* Tidy up configuration stuff, eliminated default setting duplication along the way
* This revision also makes the exception catcher of last resort print to the log instead of just the console * This means logs should now capture sim crashing exceptions, though not those which are caused by a crash of the virtual machine itself0.6.0-stable
parent
344e33b8fc
commit
31362a67df
|
@ -27,6 +27,8 @@
|
|||
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
|
@ -36,6 +38,8 @@ namespace OpenSim
|
|||
{
|
||||
public class Application
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public static string iniFilePath = "";
|
||||
|
||||
//could move our main function into OpenSimMain and kill this class
|
||||
|
@ -124,9 +128,7 @@ namespace OpenSim
|
|||
msg += "\r\n";
|
||||
msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n";
|
||||
|
||||
// Do we not always want to see exception messages?
|
||||
// if (e.IsTerminating)
|
||||
MainConsole.Instance.Error("[APPLICATION]: " + msg);
|
||||
m_log.ErrorFormat("[APPLICATION]: {0}", msg);
|
||||
|
||||
// Try to post errormessage to an URL
|
||||
try
|
||||
|
|
|
@ -150,48 +150,39 @@ namespace OpenSim
|
|||
set { m_moduleLoader = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructor.
|
||||
/// </summary>
|
||||
/// <param name="configSource"></param>
|
||||
public OpenSimBase(IConfigSource configSource) : base()
|
||||
{
|
||||
IConfig startupConfig = configSource.Configs["Startup"];
|
||||
|
||||
Application.iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini");
|
||||
string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
|
||||
Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName);
|
||||
|
||||
m_config = new OpenSimConfigSource();
|
||||
m_config.Source = new IniConfigSource();
|
||||
// IConfigSource icong;
|
||||
|
||||
m_config.Source.Merge(DefaultConfig());
|
||||
|
||||
//check for .INI file (either default or name passed in command line)
|
||||
if (File.Exists(Application.iniFilePath))
|
||||
{
|
||||
// From reading Nini's code, it seems that later merged keys replace earlier ones.
|
||||
m_config.Source.Merge(new IniConfigSource(Application.iniFilePath));
|
||||
m_config.Source.Merge(configSource);
|
||||
m_config.Source.Merge(configSource);
|
||||
}
|
||||
else
|
||||
{
|
||||
Application.iniFilePath = Path.Combine(Util.configDir(), Application.iniFilePath);
|
||||
else
|
||||
{
|
||||
// check for a xml config file
|
||||
Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml");
|
||||
|
||||
if (File.Exists(Application.iniFilePath))
|
||||
{
|
||||
m_config.Source.Merge(new IniConfigSource(Application.iniFilePath));
|
||||
m_config.Source = new XmlConfigSource();
|
||||
m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
|
||||
m_config.Source.Merge(configSource);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (File.Exists("OpenSim.xml"))
|
||||
{
|
||||
// check for a xml config file
|
||||
Application.iniFilePath = "OpenSim.xml";
|
||||
m_config.Source = new XmlConfigSource();
|
||||
m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
|
||||
m_config.Source.Merge(configSource);
|
||||
}
|
||||
else
|
||||
{
|
||||
// using OpenSim.ini instead
|
||||
m_config.Source.Merge(DefaultConfig());
|
||||
m_config.Source.Merge(configSource);
|
||||
m_config.Save(Application.iniFilePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ReadConfigSettings();
|
||||
|
@ -213,17 +204,17 @@ namespace OpenSim
|
|||
|
||||
config.Set("gridmode", false);
|
||||
config.Set("physics", "basicphysics");
|
||||
config.Set("meshing", "ZeroMesher");
|
||||
config.Set("physical_prim", true);
|
||||
config.Set("see_into_this_sim_from_neighbor", true);
|
||||
config.Set("serverside_object_permissions", false);
|
||||
config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
|
||||
config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
|
||||
config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
|
||||
config.Set("storage_prim_inventories", true);
|
||||
config.Set("startup_console_commands_file", String.Empty);
|
||||
config.Set("shutdown_console_commands_file", String.Empty);
|
||||
config.Set("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
|
||||
config.Set("DefaultScriptEngine", "DotNetEngine");
|
||||
|
||||
config.Set("asset_database", "sqlite");
|
||||
config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
|
||||
}
|
||||
|
@ -277,48 +268,42 @@ namespace OpenSim
|
|||
|
||||
if (startupConfig != null)
|
||||
{
|
||||
m_sandbox = !startupConfig.GetBoolean("gridmode", false);
|
||||
m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
|
||||
m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
|
||||
m_sandbox = !startupConfig.GetBoolean("gridmode");
|
||||
m_physicsEngine = startupConfig.GetString("physics");
|
||||
m_meshEngineName = startupConfig.GetString("meshing");
|
||||
|
||||
m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
|
||||
m_physicalPrim = startupConfig.GetBoolean("physical_prim");
|
||||
|
||||
m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
|
||||
m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor");
|
||||
|
||||
m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll");
|
||||
m_storageDll = startupConfig.GetString("storage_plugin");
|
||||
if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
|
||||
{
|
||||
m_storageDll = "OpenSim.Data.SQLite.dll";
|
||||
Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
|
||||
Thread.Sleep(3000);
|
||||
}
|
||||
m_storageConnectionString
|
||||
= startupConfig.GetString("storage_connection_string", "URI=file:OpenSim.db,version=3");
|
||||
m_estateConnectionString
|
||||
= startupConfig.GetString("estate_connection_string", m_storageConnectionString);
|
||||
m_assetStorage = startupConfig.GetString("asset_database", "local");
|
||||
m_clientstackDll = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
|
||||
|
||||
m_storageConnectionString = startupConfig.GetString("storage_connection_string");
|
||||
m_estateConnectionString = startupConfig.GetString("estate_connection_string", m_storageConnectionString);
|
||||
m_assetStorage = startupConfig.GetString("asset_database");
|
||||
m_clientstackDll = startupConfig.GetString("clientstack_plugin");
|
||||
}
|
||||
|
||||
IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
|
||||
if (standaloneConfig != null)
|
||||
{
|
||||
m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", false);
|
||||
m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message", "Welcome to OpenSim");
|
||||
m_standaloneInventoryPlugin =
|
||||
standaloneConfig.GetString("inventory_plugin", "OpenSim.Data.SQLite.dll");
|
||||
m_standaloneInventorySource =
|
||||
standaloneConfig.GetString("inventory_source","");
|
||||
m_standaloneUserPlugin =
|
||||
standaloneConfig.GetString("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
|
||||
m_standaloneUserSource =
|
||||
standaloneConfig.GetString("user_source","");
|
||||
m_standaloneAssetPlugin =
|
||||
standaloneConfig.GetString("asset_plugin", "OpenSim.Data.SQLite.dll");
|
||||
m_standaloneAssetSource =
|
||||
standaloneConfig.GetString("asset_source","");
|
||||
m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate");
|
||||
m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");
|
||||
|
||||
m_standaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
|
||||
m_standaloneInventorySource = standaloneConfig.GetString("inventory_source");
|
||||
m_standaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin");
|
||||
m_standaloneUserSource = standaloneConfig.GetString("user_source");
|
||||
m_standaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
|
||||
m_standaloneAssetSource = standaloneConfig.GetString("asset_source");
|
||||
|
||||
m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
|
||||
m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file");
|
||||
}
|
||||
|
||||
m_networkServersInfo.loadFromConfiguration(m_config.Source);
|
||||
|
|
Loading…
Reference in New Issue