diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index ed8cb97f8f..e8477f74db 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -1282,59 +1282,6 @@ namespace OpenSim.Framework.Servers.HttpServer
map["login"] = OSD.FromString("false");
return map;
}
- ///
- /// A specific agent handler was provided. Such a handler is expecetd to have an
- /// intimate, and highly specific relationship with the client. Consequently,
- /// nothing is done here.
- ///
- ///
- ///
- ///
-
- private bool HandleAgentRequest(IHttpAgentHandler handler, OSHttpRequest request, OSHttpResponse response)
- {
- // In the case of REST, then handler is responsible for ALL aspects of
- // the request/response handling. Nothing is done here, not even encoding.
-
- try
- {
- return handler.Handle(request, response);
- }
- catch (Exception e)
- {
- // If the handler did in fact close the stream, then this will blow
- // chunks. So that that doesn't disturb anybody we throw away any
- // and all exceptions raised. We've done our best to release the
- // client.
- try
- {
- m_log.Warn("[HTTP-AGENT]: Error - " + e.Message);
- response.SendChunked = false;
- response.KeepAlive = true;
- response.StatusCode = (int)OSHttpStatusCode.ServerErrorInternalError;
- //response.OutputStream.Close();
- try
- {
- response.Send();
- //response.FreeContext();
- }
- catch (SocketException f)
- {
- // This has to be here to prevent a Linux/Mono crash
- m_log.Warn(
- String.Format("[BASE HTTP SERVER]: XmlRpcRequest issue {0}.\nNOTE: this may be spurious on Linux. ", f.Message), f);
- }
- }
- catch(Exception)
- {
- }
- }
-
- // Indicate that the request has been "handled"
-
- return true;
-
- }
public byte[] HandleHTTPRequest(OSHttpRequest request, OSHttpResponse response)
{