* Removed plenty more untagged console messages. Everything now has shiny groups. :)
parent
3e5fcf90aa
commit
3143768468
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@ -77,7 +77,7 @@ namespace OpenSim.Region.Capabilities
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/// </summary>
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/// </summary>
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public void RegisterHandlers()
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public void RegisterHandlers()
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{
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{
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Console.WriteLine("registering CAPS handlers");
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OpenSim.Framework.Console.MainLog.Instance.Verbose("CAPS","Registering CAPS handlers");
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string capsBase = "/CAPS/" + m_capsObjectPath;
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string capsBase = "/CAPS/" + m_capsObjectPath;
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try
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try
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{
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{
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@ -199,8 +199,7 @@ namespace OpenSim.Framework.UserManagement
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public virtual bool AuthenticateUser(UserProfileData profile, string password)
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public virtual bool AuthenticateUser(UserProfileData profile, string password)
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{
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{
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MainLog.Instance.Verbose(
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MainLog.Instance.Verbose("LOGIN","Authenticating " + profile.username + " " + profile.surname);
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"Authenticating " + profile.username + " " + profile.surname);
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password = password.Remove(0, 3); //remove $1$
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password = password.Remove(0, 3); //remove $1$
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@ -207,7 +207,7 @@ namespace OpenSim.Framework.Data.SQLite
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fillUserAgentRow(row, user.currentAgent);
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fillUserAgentRow(row, user.currentAgent);
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}
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}
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}
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}
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MainLog.Instance.Verbose("Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
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MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
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// save changes off to disk
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// save changes off to disk
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da.Update(ds, "users");
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da.Update(ds, "users");
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}
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}
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@ -56,7 +56,7 @@ namespace OpenSim.Region.ClientStack
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protected virtual bool Logout(IClientAPI client, Packet packet)
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protected virtual bool Logout(IClientAPI client, Packet packet)
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{
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{
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MainLog.Instance.Verbose("OpenSimClient.cs:ProcessInPacket() - Got a logout request");
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MainLog.Instance.Verbose("CLIENT", "Got a logout request");
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if( OnLogout != null )
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if( OnLogout != null )
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{
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{
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@ -100,7 +100,7 @@ namespace OpenSim.Region.ClientStack
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// m_inventoryCache = inventoryCache;
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// m_inventoryCache = inventoryCache;
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m_authenticateSessionsHandler = authenSessions;
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m_authenticateSessionsHandler = authenSessions;
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MainLog.Instance.Verbose("OpenSimClient.cs - Started up new client thread to handle incoming request");
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MainLog.Instance.Verbose("CLIENT","Started up new client thread to handle incoming request");
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cirpack = initialcirpack;
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cirpack = initialcirpack;
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userEP = remoteEP;
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userEP = remoteEP;
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@ -224,7 +224,7 @@ namespace OpenSim.Region.ClientStack
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protected virtual void ClientLoop()
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protected virtual void ClientLoop()
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{
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{
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MainLog.Instance.Verbose("OpenSimClient.cs:ClientLoop() - Entered loop");
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MainLog.Instance.Verbose("CLIENT", "Entered loop");
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while (true)
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while (true)
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{
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{
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QueItem nextPacket = PacketQueue.Dequeue();
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QueItem nextPacket = PacketQueue.Dequeue();
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@ -282,7 +282,7 @@ namespace OpenSim.Region.ClientStack
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clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity);
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clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity);
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clientPingTimer.Enabled = true;
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clientPingTimer.Enabled = true;
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MainLog.Instance.Verbose("OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene");
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MainLog.Instance.Verbose("CLIENT","Adding viewer agent to scene");
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this.m_scene.AddNewClient(this, true);
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this.m_scene.AddNewClient(this, true);
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}
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}
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@ -293,12 +293,12 @@ namespace OpenSim.Region.ClientStack
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if (!sessionInfo.Authorised)
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if (!sessionInfo.Authorised)
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{
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{
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//session/circuit not authorised
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//session/circuit not authorised
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MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
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MainLog.Instance.Notice("CLIENT", "New user request denied to " + userEP.ToString());
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ClientThread.Abort();
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ClientThread.Abort();
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}
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}
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else
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else
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{
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{
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MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
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MainLog.Instance.Notice("CLIENT", "Got authenticated connection from " + userEP.ToString());
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//session is authorised
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//session is authorised
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m_agentId = cirpack.CircuitCode.ID;
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m_agentId = cirpack.CircuitCode.ID;
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this.m_sessionId = cirpack.CircuitCode.SessionID;
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this.m_sessionId = cirpack.CircuitCode.SessionID;
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@ -859,14 +859,14 @@ namespace OpenSim.Region.Environment.Scenes
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if (child)
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if (child)
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{
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{
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MainLog.Instance.Verbose(RegionInfo.RegionName + ": Creating new child agent.");
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MainLog.Instance.Verbose("SCENE", RegionInfo.RegionName + ": Creating new child agent.");
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}
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}
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else
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else
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{
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{
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newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement;
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newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement;
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MainLog.Instance.Verbose(RegionInfo.RegionName + ": Creating new root agent.");
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MainLog.Instance.Verbose("SCENE", RegionInfo.RegionName + ": Creating new root agent.");
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MainLog.Instance.Verbose(RegionInfo.RegionName + ": Adding Physical agent.");
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MainLog.Instance.Verbose("SCENE", RegionInfo.RegionName + ": Adding Physical agent.");
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newAvatar.AddToPhysicalScene();
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newAvatar.AddToPhysicalScene();
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}
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}
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@ -234,7 +234,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_regionInfo = reginfo;
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m_regionInfo = reginfo;
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m_regionHandle = reginfo.RegionHandle;
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m_regionHandle = reginfo.RegionHandle;
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MainLog.Instance.Verbose("Avatar.cs ");
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m_controllingClient = client;
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m_controllingClient = client;
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m_firstname = m_controllingClient.FirstName;
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m_firstname = m_controllingClient.FirstName;
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m_lastname = m_controllingClient.LastName;
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m_lastname = m_controllingClient.LastName;
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@ -98,11 +98,19 @@ namespace OpenSim.DataStore.MonoSqlite
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try
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try
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{
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{
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shapeDa.Fill(ds.Tables["primshapes"]);
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shapeDa.Fill(ds.Tables["primshapes"]);
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}
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catch (Exception)
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{
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MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes table");
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}
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try
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{
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terrainDa.Fill(ds.Tables["terrain"]);
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terrainDa.Fill(ds.Tables["terrain"]);
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}
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}
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catch (Exception)
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catch (Exception)
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{
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{
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MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes or terrain table");
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MainLog.Instance.Verbose("DATASTORE", "Caught fill error on terrain table");
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}
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}
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return;
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return;
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}
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}
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