* refactor: call some EventManager triggers directly rather than through scene

0.6.5-rc1
Justin Clarke Casey 2009-03-27 20:41:35 +00:00
parent bce5ed5812
commit 30ffefb67b
3 changed files with 10 additions and 23 deletions

View File

@ -534,7 +534,6 @@ namespace OpenSim.Region.Framework.Scenes
return found;
}
// Alias IncomingHelloNeighbour OtherRegionUp, for now
public bool IncomingHelloNeighbour(RegionInfo neighbour)
{
@ -3065,21 +3064,6 @@ namespace OpenSim.Region.Framework.Scenes
scriptEngine.InitializeEngine(this);
}
public void TriggerObjectChanged(uint localID, uint change)
{
m_eventManager.TriggerOnScriptChangedEvent(localID, change);
}
public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos)
{
m_eventManager.TriggerAtTargetEvent(localID, handle, targetpos, currentpos);
}
public void TriggerNotAtTargetEvent(uint localID)
{
m_eventManager.TriggerNotAtTargetEvent(localID);
}
private bool ScriptDanger(SceneObjectPart part,Vector3 pos)
{
ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y);

View File

@ -2939,6 +2939,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
if (atTargets.Count > 0)
{
uint[] localids = new uint[0];
@ -2952,16 +2953,20 @@ namespace OpenSim.Region.Framework.Scenes
cntr++;
}
}
for (int ctr = 0; ctr < localids.Length; ctr++)
{
foreach (uint target in atTargets.Keys)
{
scriptPosTarget att = atTargets[target];
m_scene.TriggerAtTargetEvent(localids[ctr], att.handle, att.targetPos, m_rootPart.GroupPosition);
m_scene.EventManager.TriggerAtTargetEvent(
localids[ctr], att.handle, att.targetPos, m_rootPart.GroupPosition);
}
}
return;
}
if (m_scriptListens_notAtTarget && !at_target)
{
//trigger not_at_target
@ -2976,9 +2981,10 @@ namespace OpenSim.Region.Framework.Scenes
cntr++;
}
}
for (int ctr = 0; ctr < localids.Length; ctr++)
{
m_scene.TriggerNotAtTargetEvent(localids[ctr]);
m_scene.EventManager.TriggerNotAtTargetEvent(localids[ctr]);
}
}
}

View File

@ -3101,11 +3101,8 @@ if (m_shape != null) {
public void TriggerScriptChangedEvent(Changed val)
{
if (m_parentGroup != null)
{
if (m_parentGroup.Scene != null)
m_parentGroup.Scene.TriggerObjectChanged(LocalId, (uint)val);
}
if (m_parentGroup != null && m_parentGroup.Scene != null)
m_parentGroup.Scene.EventManager.TriggerOnScriptChangedEvent(LocalId, (uint)val);
}
public void TrimPermissions()