Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
30f926aab6
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@ -187,8 +187,16 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
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int start, end;
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if (TryParseRange(range, out start, out end))
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{
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end = Utils.Clamp(end, 1, texture.Data.Length - 1);
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start = Utils.Clamp(start, 0, end - 1);
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// Before clamping start make sure we can satisfy it in order to avoid
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// sending back the last byte instead of an error status
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if (start >= texture.Data.Length)
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{
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response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
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return;
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}
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end = Utils.Clamp(end, 0, texture.Data.Length - 1);
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start = Utils.Clamp(start, 0, end);
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int len = end - start + 1;
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//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
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@ -81,7 +81,7 @@ namespace OpenSim.Region.Physics.Meshing
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{
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IConfig start_config = config.Configs["Startup"];
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decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
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decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
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cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
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try
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@ -31,6 +31,12 @@
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AuthenticationServiceInConnector = true
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SimulationServiceInConnector = true
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
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[EstateDataStore]
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LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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