
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{
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handler015 = OnRezScript;
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if (handler015 != null)
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handlerRezScript = OnRezScript;
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if (handlerRezScript != null)
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{
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handler015(localID, itemID, script);
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handlerRezScript(localID, itemID, script);
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}
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}
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public void TriggerRemoveScript(uint localID, LLUUID itemID)
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{
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handler016 = OnRemoveScript;
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if (handler016 != null)
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handlerRemoveScript = OnRemoveScript;
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if (handlerRemoveScript != null)
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{
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handler016(localID, itemID);
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handlerRemoveScript(localID, itemID);
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}
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}
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public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
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{
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handler017 = OnSceneGroupMove;
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handlerSceneGroupMove = OnSceneGroupMove;
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if (handler017 != null)
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if (handlerSceneGroupMove != null)
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{
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return handler017(groupID, delta);
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return handlerSceneGroupMove(groupID, delta);
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}
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return true;
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}
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public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
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{
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handler018 = OnSceneGroupGrab;
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if (handler018 != null)
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handlerSceneGroupGrab = OnSceneGroupGrab;
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if (handlerSceneGroupGrab != null)
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{
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handler018(groupID, offset, userID);
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handlerSceneGroupGrab(groupID, offset, userID);
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}
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}
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