Minor fixes

cpu-performance
Diva Canto 2013-07-21 13:36:03 -07:00
parent 5e5aa5fba7
commit 315097b8b9
3 changed files with 8 additions and 8 deletions

View File

@ -244,8 +244,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (inventoryURL != null && inventoryURL != string.Empty) if (inventoryURL != null && inventoryURL != string.Empty)
{ {
inventoryURL = inventoryURL.Trim(new char[] { '/' }); inventoryURL = inventoryURL.Trim(new char[] { '/' });
m_InventoryURLs.Add(userID, inventoryURL); lock (m_InventoryURLs)
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL); if (!m_InventoryURLs.ContainsKey(userID))
{
m_InventoryURLs.Add(userID, inventoryURL);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
}
return; return;
} }
} }

View File

@ -4203,11 +4203,7 @@ namespace OpenSim.Region.Framework.Scenes
if (childAgentUpdate != null) if (childAgentUpdate != null)
{ {
if (cAgentData.SessionID != childAgentUpdate.ControllingClient.SessionId) if (cAgentData.SessionID != childAgentUpdate.ControllingClient.SessionId)
{
m_log.WarnFormat("[SCENE]: Attempt to update agent {0} with invalid session id {1} (possibly from simulator in older version; tell them to update).", childAgentUpdate.UUID, cAgentData.SessionID); m_log.WarnFormat("[SCENE]: Attempt to update agent {0} with invalid session id {1} (possibly from simulator in older version; tell them to update).", childAgentUpdate.UUID, cAgentData.SessionID);
Console.WriteLine(String.Format("[SCENE]: Attempt to update agent {0} ({1}) with invalid session id {2}",
childAgentUpdate.UUID, childAgentUpdate.ControllingClient.SessionId, cAgentData.SessionID));
}
childAgentUpdate.ChildAgentDataUpdate(cAgentData); childAgentUpdate.ChildAgentDataUpdate(cAgentData);
return true; return true;

View File

@ -3369,9 +3369,9 @@ namespace OpenSim.Region.Framework.Scenes
// m_log.DebugFormat( // m_log.DebugFormat(
// "[SCENE PRESENCE]: Set callback for {0} in {1} to {2} in CopyFrom()", // "[SCENE PRESENCE]: Set callback for {0} in {1} to {2} in CopyFrom()",
// Name, m_scene.RegionInfo.RegionName, m_callbackURI); // Name, m_scene.RegionInfo.RegionName, m_callbackURI);
// Don't copy the agent position
//m_pos = cAgent.Position;
AbsolutePosition = cAgent.Position;
m_velocity = cAgent.Velocity; m_velocity = cAgent.Velocity;
CameraPosition = cAgent.Center; CameraPosition = cAgent.Center;
CameraAtAxis = cAgent.AtAxis; CameraAtAxis = cAgent.AtAxis;