Update names of handler010 through handler019

to more appropriate names consistent with use.
0.6.0-stable
Charles Krinke 2008-03-02 20:29:59 +00:00
parent 9991955014
commit 30ebd15926
3 changed files with 85 additions and 85 deletions

View File

@ -55,8 +55,8 @@ namespace OpenSim.Framework
private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed;
private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed;
private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; private CloseAgentConnection handler009 = null; // OnCloseAgentConnection;
private RegionUp handler010 = null; // OnRegionUp; private RegionUp handlerRegionUp = null; // OnRegionUp;
private ChildAgentUpdate handler011 = null; // OnChildAgentUpdate; private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
public string debugRegionName = String.Empty; public string debugRegionName = String.Empty;
@ -92,10 +92,10 @@ namespace OpenSim.Framework
public virtual bool TriggerRegionUp(RegionInfo region) public virtual bool TriggerRegionUp(RegionInfo region)
{ {
handler010 = OnRegionUp; handlerRegionUp = OnRegionUp;
if (handler010 != null) if (handlerRegionUp != null)
{ {
handler010(region); handlerRegionUp(region);
return true; return true;
} }
return false; return false;
@ -103,10 +103,10 @@ namespace OpenSim.Framework
public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
{ {
handler011 = OnChildAgentUpdate; handlerChildAgentUpdate = OnChildAgentUpdate;
if (handler011 != null) if (handlerChildAgentUpdate != null)
{ {
handler011(regionHandle, cAgentData); handlerChildAgentUpdate(regionHandle, cAgentData);
return true; return true;
} }
return false; return false;

View File

@ -131,16 +131,16 @@ namespace OpenSim.Region.ClientStack
private RezObject handler007 = null; //OnRezObject; private RezObject handler007 = null; //OnRezObject;
private GenericCall4 handler008 = null; //OnDeRezObject; private GenericCall4 handler008 = null; //OnDeRezObject;
private ModifyTerrain handler009 = null; private ModifyTerrain handler009 = null;
private Action<IClientAPI> handler010 = null; //OnRegionHandShakeReply; private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
private GenericCall2 handler011 = null; //OnRequestWearables; private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
private Action<IClientAPI> handler012 = null; //OnRequestAvatarsData; private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
private SetAppearance handler013 = null; //OnSetAppearance; private SetAppearance handlerSetAppearance = null; //OnSetAppearance;
private AvatarNowWearing handler014 = null; //OnAvatarNowWearing; private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing;
private RezSingleAttachmentFromInv handler015 = null; //OnRezSingleAttachmentFromInv; private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv;
private ObjectAttach handler016 = null; //OnObjectAttach; private ObjectAttach handlerObjectAttach = null; //OnObjectAttach;
private SetAlwaysRun handler017 = null; //OnSetAlwaysRun; private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun;
private GenericCall2 handler018 = null; //OnCompleteMovementToRegion; private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion;
private UpdateAgent handler019 = null; //OnAgentUpdate; private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate;
private StartAnim handlerStartAnim = null; private StartAnim handlerStartAnim = null;
private StopAnim handlerStopAnim = null; private StopAnim handlerStopAnim = null;
private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit;
@ -3042,27 +3042,27 @@ namespace OpenSim.Region.ClientStack
break; break;
case PacketType.RegionHandshakeReply: case PacketType.RegionHandshakeReply:
handler010 = OnRegionHandShakeReply; handlerRegionHandShakeReply = OnRegionHandShakeReply;
if (handler010 != null) if (handlerRegionHandShakeReply != null)
{ {
handler010(this); handlerRegionHandShakeReply(this);
} }
break; break;
case PacketType.AgentWearablesRequest: case PacketType.AgentWearablesRequest:
handler011 = OnRequestWearables; handlerRequestWearables = OnRequestWearables;
if (handler011 != null) if (handlerRequestWearables != null)
{ {
handler011(); handlerRequestWearables();
} }
handler012 = OnRequestAvatarsData; handlerRequestAvatarsData = OnRequestAvatarsData;
if (handler012 != null) if (handlerRequestAvatarsData != null)
{ {
handler012(this); handlerRequestAvatarsData(this);
} }
@ -3070,10 +3070,10 @@ namespace OpenSim.Region.ClientStack
case PacketType.AgentSetAppearance: case PacketType.AgentSetAppearance:
AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
handler013 = OnSetAppearance; handlerSetAppearance = OnSetAppearance;
if (handler013 != null) if (handlerSetAppearance != null)
{ {
handler013(appear.ObjectData.TextureEntry, appear.VisualParam); handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
} }
break; break;
@ -3090,10 +3090,10 @@ namespace OpenSim.Region.ClientStack
wearingArgs.NowWearing.Add(wearable); wearingArgs.NowWearing.Add(wearable);
} }
handler014 = OnAvatarNowWearing; handlerAvatarNowWearing = OnAvatarNowWearing;
if (handler014 != null) if (handlerAvatarNowWearing != null)
{ {
handler014(this, wearingArgs); handlerAvatarNowWearing(this, wearingArgs);
} }
@ -3101,11 +3101,11 @@ namespace OpenSim.Region.ClientStack
break; break;
case PacketType.RezSingleAttachmentFromInv: case PacketType.RezSingleAttachmentFromInv:
handler015 = OnRezSingleAttachmentFromInv; handlerRezSingleAttachment = OnRezSingleAttachmentFromInv;
if (handler015 != null) if (handlerRezSingleAttachment != null)
{ {
RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack;
handler015(this, rez.ObjectData.ItemID, handlerRezSingleAttachment(this, rez.ObjectData.ItemID,
rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask);
} }
@ -3117,11 +3117,11 @@ namespace OpenSim.Region.ClientStack
{ {
ObjectAttachPacket att = (ObjectAttachPacket)Pack; ObjectAttachPacket att = (ObjectAttachPacket)Pack;
handler016 = OnObjectAttach; handlerObjectAttach = OnObjectAttach;
if (handler016 != null) if (handlerObjectAttach != null)
{ {
handler016(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation);
} }
} }
@ -3129,21 +3129,21 @@ namespace OpenSim.Region.ClientStack
case PacketType.SetAlwaysRun: case PacketType.SetAlwaysRun:
SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack;
handler017 = OnSetAlwaysRun; handlerSetAlwaysRun = OnSetAlwaysRun;
if (handler017 != null) if (handlerSetAlwaysRun != null)
handler017(this, run.AgentData.AlwaysRun); handlerSetAlwaysRun(this, run.AgentData.AlwaysRun);
break; break;
case PacketType.CompleteAgentMovement: case PacketType.CompleteAgentMovement:
handler018 = OnCompleteMovementToRegion; handlerCompleteMovementToRegion = OnCompleteMovementToRegion;
if (handler018 != null) if (handlerCompleteMovementToRegion != null)
{ {
handler018(); handlerCompleteMovementToRegion();
} }
handler018 = null; handlerCompleteMovementToRegion = null;
break; break;
case PacketType.AgentUpdate: case PacketType.AgentUpdate:
@ -3151,11 +3151,11 @@ namespace OpenSim.Region.ClientStack
{ {
AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack;
handler019 = OnAgentUpdate; handlerAgentUpdate = OnAgentUpdate;
if (handler019 != null) if (handlerAgentUpdate != null)
OnAgentUpdate(this, agenUpdate); OnAgentUpdate(this, agenUpdate);
handler019 = null; handlerAgentUpdate = null;
//agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa);
} }
break; break;

View File

@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes
private OnNewPresenceDelegate handler007 = null; //OnNewPresence; private OnNewPresenceDelegate handler007 = null; //OnNewPresence;
private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence;
private OnBackupDelegate handler009 = null; //OnBackup; private OnBackupDelegate handler009 = null; //OnBackup;
private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate; private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
private MoneyTransferEvent handler011 = null; //OnMoneyTransfer; private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd; private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
private OnShutdownDelegate handler013 = null; //OnShutdown; private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
private ObjectGrabDelegate handler014 = null; //OnObjectGrab; private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
private NewRezScript handler015 = null; //OnRezScript; private NewRezScript handlerRezScript = null; //OnRezScript;
private RemoveScript handler016 = null; //OnRemoveScript; private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
private SceneGroupMoved handler017 = null; //OnSceneGroupMove; private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab; private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab;
private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded;
private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved;
private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel;
@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes
public void TriggerParcelPrimCountUpdate() public void TriggerParcelPrimCountUpdate()
{ {
handler010 = OnParcelPrimCountUpdate; handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
if (handler010 != null) if (handlerParcelPrimCountUpdate != null)
{ {
handler010(); handlerParcelPrimCountUpdate();
} }
} }
public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e) public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e)
{ {
handler011 = OnMoneyTransfer; handlerMoneyTransfer = OnMoneyTransfer;
if (handler011 != null) if (handlerMoneyTransfer != null)
{ {
handler011(sender, e); handlerMoneyTransfer(sender, e);
} }
} }
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
{ {
handler012 = OnParcelPrimCountAdd; handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
if (handler012 != null) if (handlerParcelPrimCountAdd != null)
{ {
handler012(obj); handlerParcelPrimCountAdd(obj);
} }
} }
public void TriggerShutdown() public void TriggerShutdown()
{ {
handler013 = OnShutdown; handlerShutdown = OnShutdown;
if (handler013 != null) if (handlerShutdown != null)
handler013(); handlerShutdown();
} }
public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
{ {
handler014 = OnObjectGrab; handlerObjectGrab = OnObjectGrab;
if (handler014 != null) if (handlerObjectGrab != null)
{ {
handler014(localID, offsetPos, remoteClient); handlerObjectGrab(localID, offsetPos, remoteClient);
} }
} }
public void TriggerRezScript(uint localID, LLUUID itemID, string script) public void TriggerRezScript(uint localID, LLUUID itemID, string script)
{ {
handler015 = OnRezScript; handlerRezScript = OnRezScript;
if (handler015 != null) if (handlerRezScript != null)
{ {
handler015(localID, itemID, script); handlerRezScript(localID, itemID, script);
} }
} }
public void TriggerRemoveScript(uint localID, LLUUID itemID) public void TriggerRemoveScript(uint localID, LLUUID itemID)
{ {
handler016 = OnRemoveScript; handlerRemoveScript = OnRemoveScript;
if (handler016 != null) if (handlerRemoveScript != null)
{ {
handler016(localID, itemID); handlerRemoveScript(localID, itemID);
} }
} }
public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta) public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta)
{ {
handler017 = OnSceneGroupMove; handlerSceneGroupMove = OnSceneGroupMove;
if (handler017 != null) if (handlerSceneGroupMove != null)
{ {
return handler017(groupID, delta); return handlerSceneGroupMove(groupID, delta);
} }
return true; return true;
} }
public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID) public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID)
{ {
handler018 = OnSceneGroupGrab; handlerSceneGroupGrab = OnSceneGroupGrab;
if (handler018 != null) if (handlerSceneGroupGrab != null)
{ {
handler018(groupID, offset, userID); handlerSceneGroupGrab(groupID, offset, userID);
} }
} }